For some reason when I randomly tried it again but on Ibuki, it was super easy. Like making sure it’s a lvl 2 focus was the hard part, but she comboed easily after that. I’ll have to actually sit down and try it on a few characters, the corner correct would be incredibly useful, and a little extra style is nice; as long as I can do it consistently.
What are the best setups in the corner? Specifically off the launcher or after rekkas?
I know some of the fake crossups with HK but I consider that more of a gimmick than anything
Not sure if this has been asked but:
after cl.mk, why is it Mago alternates between jump cancelling it into divekick cl.mk and dash clmk?
Is which followup you can get after cl.mk character specific?
Divekick is universal. Dash cl.mk doesn’t work on some characters. I haven’t played in a while so I can’t recall off the top of my head…I remember either one whiffed on adon.
Also after mp palm, fadc, s.lp, cl.mk only divekick whiff works.
Just to what you find easier/more stylish.
Yang cant do dash forward cl.mk on Adon, Cody, Dudley, El Fuerte, Honda, Guile, and Hakan (inconsistent)
I played Yang yesterday for the first time and he was a lot of fun. Don’t know why didn’t try him earlier.
Anyway a few simple questions. What spacing is Yang best at and how hard is he to pick up? Maybe some newbie friendly guide?
im relatively new to yang, theres not a lot of help out there for playing him. most people dropped him when 2012 came out.
yang generally wants to be at cr.mk range.
I would say Yang is one of the harder characters to learn in this game.On the surface he seems easy, but it doesnt play out that way. He is viable though.
Hm… I guess I am a bit late to the party ^^’
anyhow thanks man