Yamazaki Moveset and Attributes

Or you know, run mixups, break stock mixups, and counter roll

C is probably his best, but i love N-Yama.
Like Grid said, breaking a stock with Yama forces in close mixups, and gets people to make mistakes. i also find run > dash for movement. If you’ve just zoned your opponent out and broken stock, they really have no choice back to back away until they’re cornered. Running can be canceled into guillotine at any time, and even though it’s not the best super in the world or anything, if they jump that first hit is invincible and will make them pay. When they get wise and stop jumping, it’s Drill time.

Low jump rh beats a lot of get up srk’s, and low jump fierce just eats any regular height jump alive, it really doesn’t make sense how much priority the move has.

Ded thread but, C is not my thing at all. N-Yamazki is much more comfortable but I can adjust to K-Yamazaki as well and prefer K for the rest of my team.