Xuandou Zhiwang, Chinese Free to Play fighting game (Currently in closed beta)

It wouldn’t be surprising and not even bad if they were not the original voice actors.

As for myself, I’ve read they are in fact the original actors, only a different recording. But I can’t say it for sure.

And by the way, you can sometimes listen to original KOF '97 voiceclips said by the characters, maybe for the lulz.

At worst, they got soundalikes to record a few lines then spliced in audio from other games to complete the illusion.

However, I think it’s the correct voice actors (Satoshi Hashimoto for Terry and “Monster” Maezuka for Benimaru).

I do believe it’s the same voice actor. The crack shoot and power geyser lines are clearly new lines and they’re pretty distinctly Terry, so if it’s not him that guy did a great job. Really I think it’s just that maybe he didn’t get a lot of takes in or maybe he just wasn’t super into it that day. Some lines sound great and others not so much. I question the recording session more than I question the voice actor.

I will agree that if it is the genuine article, it was phoned in.

are lobbies down for anyone else? I really wanted to play the 3 new characters in actual matches, random ranked matches against chinese people on the other side of the world just isn’t cutting it.

For JohnGrimm1:

I found this Crazy Brazel test animation gif

Again, it’s clear frames are cut in the final version to improve performance :wink:

It would be hardware performance at best, animation has nothing to do with online.

yes

That’s because everything about him is ass :slight_smile:

Hey, more respect, please. Shanwoo fan present in the room ¬¬

Maybe when he starts giving respect to children’s civil rights and stop having shitty unsafe chain juunk.

Hey, I use Cloud. You ain’t pushing my buttons.

It’s the same voice actors and the same sound files too, except for a few counted moves which vary, I only heard one move from Terry with a voice done by a chinese voice actor, can’t remember which one but it’s obvious that the voice is different.

The characters have two cries for every move, one is a new one, the other one (that they use less often) is a voiceclip from KOF '97.

NO! Shanwoo is a MAN OF GOD!!

So I’ve been testing stuff with king because I think he’s a real solid character. I think his zoning is really good, he can cancel his normal fireball into his super fireball, and you can adjust the speeds so you can catch people hopping over or trying to roll through them. He can also cancel his red fireball into his hurricane kick super. I haven’t been able to cancel the red into fireball super, and I tried it for quite a bit. His also has solid normals and decent bnbs. He can cancel his C chain into any command normal or special. Also he also has a lot of classic Ryu stuff. His jumping command normal is the Ryu fist pump and you can get a fireball off or the fireball super if you catch them air to air. Crossup tatsu is in this game, and if you land the fireball super after it, it acts really funny and drops them right before the last hit, and it becomes a slow moving Yoga inferno, so you can easily run around and use it for oki.

You can also link the db+A command normal into the db+B command normal. C command chain can also be canceled on whiff into regular fireballs or tatsu (and even shoryuken but i noticed that the timing to cancel the second punch is much tigher than canceling it on the 3rd where he says something), so you can use it to advance and fake out opponents if you like. The chain also can be canceled into command normals, so you can sneak in a db+B poke into special if you see them standing if you want.

db.A can also link into cr.D, so you have Ryu confirms into sweep if you want them, or just really nice blockstrings.

King is someone I think is worth learning. All the links he can do make him a pretty fun character to master.

King’s the most fun I’ve had with Shotos, it helps that he feels quicker.

I really need to figure out my controller crap though. Even though I have it mapped on the actual game, still not registering. And I can’t use Xpadder without losing sound.

Ok to show you guys what the Shinkuu Hadouken bug with King is I uploaded it. It actually seems pretty useful. I could land the normal super into the slow fireball on all the characters I tried but some are just tighter timing because it seems their big bodies manage to eat up all the hits, while some characters somehow miss a hit and it keeps going at a reduced speed. Though it manages to work pretty much all the time if you go into Max mode (also what is it called in this game?). Here’s an example of it working with and without Max mode.

edit: I also need to see if I can hit them with the Max version, because they might be in a juggleable state, I need to check.

I’ve replicated it myself (though attempting shit on my laptop keyboard is a pain in the ass). It’s pretty neat.