eh, there are various reasons you could be out of the internet for a day or more that are normal, practical, every day reasons that fill call centers up with calls about, and to be punished for not having internet for more then 24 hours since your last check is nothing short of completely ridiculous. internet outage in your area after a storm for 5 days, your xbox one then becomes a dvd/blu ray player. lol. well you could check in via your mobile (hopefully you dont have to pay extra for the cable if a specific one is needed for xbox one, which it will), and hopefully you dont live in a place where you get shitty signal in your house, apt, etc… because thats also a fairly normal thing that some people just have shitty service where their at.
so all though im throwing out worst case scenarios, they do happen, and to be punished so severely for simply not checking in is crazy, but outside of that, its just a hassle to have to do that for every game, except maybe some random shitty indie titles. i mean simply just living in rural america but enjoying gaming would just annoy me with all the checking in, uploading and downloading just to play my game on my console. lets not even get started on how this may effect other countries, cause scenarios just get worse.
plus having a decent connection really does matter because ALL of your games will be copied to the cloud after you are also forced to install. so maybe you can upload to the cloud while you still play your installed game and dont have to wait as your shitty connection uploads a 6 gig game at 500kbps or less. if you dont have to wait until its in the cloud to play, then its whatever if youve already accepted their other horrid practices, but if you have to install the game and then also wait until the fucking thing is uploaded, that could be quite annoying and time consuming, but i dont wanna speculate too much.
also the minimum microsoft says is for 1.5mbps down, and 3g phones aint really dealing with that for everyone, but if youre on 4g then you should be good. i hope you have an unlimited plan too, because i highly doubt your mobile provider is going to be entertained that you are uploading 6 gigs of games to xbox servers through your phone. lol
i feel like everyone just skipped over my post. haha
And that’s fine. M$ nor Sony put NO money in my pocket so your decision doesn’t affect me in the slightest, nor does it affect what I decide to do. I just being honest get irritated when I come onto a forum and everyone is talking sideways out their mouth without actually thinking about it thoroughly. If you support Steam, then their should be no issue supporting M$ as it really is just a super charged Steambox. People are complaining because it’s the ‘cool’ thing to do…very much a mob mentality. If you step away form the mob though, the actual affect of what M$ is doing is pretty insignificant. Again, I actually don’t agree with it, but I don’t feel the venomous hate that alot of people on SRK and other corners of the internet are spewing. I’m looking at it like a gaming console. It doesn’t really tickle my fancy right now, but its not because of policy.
What you have italicized/bold is a very ‘wishful’ sentiment though. The best software just gets pirated more. The most pirated music are typically the top sellers. The Bible is the most stolen book in history. Piracy is dictated by the same laws that govern supply and demand. the more in demand, the more pirated. Now where what you said REALLY shines is used game sales. Good games don’t end up back on the shelf at Gamestop (look at the fight genre - by the time people tired of SSF4, it wasn’t worth anything to resell). But piracy, the only thing that slows it down is making it harder. I stopped pirating for moral reasons (well most things), and I’m not going to lie, what I pirated had EVERYTHING to do with accessibility. I downloaded so much shit just because I could, not because of the quality.
So honestly, if “I” was in M$ shoes, if I worked their and my boss said we are thinking of going in this direction, I wouldn’t try and talk him out of it. While I understand the feelings of M$ is trying to take more and morre rights away, its fairly obvious that’s not what the yare trying to do. They are tyring to protect themselves. Always on PLAGUES games like Diablo 3, so they found a middle ground. To ‘me’ it seems like they’ve been trying to find a middle ground that’s good for consumers, but prevents them from becoming the next Dreamcast/Sega.
Come on Jimmy. If a storm knocked out internet for 5 days, there is a good chance it knocked out POWER for a substantial amount of time as well. Let’s not reach (AKA Worst Possible Scenerio), because for every scenario you reach, I can reach further and we get away from the real topic.
No one is saying ‘its great’ that it has to connect. But the inconvenience is so less than what people make of it. I don’t know anyone that consistently loses internet for several days at a time. In fact I’m the only person I personally know who complained about needing internet because everyone had it and everyone I knew had GOOD internet.
I’ll actually take your argument a step further what happens 10 years from now? When M$ wants me onto the next thing and kills the XBOne ‘service’? My PS2 is in storage with my Dreamcast, but they both work. IMO THAT is the big issue with all this. More than anything else that’s my biggest worry. When M$ pulls hte plug on the 360, I’ll be alright. I’m already thinking of turning off XBL and switching to PS+ - so I don’t really care about that, but losing the use of my console entirely? Naw that’s fighting words.
SoVi3t
1124
So what are the odds the first mod to come out for XBone will be to eliminate the always on DRM?
Microsoft's keynote speech at E3 on Monday had it all. At the video game expo in Los Angeles, Microsoft gave gamers the Xbox One's release date (November), its price ($499), a new
http://www.theverge.com/2013/6/11/4418070/ps4-vs-xbox-one-e3-2013 <— PS4 is superior in every possible way, to the XBone

subt-L:

Hotobu:
As for the whole “free to play” thing is it REALLY so bad? If you were expecting to pay $60 for the game, and all of the shit adds up to $60 what’s the difference? There is none, it just “feels” bad because it’s different, and because of what MS has already done with DRM. If I had a chance to buy a fighting game I was familiar with piecemeal it may not even be all that bad seeing as I could save a few bucks on characters I’m not interested in. This really is no big deal for a single individual in a vacuum.
why would you assume that everything would add up to $60 in the end? that isn’t the business of F2P. If you are expecting that $60 is going to be your cap and you are MS, then you sell the game at $60 and get all your profit up front. F2P only succeeds if you think you can get more out of people that your standard cost. development time will cost the same, since you are still doing a full dev cycle… its not like its cheaper to develop a character for some people as opposed to developing the character for all people.
F2P assumes that people love the product so much that they are willing to pay a premium that supersedes your standard retail price. if it didn’t, then you just simply charge the $60 and get money out of people who weren’t going to spend money on the extra characters. if you honestly think that everyone is going to pay for like 2-3 characters each at about $5-10 each, then MS made the wrong decision and is losing out on $30-45 per person playing their game, while still having the same dev cost and server cost. if you think the price is lower than $5-10, then MS probably won’t ever turn a profit on the game.
Exactly. F2p is not a bad concept if it’s like the Valve way of F2P. As in you get a full game, but to get more content you must buy more. I don’t hate or dislike all freetoplay I don’t like this what Mircosoft is advertising with KI. Getting one free character is not truly a free 2 play fighter.

JayGee:
From what I’ve been told about Steam, if you lose your internet connection, the games (the ones not blocked by DRM) can be played in offline mode. That’s the key difference there. Then there are also Steam sales, where games that are normally mad expensive can be bought for under $20. I seriously, seriously doubt that Microsoft is going to be as eager to please gamers by dropping prices on their games to ridiculous lows the way Steam does. And to compare to MP3s, those can at least be played on multiple devices without any hoops to jump through. If I buy an mp3 album on Amazon, I can transfer that shit to my MP3 player, my console, or to my wife’s laptop via USB. There’s another advantage the XBONE doesn’t have.
I’ve never been one for a full on digital future. It leaves you at the mercy of the distributor. But when I’m shelling out $60+ dollars for something, I feel that it should belong to me. MS doesn’t agree with me on that front, therefore I will never purchase an XBONE. DD can be done without being draconian about it.
That’s why i don’t want the X1 and why I don’t buy this “stop pirvacy bull****” that they are justifying. Mircosoft is still restricting too many rights just because they want to stop piracy. Valve also uses DRM too, but they don’t use the same model that Mircosoft is using. X1 are not trying to make a model superior to Gamestop so that DRM policies actually work. I mean Netflix would have not destroy Blockbuster if the business model was ass. Mircosoft are not trying to create fail-safe protocol in case something bad happens to their model. They are not offering superior deals or new ways to play games. They lowering the options that you have, and while trying to prevent privacy. DRM isn’t a new concept, but what Mircosoft fails to grasp that the consumer ultimate gets the shitty part of the deal with no benefits.
When again, a good game can be destroyed by a shitty console. A shitty console can lower the popularity of a good game no matter how strong the quality of the game is.
Saitsu
1126

ironboy89:

subt-L:

Hotobu:
As for the whole “free to play” thing is it REALLY so bad? If you were expecting to pay $60 for the game, and all of the shit adds up to $60 what’s the difference? There is none, it just “feels” bad because it’s different, and because of what MS has already done with DRM. If I had a chance to buy a fighting game I was familiar with piecemeal it may not even be all that bad seeing as I could save a few bucks on characters I’m not interested in. This really is no big deal for a single individual in a vacuum.
why would you assume that everything would add up to $60 in the end? that isn’t the business of F2P. If you are expecting that $60 is going to be your cap and you are MS, then you sell the game at $60 and get all your profit up front. F2P only succeeds if you think you can get more out of people that your standard cost. development time will cost the same, since you are still doing a full dev cycle… its not like its cheaper to develop a character for some people as opposed to developing the character for all people.
F2P assumes that people love the product so much that they are willing to pay a premium that supersedes your standard retail price. if it didn’t, then you just simply charge the $60 and get money out of people who weren’t going to spend money on the extra characters. if you honestly think that everyone is going to pay for like 2-3 characters each at about $5-10 each, then MS made the wrong decision and is losing out on $30-45 per person playing their game, while still having the same dev cost and server cost. if you think the price is lower than $5-10, then MS probably won’t ever turn a profit on the game.
Exactly. F2p is not a bad concept if it’s like the Valve way of F2P. As in you get a full game, but to get more content you must buy more. I don’t hate or dislike all freetoplay I don’t like this what Mircosoft is advertising with KI. Getting one free character is not truly a free 2 play fighter.

JayGee:
From what I’ve been told about Steam, if you lose your internet connection, the games (the ones not blocked by DRM) can be played in offline mode. That’s the key difference there. Then there are also Steam sales, where games that are normally mad expensive can be bought for under $20. I seriously, seriously doubt that Microsoft is going to be as eager to please gamers by dropping prices on their games to ridiculous lows the way Steam does. And to compare to MP3s, those can at least be played on multiple devices without any hoops to jump through. If I buy an mp3 album on Amazon, I can transfer that shit to my MP3 player, my console, or to my wife’s laptop via USB. There’s another advantage the XBONE doesn’t have.
I’ve never been one for a full on digital future. It leaves you at the mercy of the distributor. But when I’m shelling out $60+ dollars for something, I feel that it should belong to me. MS doesn’t agree with me on that front, therefore I will never purchase an XBONE. DD can be done without being draconian about it.
That’s why i don’t want the X1 and why I don’t buy this “stop pirvacy bull****” that they are justifying. Mircosoft is still restricting too many rights just because they want to stop piracy. Valve also uses DRM too, but they don’t use the same model that Mircosoft is using. X1 are not trying to make a model superior to Gamestop so that DRM policies actually work. I mean Netflix would have not destroy Blockbuster if the business model was ass. Mircosoft are not trying to create fail-safe protocol in case something bad happens to their model. They are not offering superior deals or new ways to play games. They lowering the options that you have, and while trying to prevent privacy. DRM isn’t a new concept, but what Mircosoft fails to grasp that the consumer ultimate gets the shitty part of the deal with no benefits.
When again, a good game can be destroyed by a shitty console. A shitty console can lower the popularity of a good game no matter how strong the quality of the game is.
Well it’s a good thing that KI actually isn’t a F2P Fighter as originally thought.

Unreallystic:
What you have italicized/bold is a very ‘wishful’ sentiment though. The best software just gets pirated more. The most pirated music are typically the top sellers. The Bible is the most stolen book in history. Piracy is dictated by the same laws that govern supply and demand. the more in demand, the more pirated. Now where what you said REALLY shines is used game sales. Good games don’t end up back on the shelf at Gamestop (look at the fight genre - by the time people tired of SSF4, it wasn’t worth anything to resell). But piracy, the only thing that slows it down is making it harder. I stopped pirating for moral reasons (well most things), and I’m not going to lie, what I pirated had EVERYTHING to do with accessibility. I downloaded so much shit just because I could, not because of the quality.
The problem with this argument is that it’s built on a fallacy. 1 pirated copy does not equal a sale lost. Most people who pirate something never would have bought it anyway and some people who pirate do on rare occasion purchase the item they stole. I’ve watched all of Game of Thrones, Breaking Bad, and The Walking Dead but I don’t have cable. Would I have subscribed to Comcast if torrents weren’t available? Nope, I just wouldn’t have watched the shows. Despite the huge amount of people pirating these shows they remain popular in part because the thieves are online constantly talking about these shows keeping them in the limelight and attracting new viewers. It’s like how game publishers complain that used games are killing the industry even though Gamestop sales billions of new copies of games every year.
Did anyone at E3 ask about the rumored “pay more if you have others watching something on Netflix”? Cause that right there should be a huge turn-off for everybody.
There is a bit of difference here…
If I upgrade my PC I still have access to all of the games I bought on Steam.
If you upgrade your Xbox you’re SOL.

ironboy89:
That’s why i don’t want the X1 and why I don’t buy this “stop pirvacy bull****” that they are justifying. Mircosoft is still restricting too many rights just because they want to stop piracy. Valve also uses DRM too, but they don’t use the same model that Mircosoft is using. X1 are not trying to make a model superior to Gamestop so that DRM policies actually work.** I mean Netflix would have not destroy Blockbuster if the business model was ass**. Mircosoft are not trying to create fail-safe protocol in case something bad happens to their model. They are not offering superior deals or new ways to play games. They lowering the options that you have, and while trying to prevent privacy. DRM isn’t a new concept, but what Mircosoft fails to grasp that the consumer ultimate gets the shitty part of the deal with no benefits.
When again, a good game can be destroyed by a shitty console. A shitty console can lower the popularity of a good game no matter how strong the quality of the game is.
Netflix killed Blockbuster by catching lightening in a bottle. It had less to do with a superior model and everything to do with them catching a good deal/contract (Starz) and being able to abuse the infrastructure of everyone else - aka not pay for the damage they did.

Disciple_of_Ryu:

Unreallystic:
What you have italicized/bold is a very ‘wishful’ sentiment though. The best software just gets pirated more. The most pirated music are typically the top sellers. The Bible is the most stolen book in history. Piracy is dictated by the same laws that govern supply and demand. the more in demand, the more pirated. Now where what you said REALLY shines is used game sales. Good games don’t end up back on the shelf at Gamestop (look at the fight genre - by the time people tired of SSF4, it wasn’t worth anything to resell). But piracy, the only thing that slows it down is making it harder. I stopped pirating for moral reasons (well most things), and I’m not going to lie, what I pirated had EVERYTHING to do with accessibility. I downloaded so much shit just because I could, not because of the quality.
The problem with this argument is that it’s built on a fallacy. 1 pirated copy does not equal a sale lost. Most people who pirate something never would have bought it anyway and some people who pirate do on rare occasion purchase the item they stole. I’ve watched all of Game of Thrones, Breaking Bad, and The Walking Dead but I don’t have cable. Would I have subscribed to Comcast if torrents weren’t available? Nope, I just wouldn’t have watched the shows. Despite the huge amount of people pirating these shows they remain popular in part because the thieves are online constantly talking about these shows keeping them in the limelight and attracting new viewers. It’s like how game publishers complain that used games are killing the industry even though Gamestop sales billions of new copies of games every year.
Oh I’m well aware of that, I pointed that out actually a week ago in this thread I think - with regards to the effect of piracy.
But its not built on the thought of a 1:1 sale ratio. Piracy IS real and DOES affect companies. The problem is trying to come up with solid numbers - that’s not realistic…but you can’t deny that it doesn’t have impact. You DO have to protect yourself. Going back to myself as an example, I bought Reason 7 a couple months ago. I’ve been using a bootleg of various version of Reason since like 05 or 07, something ridiculous like that. If I actually paid what I should have for all the versions I used - I’d be out of pocket (assuming I upgraded each time) almost $1000 bucks. Now there are thousands of people out there who were just like me and DID use the bootlegged software. Well 1000 x 1000 is a million. A million bucks to a small company like Propellerhead is HUGE. So they HAD to start using a dongle, and ironically, due to the difficulty of cracking those - last I checked you’d be hard pressed to find Reason 6.5 or 7 ‘cracked’. It cut down the piracy drastically and guess what? I dropped the money to buy a copy.
Honestly, the more I read about the whole thing, the more I stick to my original thoughts, Sony knew what M$ was doing and vice versa, they played a game of chicken with the goal of undercutting each other. Sony was willing and thinking of going the same route as M$, but saw the ability to be the victor and backed off - hence them having the SAME ‘Developer used game locks’ that M$ has.
shrug
Good games stop used games sales, not pirating.
Looks like the DEMO is using of KI is using the F2P model. That’s much better and smarters.
Look like gaming journalist got the wrong story and info.

Matriarch:
There is a bit of difference here…
If I upgrade my PC I still have access to all of the games I bought on Steam.
If you upgrade your Xbox you’re SOL.
That and Vavle doesn’t agree with the approaches that Mircosoft does.
http://www.incgamers.com/2013/06/no-the-xbox-one-is-not-just-like-steam/
http://www.neogaf.com/forum/showthread.php?t=561465
http://torrentfreak.com/valve-drm-is-backwards-and-piracy-is-just-not-an-issue-for-us-110830/
http://www.teleread.com/drm/valves-steam-is-game-drm-done-rightis-there-an-equivalent-for-e-book-drm/
http://www.techdirt.com/articles/20110829/13174315729/debate-time-ubisoft-says-drm-is-needed-valve-says-no-it-isnt.shtml
I said many times before Mircosoft’S DRM resembles Valve, but without any one of reasons why Valve gets their dick suck and why Mircosoft is getting tomato thrown at them.

Matriarch:
There is a bit of difference here…
If I upgrade my PC I still have access to all of the games I bought on Steam.
If you upgrade your Xbox you’re SOL.
How so? The big difference between PC and console is outside of like the 32X - you don’t ‘upgrade’ consoles. If things go smoothly, we’ll have the XBOne for the next 6-8 years, much longer than you’ll have a computer. Are you referencing more the backwards compatibility nature of it all? I mean I admit that is def advantage Steam, but my point still sticks with regards to ‘what’ the new XBox is (I’m sorry 720 is stil la better name than XBox One :sigh: … shit I like Durango better). You also have to ask yourself will you truly care about stuff from 6+ years previously. I’d love to say I do, but the reality is all that old shit really just sits around, and I can talk up pulling it out all I want, I never do, there isn’t enough time in the day to play shit I’ve already played. But I admit thats me heh.
Most people who buil their computers or take them remotely seriously as gaming machines and don’t need them to be the fastest shit on the black at all times easily go 8 to 10 years without upgrading.
Neesa
1135

Unreallystic:
How so? The big difference between PC and console is outside of like the 32X - you don’t ‘upgrade’ consoles. If things go smoothly, we’ll have the XBOne for the next 6-8 years, much longer than you’ll have a computer. Are you referencing more the backwards compatibility nature of it all? I mean I admit that is def advantage Steam, but my point still sticks with regards to ‘what’ the new XBox is (I’m sorry 720 is stil la better name than XBox One :sigh: … shit I like Durango better). You also have to ask yourself will you truly care about stuff from 6+ years previously. I’d love to say I do, but the reality is all that old shit really just sits around, and I can talk up pulling it out all I want, I never do, there isn’t enough time in the day to play shit I’ve already played. But I admit thats me heh.
The whole purpose of upgrading a PC in the first place is to make your rig even better and play games at higher settings, if you so desire. A lot of times, PC games can run on some of the most garbage of PCs and still get the full experience of the game, just without lighting, particles, shadows, textures, etc. Do you HAVE to upgrade to the newest CPUs and GFX cards? No, you don’t. NVIDIA supports most of their GFX cards, even PCs that have integrated GFX, to do updates to their products so you can play whatever game that it updates for. Now, if your shit is on some circa 1995 with integrated graphics, you’re gonna have a problem.
But, my rig is about… 5 years old and I can still play shit on high/max settings. Yes, I did upgrade my cards to 2 GTX 580 (which are both 3 years old now) and I do SLI… I don’t HAVE to upgrade to like… a GTX Titan or 780. I have an i7 in it. I don’t need to upgrade to Haswell to enjoy most games that are being released. Even if you did, you’d have to change the MOBO anyway cause it’s a slightly different socket set… ANYWAY. If you get something mid to high tier in the first place, the number of times you have to upgrade is few and far between. It’s just a matter of if you’re willing to make the investment.
Just sayin’. 
No I understand upgrading computers, I’ve been building my own computers since 99’. I just didn’t understand the comparison that was being made.
so are we still thinking vidgame industry on some cartel ish regarding our gaming necessities? Or we holding that down-with-corp-america/illusory free-market stuff for later? I need to leave at the moment, goin to buy the newest tech gadgets for the govt to use against me; so let me know.
SoVi3t
1138
According to Alan Bowman, Microsoft’s Regional VP for Sales and Marketing in Asia, the new console will launch in Taiwan, Hong Kong, Singapore, South Korea and India around late 2014. (Note the lack of Japan on that list, we’re still checking with Microsoft on that.) These are all regions that have been marked as gaming high-growth areas by Microsoft.
So Asia will have to wait an extra year to not buy this piece of shit failure.
Microsoft’s controversial announcement that the Xbox One will require an Internet connection has led to consumer backlash, but the company isn’t concerned this will keep the platform from becoming an industry leader.
“Xbox has been created for gamers, by gamers,” Mattrick told GTTV. “I find it kind of ironic when people take a step back and think, ‘This is a company that hasn’t thought about, at its core, what it means to have great games experiences.’ So, we’re going to deliver that. And I think in the long run, we’ll build a global leading product that people are going to love and embrace.”
Asked if Microsoft anticipated pushback concerning the Xbox One’s connectivity and used-game policies, Mattrick said “absolutely,” due in part to the vocal nature of gamers.
“It’s a super passionate community of people. They’re loving what we do,” Mattrick said. “It’s very important to them and they’re opinionated. And they’re smart. So they look at all those things and say, ‘Hey, is this going to impact me in a negative way?’ And until you use it, it’s really hard to understand what all the advantages are.”
For those who don’t have an Internet connection–Mattrick brought up an example of a person living on a submarine–he pointed out that the Xbox 360 is not going away anytime soon.
“Fortunately we have a product for people who aren’t able to get some form of connectivity; it’s called Xbox 360,” Mattrick said. “If you have zero access to the Internet, that is an offline device.”
Rival PlayStation 4 will not require Internet check-ins.
Wow…just wow.
If the Xbox One was made by gamers, for gamers…then I might as well quit.