I think you’re missing the point here, Darksakul.
Xinput is an API.
Do you know what you see in windows “devices and printers”? that’s not Xinput.
That’s the directinput driver for the device, not Xinput. xinput is "part"of the driver, however.
Explain why the Madcatz Fightstick Pro X360 version is called a “Madcatz Fightstick Neo” on the PC?
And the “Analog” joystick axis is completely missing, as well as the “Z axis, X and Y rotation?” (X and Y rotation=RS, Analog axis=LS)
It’s all buttons now, because that’s how it’s seen to directinput.
It’s STILL there, though, just only accessible under Xinput.
Joytokey can see the missing “Z axis” of LT/RT on the madcatz, as well as the button identifier (button 11 and 12), and it can also see the nonexistent Analog Axis (LS) and RS (if you put it on RS).
But a directinput game can NOT see LT/RT on the madcatz controller unless the game is designed to handle split axis.
This same limitation applies to the real Xbox 360 controller which I have.
So this is where Xinput plus comes in.
I’ll say it again.
I’m NOT talking about fighting games on the PC here, except my example with Callus (Unless you’re referring to the Callus emulator’s inability to accept Dpad input and only see analog sticks, and won’t see LT/RT).
And my comment about joytokey was made because it was the author of Joytokey who told me about Xinput plus.
I’m just throwing it out there.
I used Xinput plus to be able to use my X360 controller’s analog trigger buttons as regular button equivalents for Silent Hill 3 (Button 11/12).
Without Xinput plus, I would HAVE to use joytokey and map triggers as key inputs.
It’s a very useful program. I guess its not useful if all you’re playing is Street fighter.
Edit again,
I think you’re confusing the purpose of “Xoutput” 0.11, which IS useful for fighting games/Street fighter 5, with Xinput plus.
- Xoutput does not work with any Xinput controller (for rather obvious reasons).
- Xoutput allows directinput devices to output as an xinput device to a game that supports xinput, without extra input lag (X360CE works also, but this adds some small amount of input lag), so your PS3 can play Street fighter 5/KI.
- Xinput plus allows you to remap buttons/assignments on Xinput controllers, and to output directinput mode for directinput games (e.g, to get the Triggers working in a directinput game or change how the Dpad/analog axis works).