The best U2’er in the game.
Are you really going to tell me that U2 is easier to land than U1? Seriously now? It can’t even be ticked into, it inhibits Zangief greatly. U2 is a lot more of a gamble than U1.
There is already an active thread for this discussion. I will reply to this post in the proper thread.
walks in after long absence cheating with Seth and Oni
…I’m of the group that likes the knockdown on EXGH…I’m still not convinced otherwise as every match-up I’ve seen with Gief, at BEST Gief ,milks it for more damage 1 out of like 7 times, compared to the damage milked from a knockdown, I’d rather have knockdown. I’m also not impressed with the post EXGH mixups, they remind me of Oni’s hand slash…they have some potential ‘right now’, but 3-6months from now? Naw.With that said, I still wouldn’t call Gief low teir…he’s never been low teir in SF4. Top tier no…I’m of the ‘opinion’ at this point that if he hasn’t won a tourny yet (major) then he isn’t top teir - but you’d be a fool to consider him low teir.
And no I’m not complaining about the change anymore, I’m over it…but I think the knockdown was better than what its like now…and while lp spd has great reach, I ‘personally’ have not found it to alter the game by leaps and bound, its a tweak, nothing more nothing less…it hasn’t ‘for me’ created some new mix-up situation short of EXGH combo ender ‘bait’, that wil lget back-dashed and punished.
U2 is better and more viable now, I’ve done some nice things with it and take it over U1 at this point…pretty consistently. shrug
The knockdown was better, no doubt about it, but his spd buffs and his U2 buffs were very good. Ex gh has biggest effect on Akuma m/u-- unwinnable now.
Anyone who thinks U2 is ass and difficult to land is silly. I was planning to type out my reasoning but that takes too long so here is the TLDR.
It’s not about landing the U2. It’s about having it so the opponent doesn’t jump, srk, flash kick, headbutt, up kick, etc. because they’re afraid of the U2.
The U2 is also great for utility and countering antiair ultras that leave the ground.
I liked Gief in all 3 versions Vanilla,Super, and AE I switched to U2 as soon as Super came out and I feel Gief is very good in all 3 games and technically you can tick U2 or more or less go for a known tick and buffer U2 if they try to jump or back dash… can pretty much buffer U2 off anything…
People just don’t understand new gief
with ultra 2 he has a 50/50 mix up that guarantees ridiculous damage after EX Green Hand. He’s a really good character
ID01
25
Ultra 2 is awesome. You are suppose to use it to scare people into not doing any anti-air that will move their feet off the ground. Then punish them with their limited options.
U1 is still scary as hell, but it is not that scary. a MP SPD can replace just about everything U1 does except the damage. But U2 give you a whole new set of tool. Make people hesitates into Anti jump in and give you more chance. Just having it there to scare people into doing less thing = happier Gief.
Everything about new gief is done to award the “risky” (aka stupid) Gief players. Instead of having gameplay based on O/S pokes into knockdown into the best O/S’s in the game… he has guessing.
Post Green Hand Mixups are just guessing now. At only +1 you can’t even really O/S Jab/Sweep.
The U2 buff is great, but in any usage U2 is a guess and a very risky one at that. U1 whiffed means they jumped away, U2 whiffed means you’re eating a fat combo. The buffs so it can catch backdashes is amazing… but honestly, the most solid application of U2 is simply the fear factor. Having people scared to jump, backdash, or uppercut is really great as Gief and will allow for many more throws.
But you kinda have to play “I’m a fucking crazy gief” style in order to instill that fear into them.
Overall: Vanilla Gief>>>Super Gief>AE Gief.
Fear of EX GH KD > Fear of Ultra 2
I mean Zangief already has a really good anti air and you can only jump backwards so far until you hit the wall. Definitely agree that Super > AE for Gief, but I still really like him as a character.
You don’t ALWAYS have to guess with U2 its easier to land on chars that jump higher than others… and you can combo gief for wiffing U1 if you jump straight up over jumping away… I’m sure people will disagree but it is what it is with enough practice you don’t have to guess U2 if you don’t wish to
Yeah, the same can be said with Ultra 1, since you can hit it off focus, stun, and some punishes. But most of the time, you are going to be gambling to hit the Ultra.
Damn, I wish you wrote that sooner, I could have not 2wasted my time writing a post heh. Its pretty accurate now how it feels like a guess. You can watch the norms and after a EXGH combo, both them and their opponenet stand there for a moment - trying to ‘guess’ who’s going to do what. There is absolutly no calculation. And if you guess wrong you eat an essentially round ending combo. And you lose the ability to use U2 as an AA - the fear disapates.
I’ve had more success ending a combo with a s.mp waiting for retaliation and jab spd’ing/c.rh - and thats essentially the same mix-up oppurtunity without burning meter or ultra. And its still psuedo guessing - thoug h Ifeel a bit more incontrol personally.
Apples and oranges, really. EX GH knockdown made people cautious about using beatable pokes and throwing fireballs.
AE Ultra 2 fully stocked makes people afraid to uppercut, backdash, or even jump. That’s pretty damn boss.
Vanilla Gief is Stronger(Also way more random) than AE Gief but he isn’t higher tier than AE Gief the characters Gief was dealing with in Vanilla were way stronger. Gief is no Longer a 50/50 Mixup character hes all about footsies now yea he doesn’t get the knockdown and the easy brain dead splash random guessing games who cares.
AE gief is much better
His weak spd as much more range
His Banishing flat does not knock down and is perfect range for the weak spd. and other options
his ultra 2 is much better it has gotten a big buff. Its much more mobile and you can control which way he moves
the range increase in spd has given him more options to play with that he normally didnt have.
Theres a reason why hes in the top 10 and was not in the other games
No offence to you Flash
bitbna1
34
You aren’t serious right? I mean, understand that by being on SRK you are talking to other people that have played Street Fighter before.
I agree that Zangief in AE is still good, but he’s not what he was in Vanilla. Granted, Akuma, Blanka, Seth, Sagat, and Ryu aren’t what they were in Vanilla either.
Also, Gief is usually listed top 10 and sometimes even top 5 in vanilla.
Japan had gief as high as #3 in vanilla, only behind sagat and akuma.
They just beat him 7-3 making it pretty impossible to win tourneys.
im not saying the only thing you can do is weak spd you got more options that that geez. the biggest buff he has gotten is the utlra 2 improvement and the spd range.
but either way i love zangief 