Worst Video Game Cliches

Fucking escort missions. Fuck that noise. these are always a pain in the ass. especially when they expect you to be everywhere at once.

in new FPS where getting shot makes jam cover your screen…
also really bad background music (why can’t have music like fallout)

Ice physics.

because its final fantasy, and I only like 1, 4, 6

Chiptune
"OMG THIS GAME IS SO OLD SKOOL!"

Some valid reasons (although this IS a subjective thread).
BUT…here’s one I think most will agree with…

SUPER CUTSCENE POWERS

One big offender right off the bat: Devil May Cry series.
Badass series, yes.
But…it’s rather depressing that, in a cutscene, Dante can take 5-foot swords through his damn chest, remove said offender from his chest and keep talking smack.
And then gameplay happens and same sword can chop his health bar in half.
WHAT.

Fetch quests. Get your own shit, I’m busy.

Earlier in the thread people were talking about easy boss fights. Yea I dislike being let down for what’s suppose to be an epic fight but even more disappointing I think is when there isn’t a final boss fight/encounter. Game devs think they are crafty and breaking the trend by having something else at the end and usually it’s just some played out sequence but SO MANY MOTHERFUCKING GAMES HAVE DONE IT RECENTLY THAT YOU AREN’T BEING CREATIVE AT ALL AND ARE JUST LEFT WITH A SHITTY ENDGAME SEGMENTS.

ROFL! Thhis 100%.

hot girls with big bouncy tits :D, not really a bad thing, but its a low move to bait the male audience with it, mainly tecmo abusing it, n namco in a close second

I even got hooked with this one:
[media=youtube]3tl75FdtdbM[/media]

It pretty much covered everything… well fuck lol.

[details=Spoiler]Never again

I. Fucking. Hate. Rachel. I know this was unprovoked, but I just feel the need to spread my hate for her everywhere.

THIS.

Fuck MMOs, AND their bastard progeny.

(I am looking at your overrated ass, Xenoblade)

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[LIST]
[]QTEs. No idea why this got popular again. Should have died with Shenmue, which was the only time it was good. Devs have taken it to ridiculous levels.
[
]RPGs that don’t let you skip cutscenes. Why?
[]RPGs that use CG cutscenes. Use in-game graphics. Helps maintain the immersion, IMO. Keeps things “authentic.”
[
]RPGs still using the old cliche of teenagers saving the universe. If teens had to save the world in real life, this planet would be doomed.
[]RPG characters that say a person’s name in response to something they’ve said. E.g. “Dave: I will protect this down to the death!” “Rosa: Dave…”
[
]RPG NPCs that talk about rumors about some special item or boss. Rumors are always true…just let the NPC state it as a fact.
[*]RPG deaths in a cutscene. You can’t revive those characters, ever. Even in games where being dead (as opposed to KO) is an actual status ailment.
[/LIST]

I’m pretty convinced you all hate games…just all of them.

I, for one, love:

Zelda 1, 2, ALTTP
Mario 2 (US), Yoshi’s Island 1, 2
Metroid, Super Metroid
Ninja Gaiden 1, 2, 3 (NES)
Contra, Super C
Castlevania 1, 3, 4, SoTN
Mega Man 1-5, 7, X, X2, X3
Dragon Warrior 8
Persona 3, 4
Final Fantasy 4, 6, 9, Tactics
Golden Axe, Revenge of Death Adder
Street Fighter 2 (all of them)
Street Fighter Alpha 2
Vampire Hunter
Sonic
Phantasy Star 1, 2, 3, 4
Ghouls 'n Ghosts
Blaster Master
Kid Icarus
Double Dragon Arcade
Pretty Much Everything In-House On The Wii

…I could go on, but for bandwidth’s sake, I’m not going to.

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I don’t think that is the case. It is just that if you do something enough over and over again, it loses its luster and can get boring. If it maintained the same quality, it would just be boring but when it gets dumber then it gets annoying and from annoyance can come hate.

Gaming/media hate is one of the few times you can mostly blame the frailty of modern designers/creators and their products instead of the haters.

open worlds which add nothing to the game (arkham city especially)

wooden crates and barrels. When was the last time you saw a fucking crate in real life? That shit is so September 10th.