my friend Shin (that’s his real name…) is the best P groove player I’ve ever played with…I get so mad when I do Bison’s super psycho crusher and he parries the whole thing…like I just feel personally offended
but in my opinion, to play P groove SERIOUSLY…you have to be able to parry damn near anything…because there will be times when you will have to parry shit (in the air…or to avoid being cheesed to death, etc)
Yes I agree… P groove is too powerful. Because if you get good with it. No one can ever beat you. They do a move. You parry it and everything they try.
FIrst of all…in P groove you don’t want to parry everything. You want to parry things that you can capitalize the most off of. The more you parry the more your opponent will be mixing his attacks up. P groove is good but its just to hard to use in this game compared to C/A/K.
As popoblo said for every one meter you get someone’s gonna hit you with two gc CC’s. P groove is just to danm hard to play competitively with. It has to many disadvantages with it. It’s the most immobile groove as well as the fact that if your opponent is good, you won’t get many parries.
P groove is a gambling groove, get that one parry and you could win the game. But if you missed it, then your gonna get hit hard…real hard.
I mean I’m not saying you should parry everything, but you should be able to. If you jump in at Ryu and he does a super fireball, your only choice is to parry. Being able to do that constistently though is just too dang hard…mastering parry really takes lots of time and experience. Is S-groove or P-groove considered to be worse? The one thing I like about P-groove is the ability to jump in totally safe (although that doesn’t always happen), whereas S-groove should really be kept on the ground. Ok I don’t know where I’m going so I’m going to stop now
Yeah…a little to good if you ask me. You goin to this tourny or did you already head off to kuwait? If so maybe i’ll se you there. But anyways…P groove is to hard even John Michaels AKA LTB switched grooves a few times cuz he had doubts over P groove. Whatever though, he’s still a beast with P
He’s been using P groove since the game came out.
One of the first characters I remember him talking about using was P-Iori. I forgot the others though.
I once asked Omar (troopa) about why VDO was owning so much people with mid tiers (Haoh, Joe and Raiden) in P groove and why he never uses the meter. He told me that VDO doesn’t really need the meter for P groove and he just punishes everything with his parrying and zoning. God his Joe is scary and his Raiden will most likely do cr.jab cr.jab rdp + p qcb + p and then the flame super. I only saw him play once but even I realized how good he was with P groove.
Oh and about that guy who got his Mega Psycho Crusher parried…why are you even using that?? Paint the fence! Oh but actually a better question is…why is he given a chance to parry that? Because you gave it to him. You should have comboed the Mega Pyscho Crusher with cr.short x 2 into super or lk scissor kick or w/e. When you watch match videos with P or K groove, most likely you will NOT see lvl 3 supers JDed or Parried. You’re supposed to use normals that are easy to hit confirm so that they DON’T get to parry it.
I’m thinking that too few people are willing to try P-Groove seriously. They’re content with using easier tactics (random RC’s) instead of learning how to properly play P-Groove. Dr.B (and a few others, RagingStorm for one) showed people that S-Groove can be quite competitve, it’s just different. People still just auto-diss P and S groove cuase they aren’t stereotyped as ‘the hotness’. I say this reasoning also applies to why people admit things like ‘N-Iori is great’, but noone uses him. If there’s no word on the street about such and such being the new shit people don’t wanna give it a go, even when it could potentially be better than what they’ve got.
Nah I moved to Oklahoma unforunately. Im out of the Army but the only place I had to live was back here. Was it you I had that K on K match with, that series was classic.
Nope but thats okay Jae…I don’t think i’ve ever played you cuz I never get out to tourny’s very much. I use p groove so we couldn’t have had a k vs K match…anyways yea keep up Kim (i’m guessing you use him) he’s hella cool to use cuz…he’s not top tier ^^
VDO wins because the characters he plays generally can compete decently enough and assist his play style. He plays chars like Kyo/Raiden/Geese all of whom can punish you big time for getting parried and are difficult to anti-air. Then he also plays zoning poking/pressure/GC chars like Cammy, Yama, Hao, Joe. He also uses alot of old school tricks new players don’t realize to pressure you. Like he uses rapid fire jabs and stuff to keep you from walking back and staying in ranges where you are very limited in what pokes you can use depending on who you play. He does other such things too in his footies game. So yea P groove can compete with all grooves IMO cept A groove. A Sak and RC mash chars who just runaway and build full meters before you flinch trouble A groove.
I do agree with people, in order to be good at P groove, you lose your skills in other grooves. Cuz P doesn’t play the same. There are other skills you have to use in P. Its different. You have to play different.
EDIT: Tell Omar, I said whats up. And he should come back to Ann Arbor for the $300 bonus money CvS2 tourny on May 14th.
I know, but he’s switched to A groove and C groove a few times also. Look at the hibiki thread. LTB wanted to learn A hibiki for a while…same with Akuma. He really likes C groove but he keeps running back to P groove cuz its so fun :karate:
I play P groove sometimes and obviously it isn’t as easy to play as K. My K is much better but I think its because of three reasons.
JDing is easier than parrying, no guesswork really needed for high or low, just tap DB and you’ll get a JD. Sure you dont have as big as a window to punish them but you get other benefits such as gaining a pixel of life. Switching between P and K is crazy but I’ve gotten used ot it, sometimes I still find myself trying to JD in P.
P groove doesn’t have anything to fall back on like K groove’s Rage, once you get raged, you get 2 throws and thats 1/3 of your life, random L3 super connects and you have momentum going your way, In K, rage acts as an equalizer, in P, I’d say the equalizer is parrying. In P you hafta work to establish momentum and then keep it going. You mess up once (missed parry, blocked super, etc.) and your momentum goes away.
P groovers have to work hard to win, and if you mess up once, you hafta start from stratch again. Its like building a house of cards, you have to be careful and not mess up anywhere because if you do, the house falls and you have to start over again.
I like to use range to keep momentum personally. People are afraid of getting parried on. So people may be afraid to move in. But if you use range as a part of P strat, you control in a way what they can and can’t do. This limits ur guessing when u parry.