Why does every Jamming bomb combo I notice end with Snapback?

Oh yeah, fill free to throw out Jamming Bomb like you throw out a ballon bomb because there is nothing the opponent can do to MODOK that prevents it from being active. They need to use anti-projectile move or a more powerful projectile to destroy it. All of MODOK’s projectiles do not go away if MODOK is hit.

It’s great on Incoming character or people who like to mash on incoming. Especially Doom/Vergil players, because if they try to press buttons whilejamming bomb is out…they will risk getting jammed.

I have deadpool a quick work and ammy cold star is there a jamming bomb combo with either of these. I’ve tried and the bomb comes out a little too late compared to the balloon bombs. Is there something I’m doing wrong? Perhaps I’m not executing jamming bomb fast enough?

This is something that’s crossed my mind b4 and I’d love to hear other opinions on it.

If you have excess cubes I think that raw jamming bombs can be excellent deterrents against the bulldog type characters. Think about it:.let’s say you’re facing a Spencer who likes zipping like a madman or a Hulk gamma charging like crazy, if you get a barrier up or get a safe beam assist call and then let a raw jb rip, they take a huge risk by continuing to derp you out. It’s almost like giving Dok’s balloon bomb assist to himself. Maybe better. And in Hulk’s case his armor may ignore the knockdown but he’s still jammed. Not a bad strategy for slowing down your opponents’ offensive pace and giving Dok more time to set up his. Potentially life saving vs. Spencer, Hulk, and maybe Logan.

To me one of Dok’s strongest assets is his ability to turn the screen into a minefield. Raw jb aid that when used wisely.

Lol at raw jamming bomb

Lol at wasting a post on that.

Raw jamming bomb might be a thing if you could do it in the air and return to your ground/zoning game since it lasts for so long. Even then it wouldnt be a good use of a cube when you could instead use a big barrier to improve your neutral and control more of the screen.

I don’t think raw jamming bomb is bad, but it’s just really situational to use in neutral. The only situation I could see myself utilizing raw jamming bomb is when the opponent is blocking missiles in the air and I want to go in instead of play keepaway. Using grounded H bombs/jamming bombs is generally not worth it. The startup of H bomb/jamming bomb is really just too much and there is almost always a better option.

Personally I’m a fan of raw jamming bomb but please use it sparringly. Ie when you’re covered and the opponent super jumps.