Why AAA companies doesn't hire Anime Studios to do HD Sprites?

I’m guessing you don’t read Berserk then? The guy puts in work.

i didnt just mean ps1,you ever play tekken 4,its weird.
but i understand crash looked alright though,and resident evil, and alot of games

You’re completely missing my point. Just because the style they USE is simple, doesn’t mean that artists don’t know HOW to draw other ways. The west is no different - look at the majority of US animation right now - it’s simple as shit. But many of those animators still went to art school, still know how to paint, do realistic drawings, etc.

Just because the industry has “lower” requirements (which I don’t think is true), doesn’t mean the artists don’t know how to do what you consider “advanced” art.

What’s more, it’s unfair to compare animation to illustration, as animation is often less detailed due to necessity. In fact, animation-wise, Japanese stuff is MORE complex than US animation in most cases. See Family Guy/Simpsons/South Park/DC animated cartoons vs high end Japanese television animation.

And US comics aren’t exactly “fine arts” either. Even big guys like Jim Lee are drawing “comic book art”. Not exactly realistic either. It’s just another style like anime is. The majority of US comics aren’t exactly painted masterpieces. And most of it is done by teams of people (separate inker, penciler, colorist). Single person works like Walking Dead and other indie comics are a more accurate comparison to most Japanese manga, and in those cases manga is just as if not more detailed.

There are good artists and bad artists in every country, and the best of the best are comparable anywhere.

-sees anti-Japanese nonsense-

Is this guy for real? He’s using manga and anime, mediums in which everything is generally simplified in order to save time and money drawing, and trying to use it as proof that Asian artists are less talented?

Simplified style! Clearly, everyone that had to do with the visuals of this production chose to use this style because they can’t do anything else.

American comics actually have low-mid skill artists In general. Most of the talented Western artist do concept art or do illustrations for things like Magic: the Gathering instead.

Now, on the topic of good Japanese artist who have done art for videogames…

Ayami Kojima (Castlevania)

http://img290.imagevenue.com/loc22/th_779638429_1154280966708_122_22lo.jpg

Masaaki Hirooka (Espgaluda 2, Castlevania: Order of Ecclesia)

http://img242.imagevenue.com/loc79/th_784082598_Order_of_Ecclesiaart.02_122_79lo.jpg

Hiroaki (various SNK games, Super Street Fighter IV)

http://img108.imagevenue.com/loc196/th_782822857_4_122_196lo.jpg

Jun Tsukasa (Sengoku Blade and Cannon)

http://img101.imagevenue.com/loc190/th_784883791_09dbe11e0dd7ef3e9e0d8386460e2e0037c1dcad_122_190lo.jpg

Katsuya Terada (Daraku Tenshi, Sol Divide, does comics too)

http://img262.imagevenue.com/loc416/th_784494868_009_DarakuTenshi_122_416lo.jpg

Bengus (lots of Capcom titles)

http://img148.imagevenue.com/loc171/th_785070661_tumblr_lgu0d0D0Wi1qeyaiqo1_500_122_171lo.jpg

Those are just a few artists who have done stuff in a Westernized style. By the way, realism by itself isn’t a desirable/necessary quality. For example, I’d take Kinu’s extremely dynamic stylized art over Shinkiro’s dull, stiff illustrations any day

http://img192.imagevenue.com/loc496/th_782105803_0fa8bfc860d5fd399dcc4d33c87fb728_122_496lo.jpg http://img245.imagevenue.com/loc469/th_782554574_mvc3_full_122_469lo.jpg

i will take shinkiro any day, shinkiro cant aligned with dull , its fantastic

kino just looks like a horrible muscle fetish, i will take my shinkiro any day, and my people do find realism a desirable quality
just because you dont like it means jack squat

Shinkiro is dull. 99% of his work are characters in generic poses with no sense of personality or dynamism. In that picture you could swap any character and it would make no difference.

Realism by itself is worth jack squat.

i have to dissagree his stuff is far to beautiful to be calle dull, and impressive mind you.
i think your completely wrong

i could argue the realism point, it depends on what your doing art about then realism can and is worth a whole lot.

no shit , those are stand alone illustrations, i agree with you in the “trying to prove that guy wrong” part, its just your argument is a bit unfair

i was comparing Ariel Olivetti

and Alex Ross

to dudes who are just doing weekly manga stuff, that is no where near fair

Well yes, comparing illustrators to comic artists is apples and oranges really. No comic artist could make a living making comics with illustration-quality artwork… he’d be doing one full book in a decade.

That doesn’t mean that some weekly manga dudes can’t make top notch illustrations though…

agreed

http://www.cutehotguys.com/13161-1/Takeshi+Obata+animation+handsome+guys+6.jpg

https://content1.animepaper.co/thumbnails/preview/71334/1/animepaper.net_wallpaper_standard_artists_oh!great_kiru_ga_suki~%E2%99%A5(i_love_killing~)_71334_storm_and_fire_preview-ef33552c.jpg

Bengus aka Akiman aka what ever he went under for MvC2 he goes by a lot of different names.
People are used to this art style though when it comes to him.

Spoiler

http://i.imgur.com/odnS3.png

Bengus is not Akiman. Their styles are different, and in the Capcom illustration books they are listed as different artists (he appears as CMRK in there).

This thread is getting stupid. All the useful info is on the first page. Then it devolded into trolls vs the easily trolled and a favorite artist competition.

Sent from my MOTWX435KT using Tapatalk 2

The Italian comic industry has several great artists (Civitelly, Villa, Della Monica, + several others). France has their share of masters too, such as Jean Giraud. US still has talented artists in comics, although the style is quite varied nowadays, and they actually have people from several countries. And UK still has the old Barry Smith, which is decidedly a master. And Ernesto Garcia Seijas, from Argentina, deserved to be mentioned.

I only really liked Terada, from the ones you posted. Kojima would be among the ones I dislike the most. Every character he draws looks like a female, or feels like it wanted to be one (taking hormones). Denying there’s a gap between the current better western artists and the anime/manga ones is like denying there’s a skill gap between Japanese and western players. It’s just glaring.

So you are arguing that, despite the noticeable inferior quality of their current work, they may be able to produce higher quality material if they try it. Well, they can, taking much more time, still producing an inferior work in the process. Training and experience matters.

As for the quality of most manga, it is so low I didn’t want to be utterly unfair. There’s arguably more quality in Disney comic books than any famous manga series (One Piece, Dragon Ball, Saint Seya, Rurouni Kenshin, etc). No need to mention Italian western or Conan the Cimmerian here.

I’m the biggest anime nerd in this thread and I don’t want to touch any of this fucking awful conversation.

There are tons of Japanese artist, from comics and concept art that are on par with the best Western ones, oldschool. You just haven’t cared enough to research enough to find them, or don’t like their styles, which is understandable but has nothing to do with objective technical skill.

Only way to settle this argument is to fight in real life.

the original had zero silly anatomy mistakes and secondly udon were simply creating new hd sprites, not fixing any mistakes in the original which still looks good to this day. and i already stated that the animation was the only thing they should’ve worked on. hd graphics on a 15+ year old game will never work.

I liked this garbage so I could unlike it.

EDIT - And I agree with Chibi; the conversation is dumb.