A modern AMD APU (integrated graphics) can run SFIV at a steady 60fps at resolutions higher than 720p. You can actually build a system capable of playing SFIV for about the same price as a current gen console (or less!). If you use an ITX motherboard the whole package will probably be smaller than a 360/PS3 too.
If for some reason new fighting games stop coming out, and we’re stuck with the same old stuff, or fighting game graphics don’t get any better…then PC will actually be cheaper in the long run.
Main problems with PCs in tourney settings is that you have no idea when the next big fighting game will come out and it will be too powerful for your current system. Console graphics suck, but at least console specs don’t change. Other thing that sucks is having to reboot games every time a new stick is plugged in, and other weirdness that comes from tons of people having different hardware constantly being plugged in and out of your system. Might cause strange driver issues.
And of course the fact that PC ports always come late, or not at all. Can’t ignore that. =X
Mortal Kombat 9 for PC, despite the crap support is the only game to support on the fly controller switching. I plug an Xinput pad from Logitech and it recognizes it.
Still, no diagonal jump for the Hori arcade stick…
PC gaming cuts out TOO MANY PEOPLE. Sorry, but its the truth, especially when it comes to people who can afford the recommended performance specs. If the games are only on pc’s then the user base will dramatically shrink. Maybe some pc gamers want it that way though.
It’s too soon to have any idea what will become of it, but the Steam Machine is being made to bridge that gap between consoles and PCs, and help standardize PC specs. And, although we don’t know the price yet, the base model Steam Machine will run any fighter currently on PC on near max settings. Really, the only limiting factor of these things will be the Linux OS, which is unfortunate, but if they catch on that might not be an issue in 5 or so years. Plus you can install Windows on it, if you so desire.
Yeah, and I dont have the money to get that $800 computer. So do a lot of people. In fact PC sales are at very low rates, more people are getting tablets. So the future of fighting games on pc isnt a viable future if they want to have a lot of sales. If there arent costs to updating games on the next consoles, then it wont matter if you bought a pc for a fighting game since you can buy a console thats half the price to play it, and a tablet to check fb and youtube on the go.
So are you if you think there isn’t a sustainable market on the PC for fighting games. I already have a PC, if fighting games continue to come out for it then why the hell would I waste money on buying a new console?
Besides, I don’t think anyone’s actually advocating we abandon consoles in favor of PCs, most of us just want the additional option of being able to pick up the game for our PC.
I want to see a micro-console like the Vita TV become the standard fighting game platform. It’s only $100 freaking dollars. I hate the idea that I have to buy a full-fledged entertainment machine to play a couple of fighters that come out each year.
Actually, I’d still rather see the PC become the standard platform, but I can understand the hassles associated with that(unless the Steam Machine really does catch on).
There is always the forgotten option, smart phones. Nearly everyone has one, and they are fully capable as a micro-console. But I suppose that’s still not viable due to the need for a wireless controller.
From what I understand, for the most part, all the Steambox really does is stream off your PC, so you still need a PC in order to get the most of out the Steam Box. That’s not really a steal.
So it has a HUGE hurdle to get over before it becomes a steal then? At best this is a gamble at this particular junction.
Not a very prospective outlook, and still years off before it’s a viable piece of hardware for both devs and and this community to find it a viable platform.
I don’t think anyone is saying this thing will be a smash hit at launch. Valve’s biggest hurdle is definitely going to be the smaller game library on Linux. If any company can pull this off though, it would be Valve. They have the sway to get more Linux ports made, and once the that starts to pick up momentum, it’s only reasonable to assume that will draw even more developers.
Whatever the case, the SteamOS catching on would only be beneficial to just about everyone(except Microsoft), so I have high hopes for it. And like thatdude8 said, $500 is pretty good for a full-fledged and fully assembled gaming pc. I’m curious to see if Valve is going to beat that prices with their cheaper model. It’s entirely possible that they would sell it at a loss to get into that console market, so I wouldn’t be surprised if they brought it out at $400.
This argument is really quite ignorant. If you can’t afford $800-1000 for a gaming system, you really can’t afford a $400 PS4 either.
I’m not saying that tourneys ought to be on PCs, but entry level gaming PCs really aren’t much more expensive than consoles. Plus consoles nickle and dime you with PS+/Xbox live, which are now needed to actually play multi-player. They also fuck you most every generation with non-compatible peripherals. Do you know what I had to do to my stick when I bought a new computer? Plug it in. KI fans now are either having to do a $60 pad hack or drop $200 on a new stick, in addition to $500 for the console.
I do agree that steamOS is a while off from becoming viable on its own, so Valve will have to do some work to get devs on board. Can’t forget we can install windows on these boxes too, so even if a game doesn’t have a linux version you’re not up the creek without a paddle.