Where will the FGC be in 5 years?

Dude, shut up.

I think what is interesting is the rise of the stream monsters. Stream Monsters definitely have much more power than they did even two years ago. People cater to them now at tournaments and they do decide what is shown and what isn’t. I suspect that in a few years if the FGC keeps increasing in size in regards to fans and not specifically players that we might see the FGC start following a more E-Sports type of model.

Also, simply because there are a ton of majors doesn’t mean has to watch/ attend them. If anything, I see more positives to having a ton of events as opposed to fewer events.

It’s not that they have nothing to sell. It’s that the FGC is not worth selling to. If the competitive community was much, much bigger than what it is then Sony and Microsoft would be tripping over each other trying to sponsor big tournaments with big bucks. They’re gonna want to cultivate celebrities that will endorse their consoles and games for them. They don’t do that because the that portion of the FGC is tiny and insignificant.

The casual crowd is bigger, so they are important and have relevance. We know this because fighting games come out all the time now, even for franchises like P4A and Dengeki Bunko that weren’t really in the space. We know this because long-dead titles like KI are getting sequels. Big companies see the potential for money so they try to get on that bandwagon.

The competitive crowd not as relevant, but they want sponsorship money. They want to influence which games get made, and how those games are developed. They don’t have relevance, but they do have nifty skills. So they say to the casual crowd “Why don’t you merge with me so I can gain your relevance? In exchange I shall use my nifty skills to provide you with entertainment!”. That’s the deal that the current FGC is built on. Many on both the casual and competitive parts of the community are unhappy with the deal.

I see the future of the FGC for the next five years as a toss-up. Either the competitive community manages to create an environment that attracts enough casuals to remain relevant, or the casuals get bored of competitive players and push them out, creating a new environment where game companies only cater to casual players and the competitive players are marginalized old men screaming “get off my lawn/game”.

Very true. If someone is making money off of your abilities, you should get your fair share. And that works well for athletes, where you have to be above average just to get noticed.

One thing that bugs me, is when people claim that they could be as good as “Person X” if they could invest the same amount of time as them. That’s a delusion I hear quite often, and it seems to b a way people cope with an unfair situation. And indeed it does seem unfair when it comes down to genetics and natural aptitudes, but that doesn’t make it ok to live in a false reality.

I’m more curious to why or how LoL DotA2 SC2(not as much before but still) can rake in way more (new) player #s than Fighting games(SF4 really)

Because ultimately, low #s in comparison to those above games is why threads like this spawn with all doom and gloom talk of FGs.
Its probably very complicated topic but to me it seems Western Companies are making an long term effort to attract and keep new players whereas FG companies just make their new title and slap a few ‘updates’ and move on their next project.

Delusions are for people with fragile self esteem. Those types aren’t ever going to get very far.

People play leej and dota on shitty computers that are like $200 and run like shit. They think they’re having fun playing with an even more toxic community than the FGC while their toaster struggles to pump out 20 fps of moba action, and while the learning curve is longer, there’s less skill and “you don’t need an arcade stick.”

An arcade stick is going to be $100 if you’re frugal and smart and $200 if you just outright buy the latest and greatest, which is the price of their moba toasters that mommy/daddy bought them for school (warning I’m making SWEEPING, UNFAIR generalizations that you probably aren’t categorized by, please don’t be offended).

Also league is f2p and has a giant community, fighting games are generally on consoles, are hard to run well on pc’s, require a lot of skill investment (much steeper learning curve than moba’s) .

When your buy-in to a game is effectively $0 and you have millions playing it daily it’s very easy to sustain, keep in mind League has been around for a long time, and it took it a long time to become behemoth it is today.

I would hazard a guess that it’s something to do with those games having a learning curve instead of the sheer rock wall that fighting games have. It’s hard to rake in new players in a genre that doesn’t give the player a sense that they’re progressing. They’re also on the F2P business model so they’re probably tailored to welcome newcomers on some level, whereas fighting games are just raw abuse.

Mobas have a learning curve nearly as hard as fighting games, but because its both a team game, allowing you to blame everyone else for your loss, and matchmaking resulting in most low level players never getting paired with anyone who can actually tell them what they’re doing wrong (and when they do get paired with someone like that, its ‘omg fuckn noob shut up’)

Where will the FGC be in 5 years?

Still without an arcade perfect port of Super Turbo.

The FGC is not worth selling to because there’s nothing left to sell to a community that plays exclusively only console. If you were microsoft or Intel how are you going to sell your computers and video cards, monitors, keyboards and mouses to people that play on their console and have no reason to buy anything? You can’t. That’s why the FGC is not worth sponsoring and you are left with advertisements for snacks and deodorant at major events. The community is big enough to sell to, evolution and stream numbers are evidence of this. The only issue is that unless the FGC doesn’t move toward PC you’ll only get more of the same. The fact that games like SF4 are already on PC and yet everyone is treating it like the 13th floor of a building is terrible. This is my opinion and I could be wrong but I don’t see FGC becoming esports unless it starts hosting events on actual PC’s to get the attention of big companies.

Fixed.

So which console based eSport is the most Hollywood right now and who sponsors them?

So the FGC will never make dat big tme paper because…

  1. We haven’t adopted master race PC

  2. Arcades are dead

  3. Marvel 3

  4. Evo doing evil things like switching to Xbox and helping out busted 2nd rate fighters like Killer Instiinct

  5. No arcade perfect ST/3S.

  6. Too many scary black people

  7. Marvel 3

  8. Niggas getting too old and the young guys don’t have any other young guys to play with

  9. New Guilty Gear is gonna weeaboo Evo up into a world final version of Youmacon.

  10. Too many majors.

  11. Speculation of McRib shortage in the next few years.

  12. Execution is too hard and only topped by Starcraft 300 APM wariors.

Does that cover everything?

5 years later and I see a local tournament almost every weekend on the forums. This thread serves as a good reminder of where we were and how far we’ve come. We’re still kicking!

#11 especially.

I see computers at my local scene on a regular basis. Not many, but they’re there.

The way I see it there’s a couple issues preventing the community from jumping to PC. Obviously there’s the cost. PCs aren’t expensive, but putting together a decent rig will generally cost a little more than picking up a console. There’s also the issue of consoles being way more portable and convenient than lugging around a rig(although laptops are a nice alternative, gaming grade laptops are even pricier than good PCs). Finally, there’s the problem that there’s just more fighting games available on consoles than there are on PC. Why should the FGC adopt PCs when all the games are on PS3/360 and only some of those are on the PC?

Don’t get me wrong, I absolutely want to see the adoption of the PC as the go-to standard. I don’t own a 360 or PS3 and it frustrates me that there aren’t more games available on the PC, but what are you gonna do?

I fell out of PC gaming after the Halflife 1 days. Don’t see myself being a regular pc gamer ever again. Pretty much just use my basic laptop for emus and web surfing.

At the rate things are going, your basic computer will probably be just fine for most fighting games in the next couple of years. PC games today don’t require the latest PC hardware.

I thought something as hype and viewer friendly has Marvel 3 would bring in the paper. It’s the most watched fighting game and heck, Capcom is running the Marvel version of the Capcom Cup based on Hype, not Skill.

It’s more than obvious that Marvel 3 as a game/entity is absolutely vital for the media based fighting game community. It still edges out SFIV in views at most events and is usually the 2nd most entered fighting game at most events. Other than it making people salty it’s one of the only fighting games that keeps the stream monsters awake and there’s always something new to be found and very easy to stay interested in even if you don’t know a dime about fighting games.

Killer Instinct will most likely bring the same thing except with more of a focus on ground games, blocking and generally not dying in one combo. It has all of the “hype” stuff that’s necessary to keep people glued to the stream.

I think people are just wondering why fighting games can’t bring in the League of Legends paper and that’s probably mostly due to how all of the big paper games are team based. Giving you a cushion to piggy back other people’s victories and hide your skill gap. Your skill gap becomes too apparent in a one on one Tennis style competitive genre like fighting games. It will be a long while before a genre where everything is mano y mano gets a lot of paper. Most likely will have to start doing team/league based stuff and make that regular both online and offline.