There are some storylines that are actually enthralling enough to keep you wondering what’s gonna happen next. Games like Tekken, KOF, DOA, and Soul Calibur do an excellent job of providing an actual story that you need to keep up with. Or so good you get pull in the madness of the prose.
You wanna know what’s going on with the Mishima Clan. With the addition of Lars another soul now caught in the Mishima/Kazama game of Family Feud against Good and Evil. Even though every Tekken ends near a volcano, cliff or somewhere high up. Even though nobody does it better that Geese Howard. He made that shit cool. Why they keep throwing niggaz off a cliff knowing they’re coming back is a mystery in itself. Shoot em in the head and guarantee death. Cliffs are the plot device in Tekken.
For a game that wanted to eliminate the 2 main characters by trying to clone them which then became a huge plot device for a trilogy of games. But something wild happens in every iteration of the games. It’s just cool to sit back and watch because you never know who outside the story circle is gonna get pulled in next.
And for all the shit DOA catches the story is really good. I enjoy that every character has a story use regardless how small. And that’s cool because you can follow your character through something.
And the Soul series has great storytelling for 1 reason. The focus is on single object and it makes it easier to keep up with reasoning of the characters. Even though there have been a couple of wild ass plot twists.
But regardless of that Tekken and KOF keep the most consise storylines with limited retcons. And DOA’s focus on 1 character as the main character per game keeps the plot interesting. A little too family oriented because some characters have like 10 siblings they don’t know about. And the Soul series is really the Siegfried Schtauffen show. And I don’t mind that at all. Cause what ever happens to him moves the plot forward.
But games like Street Fighter in which 1 move story wise that steps on 3 things that happened before it. But it’s still a great story that I still love regardless of the weirdness that goes on in that universe.
Or VF where the story went from Sarah to Kage to Vanessa within 5 games and really much doesn’t mean shit.
Or MK for how cool the storyline used to be until it became cookie cutter. Beat bad guy, save Earth and kill Johnny Cage in every game he’s in.
But story is good for fighting games because as we all know we have characters we personally attach ourselves to. And you want to know as much about that character as much as possible. So even if the story is bad, you just become curious about the intricacies of the game your playing. And that is what story is about pretty much.