or if all else fails, go home and be a family man…
play 8 hours per day like the real pros, quit your job, don’t have a life. (soon you will be the champ)
i share your sentiments in regards to wall, however i believe mine is a bit different. i’ve hit my “entertainment” wall.
i find it more fun to just jump around wildly and troll the other player at this point.
like only countering w/ jabs/shorts or flying around the stage w/ tatsu
i still haven’t played with a stick so i know i haven’t truly reached my full potential, but i find the game growing very stale. it really isn’t much of a rush anymore to pull out a close win.
OK, now that you’ve gone through mastering execution, learning spacing, learning match-ups, etc… you can finally learn how to play the game.
There’s a whole existential realm out there that you have to figure out now. Figure out yourself, and why you do things that you do. Figure out how much sense that all makes… then try to make more sense of it.
Do that with all of your opponents. Figure out why things happen. Then you can start playing the layered mindgames that really make up any good SF game.
You think you hit a wall, but you just hit a door. You can open it if you feel like. You’ll essentially be starting over, but you’ll be playing a much better game.
A lot of good advice in here, I want to add a little bit that deals with our minds. I feel like this is something that we can all work on to improve.
Our mind is basically separated into 2 areas, the conscious and the sub-conscious. I mean the whole subject of consciousness is a tough subject to talk about, but I think simply put things we think about consciously takes precedence, but most of us operate our lives using mostly our sub-conscious.
In street fighter, people often talk about muscle memory and reaction times. Those things are actually activities that we as players practice over and over consciously, until it “sinks” into our sub-conscious and we can do bnb combos or srk a jump-in without having to tell oursevles “need to press f, d, d/f +p”.
I believe to be successful in SF, players need to put as much things into our subconscious as we can. Think about the last time when we learned a new combo, the whole match we’re thinking about it and trying to land it right? and we keep doing it until we can do it “on reaction”. Now what about the last time when you did that, but with spacing? Where the entire session you cared about nothing but do the best spacing you can possibly do? Game after game until you can space properly without thinking about it?
If not, each time you play focus on an area that you’re not good. Even if you lose or play worse and win less, keep focusing on flaws on your game and only that. Slowly try to delegate every action to your subconscious, as much as you can.
What happens after? what happens after is that during a match, everything you do is operated from your subconscious, and it leaves your conscious, thinking mind to deal with the real problems. Your conscious mind now is uncluttered and fast allowing you to think of your opponent’s tendencies, holes in their game, what to avoid, what they’re good at, what they’re bad at. You can use your entire mind on your opponent alone, instead of doing it while thinking about what you should be doing.
Sorry if this all seems like mumble jumble, but I do this for my day job and it helps immensely. Good luck!
Just out of curiosity, what IS your day job? It sounds interesting.
Riveting tale, chap. This is the perfect counter-point to someone who says “I’ve learned all there is to know and I hit a wall”, IMO. There are worlds within worlds, Arkeen. You haven’t hit a wall until you’re undefeatable.
They didn’t go around it. They just sacked all the incoming supplies, forcing their enemies to open up the gates after too many people were starving to death.
So ummm…I guess if you’re hitting a wall…you could starve someone to death until you get better execution.
best quote ever
The game seems to be patched unannounced sometimes, either that or people don’t play the same as if there were all robot clones.
This makes perfect sense now. Chinatown Fair is the perfect place to put a wall in place for you to get discouraged. (Especially when you play the game for a dollar) I quit Tekken because those assholes at sony stuck my beloved game on the PS3 and PSP. I tried to play T6 but it was way to expensive and I had no way to practice…Im a @#$%!@! Mishima player for christ sakes!!! Oh I’m sorry I didn’t mean to get carried away. I had a wall in SF4 I overcame last night. It was only having easy to use Blanka as a main. Now I have a Chun and hopefully I’ll have a Cammy soon to. I try my best to stay away from CF. A dollar per play is god awful. Since my Tekken buds think I quit Tekken, I usually show up for a cameo and show them I still got it. You know what though…I’m ten times better than before because I took a break.
I’m pretty new to fighting games on this level of seriousness, and there are things that make wanna to throw in the towel. But I like fighting games. That’s it. I like the one-on-one test of might and psyche. If I lose a good match that’s cool, we both had a good match.
As long as good matches come my way, I’ll be motivated and inspired to learn and improve.
[quote=“HAV, post:44, topic:75404”]
OK, now that you’ve gone through mastering execution, learning spacing, learning match-ups, etc… you can finally learn how to play the game.
QUOTE]
ha ha reminds me of that part in south park"make love not warcraft" when they finally beat the douche whos been killing everybody
“now whadda we do?”
“what do you mean? now we can finally play the game…”
Yeah, just take a break
I would say play a completely different genre , I’m talking about like Madden or Final Fantasy. When you come back you’ll feel better
If fighting games are your fancy period, i would say try a game with harder execution? like BlazBlue, or if your trying to let go of the stress of precision, then play a corky fun fighting game like Smash Bros, or DoA , MK vs DC, or my personally little fav Castle Crashers ftw
Only if you play Litchi. Otherwise BB is both slower and easier in execution by half compared to Street Fighter 4. But maybe my personal experience is skewed. (going from Viper to Nu)