Warriors Fate: Street Fighter story thread, revived

It’s funny you should say that. When I saw the special edition of Empire Strikes Back in theaters and saw the scene where Luke had that… for lack of a better term ‘vision’ where he killed Darth Vador and it turned out to be himself under the hood, it reminded me of when Ryu went into the cave in SF2V and fought a monster whose face he couldn’t see, which turned out to be Ken. Later in the cave, when he faced Guile he did not want to fight him, he had to move past it, just like when Luke fought Darth Vador in Revenge of the Jedi he wished not to fight him.

But like TiamatRoar said, a lot of this seems general. The Star Wars original trilogy in itself is the story of the classic hero who is tempted by darkness and overcomes it and has to face against others who turned against this darkness. It’s put in very simple terms in books like Treasure Island and you can see this in more complex terms in the Lord of the Rings Trilogy. Or even in the Bible in certain passages. It’s a story as old as time.

I’m not sure you can draw many comparisons to the new Trilogy because, not only does it have a sad ending, Lucas… was just plain bugging out when he made Phantom Menace, oooh… but if you put all six movies together you even see Darth Vador turning away from the Dark Side in Return of the Jedi, killing the Emperor, bringing back balance to the force and fulfilling the prophecy, so he does become a hero, just not a classic one, sort of a last ditch hero like Samson in the Bible.

This post was spoiler free so if you haven’t seen Episode III yet don’t worry, I didn’t spoil anything.

Today yes it is.

But remember Star Wars started in the late seventies, well BEFORE Sreet Fighter I or even Slam Masters appeared.

Also remember that Lucas did have Japanese influences such as the original Trilogy’s lightsaber fights and Luke’s farmboy esque character.

Almost forgot to mention Hayato and his oh so familar looking weapon.

Namco X Capcom Full Game Data Translation-Urgent

Hey Sano,the game is on its’ way.And speaking of which,if anyone here can translate Simplified Chinese,I so need your help.There is someone who managed to post the full game data of Namco X Capcom.If possible,I want to know all the characters and all their seiyuus.Thank you so very much in advance.
Here’s the link:NXC Full Game Data

vasili10:

Ah, danke. :slight_smile:

So from what you’re saying, you believe Goutetsu was taught various techniques from whomever he trained under, and then created the (I assume) non-lethal versions of the Gou Hadouken (Hadouken), Gou Shoryuken (Shoryuken), and Tatsumaki Zankuukyaku (Tatsumaki Senpuukyaku)? That’s an interesting take on things.

So what about Supers? Are they mentioned anywhere in HnN (quick aside: HnN = what again?)? Did Goutetsu know about the Messatsu Go Hadou/Shoryu/Rasen, or did Gouki develop those on his own? And what about the Shun Goku Satsu? Do we know for sure if Goutetsu even knew the move? If he knew it and didn’t teach it, then it lends more credence to the older characterization of Gouki that had him seeking out the “forbidden” techniques of his martial art, as opposed to knowing everything already. It also throws into doubt that Gouken knew the move as well.

There are obvious Star Wars references all throughout the Star Gladiator games. Big noticeable ones -

Black Hayato - All though genetically experimented on, he turns to the dark side

June - Has that double hairbun thing, sort of like Princess Leia

Gamof = Chewbacca

Blood, Shaker - Missing a hand that’s robotic, just like Luke and now Anakin.

Gore - Wierd Alien, kind of like Yoda.

Luca - Oh come on, her name is Luca! Luke/Lucas…

Bilstein = Darth Vador

Ghost Bilstein = Both him and Vador become Ghosts, but given Lucas’ new version of Return of the Jedi, Vador becomes the ghost of Episode II and III Anakin.

Damn, I never did look at it this way until now. How I didn’t notice these things are beyond me…

Don’t know nothing about translating Chinese sites, maybe try Alta Vista or Babblefish and hope the translations aren’t too… strange?

In the meantime if you take this link -

http://www.geocities.jp/rx92_1977/list/PS2/nxc.html

  • And run it through Warriors Fate’s “official” online translator -

http://www.tans.org/translater.shtml

  • You can find out the entire video game character cast in the game. Or at the very least most of them. The translations are pretty good, if you’re aware of the Japanese names and some of the Rs being switched to Ls you should be more or less okay. Where you see Kasugano it refers to Sakura, they translated Sakura literally to cherry blossoms.

EDIT: Hey Travis, we are all in desperate need of reputation points here! :badboy: Sorry, selfless must continue to be. Desire leads to the Dark Side it does… :pleased:

No prob. I’ll hook up everybody here… :bgrin:

EDIT: Didn’t know if you guys were intrested in that kinda stuff…

Thanks! Don’t know everyone else’s stance on it but it can’t hurt I guess. :karate:

IGN has the Anime Intro of Namco x Capcom if you haven’t seen it yet. Gotta love ‘Ten/Gouki Mountain!’

http://media.ps2.ign.com/media/726/726493/vids_3.html

ARG! BRING THIS GAME TO THE US NAMCO MORANS!!!

The intro is great! I don’t understand why the heroes are all defeated at the end of it, though. But it’s cool that they rise up and fight again.

well at lest babble fish give me some kind of a clue even through it’s translation sucks.

1 boxing champion ( this could either be steve fox, Balrog or Dudley.)

It’s weird because I’m not sure if a move can be lethal without tapping into satsui no hadou, due to what I’ve read from Gouki’s SFZ account. If it can, I would say that Goutetsu created the lethal versions and passed these to Gouki and Gouken, Gouki embraced them, Gouken decided to tone them down to non-lethal for his students. If the only way to make a move lethal is through applying it with SnH, then Goutetsu created the non-lethal versions, passed them down, and Gouki applied SnH to make them deadly. I’m still leaning toward them learning the deadly versions from the start though; it makes more sense with being taught a full-blown ansatsuken (assassin’s style), and more compatible to my readings so far.

HnN stands for Hadouken no Nazo, a Gamest SF Faq paperback released just after SSF2X hit the arcades in Japan, and the only source I’ve found so far firmly confirming the existence of Ojou-san. SSF2X is barely covered in this book, and thus supers aren’t heavily mentioned. HnN does, however, define Goutetsu’s ansatsuken as the list of 6 moves I gave before. I currently assume that supers in most cases are moves developed by the user and aren’t taught; they’re that user’s special signature desperation attacks. I assume this because for the most part in the SF universe supers don’t overlap from fighter to fighter. For the shungokusatsu, I have read that Goutetsu spoke to them about its existence, but I seriously doubt he knew it himself. More about this when I get to the SFZ2 accounts.

Ok, finally here’s Balrog’s account from the SF2 Dash

Balrog from Gamest SF2D

Attachment Towards Beauty

As a boy there was a kind sweet ambience in his rewarded face. Hanging down from shoulder height, an eternally supple blond. As a slender one wanting a wealth of flexibility, that was tightened with a wasteless body. In this way he seemed to be in the sight of men as well as women, now entering the fight and changing into a different person would have the supposition of an advantage?
That man’s name is Balrog. Carrying his body as a ninja and possessing a pointed claw the hot cyclone of Spain. Appreciating only the superbly beautiful things, the existence of ugly things never permitted masked young noble.
His abnormality towards “beauty” to say of course embracing with utmost persistence, a tragic lifetime sent from his mother originating in poured favortism. She being the daughter of a proud distinguished family, for the sake of her ruined house of birth, the miserable woman was made to marry a wealthy but unsightly man and reputable father. From that recoil, regarding what is beauty she would have what came to be an unusually strong persistence. That influence on the couple’s distance resulted in the first and last child, naturally it happened to be Balrog.
For him it would seem that having inherited mother’s pronounced looks it was possibly unfortunate to have been born. Why then consider his mother’s bearing on himself, that which was driven into him when young is the insert of merited appearance. The attachment towards beauty of course.

Prey Pursuing Fighting Young Noble

As for his attachment towards beauty, from the time of childhood interest placed on hunting strengthened at an increasing extent. However with prey in desperation fleeing rather than resisting, it would be powerless before the beautiful and also the strong ones. He was always this type with a trifle superiority complex accompanying with ability while feeling the gun’s trigger. But with the companion growth, truly nonresisting prey came out of recollections. His becoming desire turned to even more resistant prey.
As for his solution to that, pursuing of directly resistant prey, striving, previously having trifled with them he trampled upon the fighting moves he wanted. And for that, more than hunting satisfied his atrocious superiority complex.
Taught during childhood days from Orientals ninjutsu, which ought to be a light wonder, agility combined with the disbursed fluent sequential moves from the body was a phenomenal powering up. With that excess splendor, among his numerous slaughtered prey, absentmindedly he was fascinated by those if only they were standing at their limit. But for such opponents he never once offered sympathy. As the strong are always the beautiful, the defeated are always ugly. He takes the ugly to exist with no merit and such with nothing but meaninglessness.
And so nowadays with his self-beauty confirmed, in order to erase those pigs from this earth, he proceeds with the struggle ready to challenge at places of competition holding fools. To strike firsthand at the filthy prey with a defending claw, for the times of the dirty-looking prey’s returning blood a mask is used to shun it, born is the warrior Balrog, again spending refined moments trembling in delight.

Next time Sagat’s account. And by request, the captions for the “Vega the pimp” pic seen in Eternal’s collection on p.112-113 (English Eternal’s on p.114-115):

SF2 pre-mook:

“Lord Vega, the psycho power’s extinguishing of intensity.” “I’ve lost my astuteness.”

SF2 Complete File:

Fighting wounds still no injury. “I’ve lost my astuteness.” Even in the face of the invincible fighting king, it gradually invites irritation.

You stumped me for a while with this, sano, but in Namco Cross Capcom’s anime intro clip, the mountain or rather the hill doesn’t have “ten” on it, and it and has very little to do with Gouki, maybe only in 2I; it’s read as “dai” or “ohki” meaning “great” or “large.” It’s an actual sight in Kyoto, Japan BTW.

Thanks as always for reading minna-san. :tup: :clap:

We are.

Especially since some of us ended getting sent to the Darkside for some reason… :sad:

On this page Shinjigohan put up translations of the Japanese version of SF EX 3’s endings. I’m not sure how accurate the translation is. In some parts if seems like Kairi is Hokuto’s father, in other parts it seems like they along with Nanase are all brother and sisters. Um, what?

http://www.shoryuken.com/forums/showthread.php?p=2395265&posted=1#post2395265

Got you back to green.

:tup:

From the American SF EX Plus Alpha Strategy Guide -

“Hokuto left home at 17 to look for her brother, who dissapeared and is now feared to be lost in a state of dark confusion. She grew up learning traditional martial arts from her father, and she has developed these techniques into her distinct style. She is forced to fight an unknown enemy to find the true location of her brother.”

So Kairi is her brother. The only things I can guess from those endings is that Kairi reminded her of her father which is why she said what she said, and when Kairi remembered a newborn baby, he was thinking of either Hokuto’s birth or possibly Nanase’s, not his own kid. And that’s all I make out of that.

Ooops! Sorry about that.

EDIT: There’s a petition to bring Namco x Capcom to the US. I know online petitions don’t always work but what can it hurt signing.

http://www.petitiononline.com/NamXCap/petition.html

Thanks man.

I think the best chance we have at getting NamcoXCapcom is by getting Namco’s attention somehow as I sincerely doubt Capcom cares.

I’d say bugging your local retailer might be the best bet. Especially if they’re fortunate enough to have a Sony or Microsoft rep that operates in the area.

The thing is Capcom couldn’t release it here without Namco’s permision since Namco also has a US division (these things are much easier when the other company doesn’t have a US division.) Of what I’ve been hearing (this is a bit rumory, It’s mostly from word of mouth/off the record accounts, really hard to confirm) is that Capcom said they would like to distribute the game outside of Japan, Namco is against it for some reason. I kind of doubt Capcom would have any problem distributing a game if they were allowed to, they distribute lots of games, they release the Grand Theft Auto and Tomb Raider games in Japan, they distributed Crimson Tears here made by Spike and are going to distribute Sammy’s Darkwatch. On their Japanese Financial reports they make sure to report GTA’s success in Japan along with their other Capcom games. It’s easy money for them.