Vote for JiBbo to play the worst character (Blanka X Hugo)

Holy shit its Higher Jin…<br><br><br>Okay anywayBryan deff not the worst and def doesn’t need to be played by Jibbo to figure out why he isn’t the worst… <br><br>I can’t think of someone worse than Hugo, except maybe Blanka but I don’t think that is that interesting…<br><br>Interesting characters that would be good choices <br><br>Christy<br>Ogre<br>Balrog  <br><br>I think any of those 3 would be more interesting than Hugo since we all knwo what the changes are and what makes him worse, and we’ve played against him forever.<br>

Lol why is it so surprising that I would post here? :stuck_out_tongue: Just curious.<br><br>At any rate, I am inclined to agree with you. I expect to see Cody and Hugo to play as watered down versions of their former selves. I’d rather see Blanka just because I don’t think we’ve seen anyone tap into his potential with cross up hop shenanigans (they seem to have really good recovery in this game). <br><br>My vote goes to Blanka/Balrog as team “Old School Charge Characters”. Christy would be interesting to watch, but she is definitely not low tier in this version of SFXTk. She was underrated previously, and with her new buffs she’s only more dangerous. <br><blockquote class=“Quote”>
<div class=“QuoteAuthor”><a href="/profile/2627/FullMetalRoss">FullMetalRoss</a> said:</div>
<div class=“QuoteText”>Holy shit its Higher Jin…<br><br><br>Okay anywayBryan deff not the worst and def doesn’t need to be played by Jibbo to figure out why he isn’t the worst… <br><br>I can’t think of someone worse than Hugo, except maybe Blanka but I don’t think that is that interesting…<br><br>Interesting characters that would be good choices <br><br>Christy<br>Ogre<br>Balrog  <br><br>I think any of those 3 would be more interesting than Hugo since we all knwo what the changes are and what makes him worse, and we’ve played against him forever.<br></div>
</blockquote>

<br>

Well I used to just see you post all the time and read your mvc2 threads and watch your low tier vids back befoer the explosion (I joined in 2003) and then randomly I hadn’t seen you post in awhile so ti was just funny you turning up in this thread!

I’ll like to you tackle Balrog because I’ve yet to see anything good come from the guy in this game. All his specials are unsafe, previously his AA was ass, doesn’t seem to be able to take full advantage of things like wall bounces and has poor synergy with most of the cast. Haven’t seen a character so ill fit for a game.<br>

I am very tempted to say Balrog since I also picked him up a few days back. The thing is, all of his specials are unsafe, his headbutt is still shit as an AA tool. So what do you have left?<div><br></div><div>You can fish with fs.HP and his crHP and st.MP are still reasonably good AA tools, so we’ll just see you abuse his somewhat “OK” defense, doesn’t seem all that exciting to me, but then again I’d like to see you try. </div>

<blockquote class=“Quote”><a href=“http://forums.shoryuken.com/profile/10052/Mnszyk”>Mnszyk</a> said:<br>Blanka is nothing but amazing normals. <span style="font-size: 10pt; ">He’s
basically pre-2013 Cody when it comes to bullying people with a 3 frame
normal. You can never hit buttons safely against him.</span>
</blockquote><img src=“http://i.imgur.com/CZ1gYNk.png”><br><br>That’s impressive. Do you play blanka in sfxt? I’m dying to see you bully people with normal that is negative on block.<br><br><br><blockquote class=“Quote”>
<div class=“QuoteText”><a href=“http://forums.shoryuken.com/profile/26486/Vulcan%20Hades”>Vulcan Hades</a> said:<br>Blanka is close to being really strong tbh.<br>
<br>
cl.mk to blow up throw/crouch tech, It’s also 2 hits with decent advantage so you can confirm into boost and kill armor with it. I would kill to have these properties on Christie’s cl.mk who looks similar but just isn’t half as good.<br></div></blockquote>clmk is only cancellable on 1st hit. If you really want to confirm, pick Sagat.<br><br>Blanka is complete dead in this game. With such an ass framedata and his hitboxes being nerfed I don’t see him being somewhat viable.<br>Of course there are bright sides. His overhead is comboable but it’s also 25 and a close normal. With his inability to stop people from pressing buttons there’s no way to setup it. Electricity has good frame advantage but the hitbox is short and the pushback is huge.<br>I want Jibbo to prove me wrong, definitely vote for Blanka.<br>

<blockquote class=“Quote”>
<div class=“QuoteAuthor”><a href=“http://forums.shoryuken.com/profile/17851/Gr1nGo”>Gr1nGo</a> said:</div>
<div class=“QuoteText”>clmk is only cancellable on 1st hit. <br><br></div>
</blockquote> I never said anything about special canceling. I
said cl.mk can blow up throw/crouch tech/armor + link into boost for
330+ damage without counter hit. Something I WISH my main characters
could do. The only other character I use who can do something similar is
Juri but she can’t link off her cl.mk, she can only special cancel into
fuhajin store.  And why would you even need to special cancel Blanka’s
cl.mk when it’s already +0 on block and you have a 3f jab? <br><br>+0 when you have a 3f normal is like +1
because most characters only have 4-5f lights. From my experience, if
someone blocks cl.mk and they press a button right after they eat a
counter hit almost every single time.<br><br>The range on his normals
are crappy for the most part yeah. Aside from s.mp, cr.hp and slide he
doesn’t have much compared to a lot of other characters that’s true. But
it doesn’t matter as much as some people think.  He has good enough
tools to handle himself at mid-range.<br><br>Yoshimitsu has terrible
normals too. So someone uneducated looks at him and quickly comes to the
conclusion that he’s ass or bottom tier because he doesn’t have “good
footsies” in a game where the mid-range game is so important. But see
that’s called a theory. But in practice, Yoshi  having terrible normals
doesn’t matter in the slightest because he counters footsie characters
by design. You simply cannot play your normal footsie game against him.<br><br>Point is arguing about on paper theories is pointless at the end of the
day. What matters is how it all comes together in practice. And what
I’ve found in practice against good Blankas is that they are really
intimidating and their short range doesn’t matter that much. I’ve also
discovered the hard way that my best air to air normals (that out
prioritize almost everything in the game btw) always  FLAT OUT LOSE
against Blanka’s j.hp. So again,  I personally trust my experiences more
than  my own theories. I had some theories about Bob too until I got my
ass handed to me by someone who actually made an effort to explore the
character further.<br><br>Is Blanka top tier? No. Is he horrible? No.
He’s just ok and good enough imho. Close to being really solid but
lacking in some areas. Most of you obviously don’t share that point of
view but whatever. We’ll have to agree to disagree. Or let Jibbo decide.
:)<br><br>

I’ll say that Blanka is either right in the middle or low middle as of now. Either way, i think he has the most potential for interesting setups. Frankly, I want to see someone abuse Yoshi blocked windmill while hopping around the opponent like a mad man with Blanka. <br>

Blanka also has that hopping move which works similarly to Ibuki’s teleport which has a lot of offensive potential.  If he has speed gems that would make him harder to predict.<br>

<blockquote class=“Quote”>
<div class=“QuoteAuthor”><a href="/profile/10007/Xgrayninja">Xgrayninja</a> said:</div>
<div class=“QuoteText”>I’d love to see what you can squeeze out of Bison. I feel as though he’s weak in this game because Capcom did very little to adjust his toolset for the SFxT engine; he has an extremely difficult time opening up an opponent with solid defense and now that boost chains such as st.MK>st.HK are even more unsafe on block, his opportunities to safely hit-confirm from mid-range are crippled. I mean, his role is obviously strictly as a safe point character, but I don’t see why anyone would choose him for that task when characters like Chun, Vega and Law exist. He just feels impotent and boring in the SFxT engine, but if anyone can prove me wrong I’m sure it’s you.</div>
</blockquote>uhhhh, st. MK - st. HK chain didn’t really get changed at all in 2013. Other characters’ boost chains got nerfed on block but that one was pretty much untouched. Yes, certain characters can punish it (especially if it’s done point blank) but those same characters could punish it in 2012 too, so…<br><br>Bison’s a better fit for this game than he is in SF4, just by nature of being able to actually do damage without requiring a charge, even if it’s just by launching into partner. Yes it sucks that he doesn’t have an overhead, but if the opponent is just going to sit there and block, he gets to use his fast walkspeed to waltz up to you and throw your red life away. If he thinks you’re going to get nervous about getting thrown, he can go back to harassing you with standing LK. It’s really annoying trying to get Bison off you because he has such safe, annoying pressure on the ground.<br><br>Yes he has weaknesses (aforementioned lack of overhead, floaty jump, no reliable anti-air…) but he’s not a terrible character in the slightest. Despite the teleport nerf, he’s a way more dangerous character in 2013 simply because of a couple engine changes that benefit him - throws taking off red life (if you have great walkspeed and a great ground game, you’re going to be more likely to land a throw), and forward rolls being punishable (makes people feel less inclined to roll out once they get cornered, which is exactly where Bison wants to put them). It’s more a case of him being a bit underused that people don’t understand how he could be a threat until they play against him. <br>

Hugo all the way. He is really terrible. They nerfed everything he had to get in and is hopeless when being rushed down without EX. I hate that because he’s my favorite character.<div><br></div>

Please dont do Blanka. The world doesnt need another Blanka.<br><br>Hugo and Balrog with Hugo at point. 

<div class=“QuoteAuthor” style=“font-family: Arial, Verdana; font-size: 13px; line-height: normal; “><a href=”/profile/17851/Gr1nGo”>Gr1nGo</a> said:</div><div class=“QuoteText” style="font-family: Arial, Verdana; font-size: 13px; line-height: normal; "><blockquote class=“Quote” style="background-color: rgba(0, 0, 0, 0.0429688); "><span style="font-size: 10pt; ">That’s impressive. Do you play blanka in sfxt? I’m dying to see you bully people with normal that is negative on block.</span></blockquote>Yeah, I do, I switched my point character to him when I realized how good he was, particularly compared to the common impression of him. You realize how foolish your argument is right? Cody’s crouching light kick had the exact same frame data pre-2013. The point is that Blanka can stand at ranges where no light is going to touch him, and where his 3 frame will beat literally non-invincible move.</div><blockquote class=“Quote” style=“font-family: Arial, Verdana; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; “>
<div class=“QuoteAuthor”><a href=”/profile/17851/Gr1nGo” style="font-size: 10pt; ">Gr1nGo</a><span style="font-size: 10pt; "> said:</span><br></div><div class=“QuoteText”><blockquote class=“Quote”>
<div class=“QuoteText”><a href=“http://forums.shoryuken.com/profile/26486/Vulcan%20Hades”>Vulcan Hades</a> said:<br>Blanka is close to being really strong tbh.<br>
<br>
cl.mk to blow up throw/crouch tech, It’s also 2 hits with decent advantage so you can confirm into boost and kill armor with it. I would kill to have these properties on Christie’s cl.mk who looks similar but just isn’t half as good.<br></div></blockquote>clmk is only cancellable on 1st hit. If you really want to confirm, pick Sagat.</div><div class=“QuoteText”><br>Blanka is complete dead in this game. With such an ass framedata and his hitboxes being nerfed I don’t see him being somewhat viable.<br>Of course there are bright sides. His overhead is comboable but it’s also 25 and a close normal. With his inability to stop people from pressing buttons there’s no way to setup it. Electricity has good frame advantage but the hitbox is short and the pushback is huge.<br>I want Jibbo to prove me wrong, definitely vote for Blanka.<br></div>
</blockquote><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>

Blanka’s cl.mk is comboable, that’s the whole point. If you get a hit you get standing jab into standing jab into a ball or boost chain into EX ball/super, or as is usually the best option, a switch combo. You cannot press buttons against Blanka, for the same reason that you couldn’t press buttons against Cody when messing with boost chains even though all those were way more - on block. You also can’t press buttons on block since it’s even on block and a standing jab will beat basically anything afterwords, not to mention the Blanka player will have better timing for the followup then you.</span></font><div style="font-family: Arial, Verdana; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; "><br></div><div style="font-family: Arial, Verdana; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; ">The fact that Vulcan Hades found all the same strengths as me completely independantly shows that this stuff is pretty obvious if you spend a little time with the character.</div><div style="font-family: Arial, Verdana; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; "><br></div><div style="font-family: Arial, Verdana; font-size: 10pt; font-style: normal; font-variant: normal; font-weight: normal; line-height: normal; ">Blanka doesn’t need great frame data because he has a 3 frame jab that reaches farther than a lot of mediums and has ridiculous priority. He only needs good frame data, which is what he has - after his crouching medium kick, after his close medium kick, after his standing medium punch, because literally anything can be followed by a standing jab which can either be buffered into medium punch for a safe hit confirm at long range, or linked into another jab at close range.<br></div>

Yeah, some of the characters on this poll are not even remotely near the worst. Just a horrible stream commentator or SFxT newb talking about stuff they don’t know about. Typical SFxT streamfare. But hey, if JiBz wants to run around and debunk the mainstream opinion, go for it!<div><br></div><div>And yeah, M.Bison is pretty good right now in 2013. He’s just a bit boring when you put him on paper against everybody else.</div>

Balrog needs a lot of help.<br>

It would take forever to debunk all the stuff about Blanka being good that was posted earlier, so instead I’ll challenge someone to find me a match vid that demonstrates all Blanka’s “strengths”.<br>

<blockquote class=“Quote”>
<div class=“QuoteAuthor”><a href="/profile/12740/ilitirit">ilitirit</a> said:</div>
<div class=“QuoteText”>It would take forever to debunk all the stuff about Blanka being good that was posted earlier, so instead I’ll challenge someone to find me a match vid that demonstrates all Blanka’s “strengths”.<br></div>
</blockquote>

You probably won’t find this not because it proves that Blanka is “bad”… but because people believe he is “bad” and therefore aren’t going to put time into him to prove otherwise.<div><br></div><div>Also can substitute “Blanka” with any character that is currently deemed not good on paper or via word of mouth.  </div><div><br></div><div>Not even saying I know any better, mind you.  It’s just too early, despite what it seems like on paper.</div>

<span style=“font-style: normal;”><blockquote class=“Quote” style=“font-family: Arial, Verdana; line-height: normal;”>
<div class=“QuoteAuthor”><a href="/profile/12740/ilitirit">ilitirit</a> said:</div>
<div class=“QuoteText”>It would take forever to debunk all the stuff about Blanka being good that was posted earlier, so instead I’ll challenge someone to find me a match vid that demonstrates all Blanka’s “strengths”.<br></div>
</blockquote><span style=“font-family: Arial, Verdana; line-height: normal;”><div><span style=“font-style: normal;”><span style=“font-family: Arial, Verdana; line-height: normal;”><br></span></span></div>

Pretty lame comeback, dude. Saying “It would take me forever to debunk all the stuff” translates to “I know I’m right, but I can’t refute him, so I’ll just pretend his points are so bad that I can’t respond”.</span></span><div style=“font-family: Arial, Verdana; line-height: normal;”><br></div><div style=“font-family: Arial, Verdana; line-height: normal;”><br></div><div style=“font-family: Arial, Verdana; line-height: normal;”>Honestly, 2013 isn’t that unbalanced. I don’t know who to vote for. I guess Hugo. </div><div style=“font-family: Arial, Verdana; line-height: normal;”><br></div><div style=“font-family: Arial, Verdana; line-height: normal;”>EDIT: And for some reason it doesn’t show the quote box. </div>

Steve<br><br>-Only close jab and cr. jab is 4 frame.<br>-Gimped from having no kicks apart from crouch normals replaced with VERY situational weaves and quick spin follow-ups.<br>-Has only 4 LOWS cr. light (5f), cr. sweep (low range -8), and quick spin > low swing (slow and -9f on block), b+k (slow,m short range)<br>-Terrible overhead (17f, cannot combo off raw or cross cancel, only by hitting a cr. counter-hit)<br>-Lives off frame traps but all the other guy needs to do is crouch block (getting hit by a 80 damage slow overhead is better than standing and eating lows and a Gattling Gun throw.)<br><br>

<blockquote class=“Quote”>
<div class=“QuoteAuthor”><a href="/profile/12740/ilitirit">ilitirit</a> said:</div>
<div class=“QuoteText”>It would take forever to debunk all the stuff about Blanka being good that was posted earlier, so instead I’ll challenge someone to find me a match vid that demonstrates all Blanka’s “strengths”.<br></div>
</blockquote>

Well you could debunk, you know, anything at all. That would be a good start. That’s a rather loaded request anyway since you’d be hard-pressed to find a good match video of Blanka, period.