Also 99.99% of BOTW is optional, as soon as you get off the plateau, you can make a direct line to the end boss, and win being nude with shit weapons, as long as you master the 3 skills they show you in the tutorial dungeons
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I know, I know⦠But I did, and it fucked up my whole experience. Itās a huge map, and heās pretty essential to the game imo. All it needed to say when you pick one up is āRumor has it a traveler near kakoriko village is very interested in theseā¦ā instead of āIf you gather a bunch, you never know what may happenā¦ā
youāre right, I never knew
Yea I guess. Everyone else figured it out soā¦yea I guess.
Edit:Just saw hawking birds post. There is actually very little momentum based physics in Spidermans web swing in the new game and keeping momentum takes 0 effort. Itās brain dead because the effort to perform well is nill. It takes no effort to web swing well in that game. Thatās my point. Navigation is easy as fuck. It takes no effort even if yoy.put effort in you get the same level of performance as someone who doesnāt try. Itās a web swinging system designed to make everyone good at it regardless. Yea itās good for quick navigation but not really great as an actual engagement tool in my opinion. Itās the least engaging part of the game, which isnt necessarily a negative depending on your persepctive.
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Yeah them seeds are sometimes stupid obvious, just look for something oddly out of place
Breath of the Mild.
Iāve listed all the reasons I dislike BotW so much. So Iām not going to list them again like a broken record. So Iāll give a quick abridged version.
Boring over world
Boring exploration regardless of means of travel
Lack of variety (this covers a lot)
Tons of game padding and bad system/gameplay mechanics they try to disguise as immersion.
The only things I liked about Botw were the characters.
Link and Zelda redesigns? Excellent.
Banana Ninjas/Yiga Clan? Excellent
The Champions? Excellent
Sidon? Excellent.
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Not only that, but the way you can corner buildings, and aim for points to time your launches off of, go into fast dives, do backflips and 360s and shit? The game gives you a lot of ways to get around. Plus you can unlock skills to add to it all, like sprint jumping.
I mean, yeah, I guess you can get away with just holding the trigger and pointing in a direction. But that sounds boring and I didnāt play it that way. The game gives you way more options than that.
Oh yeah, and some of the funnest challenges are the timed chases where you have to difuse bombs and shit like that. Good luck completing those by holding R2 and pointing 
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I just pick up rocks and 6 or 7 times outta 10 there is a Korok under it with a poop seed for me. Finding Hestu the first time isnāt hard, he stands out A LOT. Finding him after that can be a bit tough till he settles at his final location.
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Ah my bad. Iāll amend my statment. Holding R2 pointing in a direction and mashing the X Button near launch points.
There we go.
Itās a fun system to mess around with, but it has no depth to it at all. One of the very few areas they could improve in great ways in a sequel. Probably leave it the same tho.
Thatās not really a bad thing.
Sprint jumps were fucking life savers when maintaining momentum when jumping off flag poles or points where you canāt anchor your webs.
I didnāt learn to corner buildings until I had to do Taskmasters challenges. I had to do so much cornering, diving and wall running on building to get the gold trophies for all of them. It was some good shit.
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Thereās a thing that happens when he goes back to his original location if you get the master sword before finding him the second time.
Iām trying to figure out why I completely missed him so Iām digging up shit to find out if other people had the same issue. It looks like itās not super uncommon that people lose him. 
But whatever, I had a brain fart. Even if i had more inventory space (which I had like 150 of the seeds, so I woulda) that game was still cumbersome and boring to me.
Gave it to my nephew, not sure if heās having any fun with it, heās not any smarter than me
Honestly Iām just embarrassed I gave that game so much time. I had a lot of free time at that stage of my life I guess lol
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I donāt understand how people miss him myself, heās a HUGE fat Korok, he stands out like a sore thumb. Like you have to approach Kakariko in the most obtuse way to miss him lol.
I personally never found any of his other locations. I hit him up a few times outside Kakriko then didnāt bother with him again till I stumbled on him in The Lost Woods. Didnāt find him at a second location till my Hero Mode playthrough months later. Inventory was never an issue for me so I didnāt worry about him much. I was far more interested in getting my hearts and stamina counts up then my inventory.
If the game doesnāt grab you then it doesnt grab you and thereās nothing anyone can really do about that. Iām just saying some of your issues arenāt really issues with the game, but with yourself or your particular play through, like missing Hestu.
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What?!
Lack of variety?
What open world game (other than minecraft) have serval very distinct biodomes?
The Exploration beats the fuck out of Skyrim.
As you can actually climb the mountains.
And the mechanics are engaging and thought provoking.
Unrelated. God Eater Celebrates itās 10th Anniversary today. The character design team all pitched in to commemorate the mile stone
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He didnāt find the locations interesting. Just how it is. Like how I think Beth worldās are dull as dirt.
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Those were definitely the most challenging challenges to get gold for me, as they really forced you to master the entire traversal system and utilize the depth of movement options. But it also made you FEEL like Spider-man once you got that shit down. Mad fun.
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you kinda nailed how I missed him now that I think about it. I always did stuff ass backwards in that game, because if I have the ability to climb, Iām climbing everything. Itās the same reason I think deadspace isnāt fun. I always took my time and walked in lines that the game and monsters werenāt expecting because it was āobtuseā and 99% of jumpscares and ambushes were ruined for me in that game.
I blame the sonic and knuckles version of sonic 2 for my traversal habits in vidya games
Yet he found Majoras Mask and Wind waker engaging?
Sony exclusives are really hit-and-miss for me this gen. I liked them more overall last-gen.
Horizon: Zero Dawn. I couldnāt get into it. Itās a shame too because the developers made one of my favorite games last-gen(Killzone 2.)
The Last of Us. I couldnāt get into it.
Uncharted 4. I finished the first three, even platinumād the first two back on PS3, but I dropped UC4 a few hours into it. In those few hours, I did nothing but hold forward while the game basically played itself. It was THE definition of forced walking segments/padding. According to these very forums I needed to clear 1/3 of the game before anything meaningful happened. No thanks.