Ok?

Yup.

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Also 99.99% of BOTW is optional, as soon as you get off the plateau, you can make a direct line to the end boss, and win being nude with shit weapons, as long as you master the 3 skills they show you in the tutorial dungeons

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I know, I know… But I did, and it fucked up my whole experience. It’s a huge map, and he’s pretty essential to the game imo. All it needed to say when you pick one up is ā€œRumor has it a traveler near kakoriko village is very interested in theseā€¦ā€ instead of ā€œIf you gather a bunch, you never know what may happenā€¦ā€

you’re right, I never knew

Yea I guess. Everyone else figured it out so…yea I guess.

Edit:Just saw hawking birds post. There is actually very little momentum based physics in Spidermans web swing in the new game and keeping momentum takes 0 effort. It’s brain dead because the effort to perform well is nill. It takes no effort to web swing well in that game. That’s my point. Navigation is easy as fuck. It takes no effort even if yoy.put effort in you get the same level of performance as someone who doesn’t try. It’s a web swinging system designed to make everyone good at it regardless. Yea it’s good for quick navigation but not really great as an actual engagement tool in my opinion. It’s the least engaging part of the game, which isnt necessarily a negative depending on your persepctive.

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Yeah them seeds are sometimes stupid obvious, just look for something oddly out of place

Breath of the Mild.

I’ve listed all the reasons I dislike BotW so much. So I’m not going to list them again like a broken record. So I’ll give a quick abridged version.

Boring over world
Boring exploration regardless of means of travel
Lack of variety (this covers a lot)
Tons of game padding and bad system/gameplay mechanics they try to disguise as immersion.

The only things I liked about Botw were the characters.

Link and Zelda redesigns? Excellent.
Banana Ninjas/Yiga Clan? Excellent
The Champions? Excellent
Sidon? Excellent.

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Not only that, but the way you can corner buildings, and aim for points to time your launches off of, go into fast dives, do backflips and 360s and shit? The game gives you a lot of ways to get around. Plus you can unlock skills to add to it all, like sprint jumping.

I mean, yeah, I guess you can get away with just holding the trigger and pointing in a direction. But that sounds boring and I didn’t play it that way. The game gives you way more options than that.

Oh yeah, and some of the funnest challenges are the timed chases where you have to difuse bombs and shit like that. Good luck completing those by holding R2 and pointing :rofl:

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I just pick up rocks and 6 or 7 times outta 10 there is a Korok under it with a poop seed for me. Finding Hestu the first time isn’t hard, he stands out A LOT. Finding him after that can be a bit tough till he settles at his final location.

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Ah my bad. I’ll amend my statment. Holding R2 pointing in a direction and mashing the X Button near launch points.

There we go.

It’s a fun system to mess around with, but it has no depth to it at all. One of the very few areas they could improve in great ways in a sequel. Probably leave it the same tho.

That’s not really a bad thing.

Sprint jumps were fucking life savers when maintaining momentum when jumping off flag poles or points where you can’t anchor your webs.

I didn’t learn to corner buildings until I had to do Taskmasters challenges. I had to do so much cornering, diving and wall running on building to get the gold trophies for all of them. It was some good shit.

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There’s a thing that happens when he goes back to his original location if you get the master sword before finding him the second time.
I’m trying to figure out why I completely missed him so I’m digging up shit to find out if other people had the same issue. It looks like it’s not super uncommon that people lose him. :woman_shrugging:
But whatever, I had a brain fart. Even if i had more inventory space (which I had like 150 of the seeds, so I woulda) that game was still cumbersome and boring to me.

Gave it to my nephew, not sure if he’s having any fun with it, he’s not any smarter than me

Honestly I’m just embarrassed I gave that game so much time. I had a lot of free time at that stage of my life I guess lol

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I don’t understand how people miss him myself, he’s a HUGE fat Korok, he stands out like a sore thumb. Like you have to approach Kakariko in the most obtuse way to miss him lol.

I personally never found any of his other locations. I hit him up a few times outside Kakriko then didn’t bother with him again till I stumbled on him in The Lost Woods. Didn’t find him at a second location till my Hero Mode playthrough months later. Inventory was never an issue for me so I didn’t worry about him much. I was far more interested in getting my hearts and stamina counts up then my inventory.

If the game doesn’t grab you then it doesnt grab you and there’s nothing anyone can really do about that. I’m just saying some of your issues aren’t really issues with the game, but with yourself or your particular play through, like missing Hestu.

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What?!
Lack of variety?
What open world game (other than minecraft) have serval very distinct biodomes?
The Exploration beats the fuck out of Skyrim.
As you can actually climb the mountains.
And the mechanics are engaging and thought provoking.

Unrelated. God Eater Celebrates it’s 10th Anniversary today. The character design team all pitched in to commemorate the mile stone

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He didn’t find the locations interesting. Just how it is. Like how I think Beth world’s are dull as dirt.

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Those were definitely the most challenging challenges to get gold for me, as they really forced you to master the entire traversal system and utilize the depth of movement options. But it also made you FEEL like Spider-man once you got that shit down. Mad fun.

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you kinda nailed how I missed him now that I think about it. I always did stuff ass backwards in that game, because if I have the ability to climb, I’m climbing everything. It’s the same reason I think deadspace isn’t fun. I always took my time and walked in lines that the game and monsters weren’t expecting because it was ā€œobtuseā€ and 99% of jumpscares and ambushes were ruined for me in that game.

I blame the sonic and knuckles version of sonic 2 for my traversal habits in vidya games

Yet he found Majoras Mask and Wind waker engaging?

Sony exclusives are really hit-and-miss for me this gen. I liked them more overall last-gen.

Horizon: Zero Dawn. I couldn’t get into it. It’s a shame too because the developers made one of my favorite games last-gen(Killzone 2.)
The Last of Us. I couldn’t get into it.
Uncharted 4. I finished the first three, even platinum’d the first two back on PS3, but I dropped UC4 a few hours into it. In those few hours, I did nothing but hold forward while the game basically played itself. It was THE definition of forced walking segments/padding. According to these very forums I needed to clear 1/3 of the game before anything meaningful happened. No thanks.