Detroit looks amazing, but its second to Kojima’s game.
I’m the biggest idiot here debating VR because clearly the people who I’m debating are 14-15 years old. I’m completely convinced now, no adult is that close-minded
Really, the PSP is a portable PS1. The Vita’s more like a portable PS2. Both are actual worthwhile handhelds, at least if you’re into VN’s and RPG style stuff.
I’m not avoiding questions im giving you many answers, but you’re not listening because you have no experience with VR. most adults are able to get an idea of what it might be like but you’re so retarded no im convinced you’re trolling. NOBODY who can use a keyboard half decent is this retarded, you are fucking around right? please tell me you are fucking about because I pray for the people in you’re life if you’re being genuine
I’m 30 but yea continue making excuses for why you form
Yea I get that, but I don’t see how VR changes the experience much from just using a controller. How does VR make the experience different from not only the other cockpit based VR games, and from “regular” gaming displays? How does VR make Armored Core better? If it’s just “I want to feel more like I’m sitting in a mech cockpit” then I get that, it’s how I feel about Deus Ex VR. I just want to be more…“there.” But I don’t think it’s going to actually radically change the experience or the way I play or anything. You said the space games where wasted potential, so I’m just asking how being in a mech cockpit is using it’s potential, sounds just like the space shooters…but in a mech.
This is the first time I’ve wanted a COD game. I was thoroughly into that gameplay demo. I’m thinking, "Ok, Sony got another hot new IP. Space grappling and whatnot Aight, let’s do thi- Call of Duty?! :o "
Every thing else was bonkers. Horizon, Detroit, etc. Don’t know what that Kojima joint was, but bring that on too.