Vampire Savior: advanced link combos & important notes

o man, nice stick! my favorite part is the butterflys <3

i spent like 4 1/2 hours in training mode today…

Im jealous Xer. I still need to find someone to make me LeiLei art for my custom

Lei-Lei. <3

Shoultz, you decided whether it’s gonna be one char only or switching allowed?

Would some one mind explaining how these two unblockables work?

Bulleta’s j.HK is low blockable, is there some other trick to it?

Took this from Zabel section

**iad.d+hp, [d.lp, +c.lp, +c.lp]x3, finisher?
*I?ve tested this out in parts, should work w/ proper tools(i.e. a stick, not keyboard :slight_smile:
**

Is there a video of this?

I don’t know the exact details myself, cos I don’t play BB Hood, but here’s what I think it is: If BB Hood does J.Hk really close to the ground and you block it high, she can land and attack with a low at the same time. Naturally, like you said, the way to stop it is to just block low if you think she’s gonna end her jump with J.HK.

Talbain’s unblockable, however, is easy to explain:

When someone’s in the corner, do an ES Beast Cannon like so:

Fwd - UpFwd - Down - UpFwd/Fwd - Down

You could also do

UpFwd - Down - UpFwd/Fwd - Down - Up

The trick is to do the first “Down” right above them, and then bolded move that follows will be unblockable (if done quickly enough). The game seems to think you’re trying to block in two directions at once. This works midscreen as well, but it’s much harder to do.

In any case, the unblockable isn’t too practical on most characters; you can try hitting them between the first and second parts of the sequence, DP (if you have one), Guard Cancel, Push Block, or even just jump back right when Talbain is about to come straight down on you. You also only get two hits.

For QB

Turtle back to corner
Hold UP
Press HP
Win

I can try to clean up the Aulbath page some more, and maybe add in some character specific strats, if anyone’s interested.

OK thanks, I understand it now. After checking in an emulator it looks like the game does not allow you to switch your guard for about 10-13 frames when blocking her j.HK. So if you block it high you can’t immediately block low afterwords. But likewise if you block it low you also can’t immediately block high for the next 10-13F, which means an instant j.MP would also be “unblockable” on tall crouching characters like Victor.

I tested this with Lilith’s ES Soul Flash and it looks like a similar thing applies to her, you can’t switch your block while you’re blocking the projectile. So from an absolute max range qcf+2P she can j.LK land c.LK and it becomes unblockable for the same reason as above: you’re stuck in standblock until the blockstop from the fireball ends so you can’t block the c.LK low, and the j.LK forces you to block high…

Also Lei-Lei can do the same thing with ES Gong.

I’m guessing anyone with a slow enough projectile might actually be able to do an unblockable the same way.

I thought fuzzyguard didn’t exist in VSav but it looks like it does exist, it’s just limited to the total blockstop duration, it seems, rather than any part of blockstun.

And thanks for the info on Gallon, too.

ill do it since i doubt anyone here knows more about fish than me lol

lol. Then come show us how much you know!

Go for it.

gahhhhh, does L.Raptor’s dash lk, cr.lp really work? I can do dash lp, cr. lp / dash lp, lk / dash lp, cr.lk with little trouble.

But my god the dash lk is really giving me trouble, I may have done it once, but honestly im not sure if It wasnt just a dream last night lol.

wat is this

It works if you land it meaty, it has 2 or 3 active frames. But his d.LK is +5 while his d.LP is +6. I don’t think it works as a non-meaty but I could be wrong, though I just tested it in emulator a bit.

thanks man, you never disappoint, makes complete sense! thank you thank you thank you.

guh, I put up a whole crapload of stuff about Talbain’s normals and it got wiped out because someone took a previous edit I did and corrected a typo. :confused:

Hmm, as long as you post it, it should go through and at least appear in the history. Sorry about that if it was my fault.

http://vsav.mizuumi.net/index.php?title=Gallon&action=history

Yeah, I checked in the history when it happened but it’s not there for some reason. Don’t worry about it, I’ll get to it again eventually.