now i get it!!! and for the bones is there a tutorial for that?
No bone assignment tutorials yet. Iām a 3D modeling n00b, so I canāt really write any.
Zangief takes a vacation from wrestling bears and goes to the beach:
http://img5.imageshack.us/img5/8652/38508284.jpg
DOWNLOAD: http://www.mediafire.com/?jefmdud4400pcdc
shorts from sagat, glasses from guile, and i modeled the watch myself
interesting thing about the zangief model⦠heās the only character so ive seen that has extra bones to animate his biceps and chest muscles. he also has a bone located on his crotch called āsecretā lol
i used the files on the mediafire link, but its still oni and not mb akuma
where did you put the files at
they should go here
C:\Program Files (x86)\Steam\steamapps\common\super street fighter iv - arcade edition\dlc\03_character_free\battle\chara\GKX
super street fighter iv - arcade edition\dlc\03_character_free\battle\chara\GKX
ahahahaha the Gief.
yeap, i put them on "ā¦\dlc\03_character\battle\chara\GKX"
its not working for me
im gonna download it again, to test it out
idkā¦whatās special about VF5FS? i never played it
Maybe it will work this time. There is 2 folders in this zip file 1st one says āAUGHāS IBUKI MIDNIGHT BLISS AKUMA MODEL SWAP WITH ONIā. The 2nd one says GKX those are where the files are at
O come on sloth VF5FS is the shit, its really fun with a beautiful tutorial, try it out some time. Iām done trolling of topic, back to the mods
guys I have a problem and I think is the file created by ddsreference cuz i use the obj.emo with long hair and the game runs fine but with weird textures
but as soon as I paste the obj.emo create by ddr editor the game crashes. I double cheked all the steps u wrote (fixed the dds mix that I did before).
@hecz
how does your obj.emo that was created in DDSREFEDIT look in the Asset Explorer? Are the textures correct there?
Also, I was trying to use DDSREFEDIT earlier today and had a lot of problems, so maybe my understanding of it isnāt as complete as I thought. :oops:
Hmm had to go through all the objects in MB Akuma with DDSref (she got like 6 color/nml sheets or sth), had no troubles. I would say straight off the bat though, if one accidentally left ā+1 to other normals referencesā checked when it shouldnāt be, you could get a jacked up file pretty fast.
That would cause a crash potentially right? Or would it just default, not really sure. Iād guess youāre looking at a crash right there though.
yes the hair model looked ok . but today asset explorer wont show the color textures on any default skin or modded why is that?
edit: nvm heres the result and it still crashes ingame. http://img856.imageshack.us/img856/5443/stillq.png
Uploaded with ImageShack.us
VF5FS gave all the girls swimsuits, and all the guys speedos/beachwear. So if you watch VF5FS vids youāll often see the girls in bikinis and the guys in trunks or fudoshis.
Awesome 'Gief mod⦠I guess that would be a perfect opponent for Sakuraā¦
With permission can you add the āshineā to
Liquid Metal (cos 1; credit: hunterk)
Also, is it possible to say⦠take a picture of my backyard and convert it to a ssf4ae stage?
if so, is there a guide for that? Sorry so many questions.
Sounds sweet. I just like the beach look. Also making beachwear is definitely easier than making complex costumes with lots of clothing layers.Wish the game had a beach stage too.
Sakura swim team costume coming soon. Itās done, i just need to take screenshots.
looks a lot better then v1. would be cool if it had the rei and asuka hair styles on them, but very good as is.