@sloth86 AMAZING !!! thats all i can say !
For anyone that downloaded(had 53 downloads! w00t) the SkyWhite Chun above:
I make a small tweak(fixed the white around shoulders of blue-green color) and fixed the credit file.
http://www.gamefront.com/files/20776282/ChunLi-SkyWhite.rar
thanks.
I also updated the link in that post.
thanks to: sloth86
skin : me
download
http://extremgirlfan.deviantart.com/art/Juri-as-Gill-258425969
[media=youtube]w26IIzLiyK8[/media]

berserker sakura 3
VIDEO
[media=youtube]TB2GHF2RCeU[/media]

DOWNLOAD
http://extremgirlfan.deviantart.com/art/berserker-Sakura-3-258131014
who can make gouken to äøå²ä»å «ćThank s very muchć
http://pic1.3dm.178.com/151/1519903/month_1107/1107271507c86297ea36d79121.jpg
http://pic1.3dm.178.com/151/1519903/month_1107/11072715078419f66a06422a73.jpg
ć
Excuse,can you share this GOUKIās stage?
I like this big red moon!! Thanks a lot!
So, Iām a complete n00b at all of this, and I canāt really contribute much⦠but I figured at least I can try to fulfill my own request, right?
I like the idea of custom title screens, and I was going to try to create one from that Rose pic posted a bit back (sadly I think itās just not the right size). Iāve been hunting around and know what an EMZ file is now, but⦠how exactly do I go about creating one, or converting a pic to a .emz?
I feel kindaā silly asking that as a digital illustrator, but⦠Iāve honestly never dealt with that file type (at least not directly). :oops:
You donāt.
.emz is a container that SF4 puts things like textures and 3D models into. Title screen backgrounds need to be in .dds format and injected into title.emz using piecemonteeās assets explorer.
Thereās probably more to it than that; Iām sure one of the people who have made their own custom title screens will be able to give you more help.
Calamity Viper: http://www.mediafire.com/?1gf62v728wzvag7
http://seemypic.net/images/normal/7645/calamity-viper.jpg
wipā¦
Wow! thatās classic sensibeat -Thank you!
update 5/28/2012
Hello, this is my first āmodel editā and I call it: Cammy rebalanced Cos-01
Itās a simple Cammy mod, where i have increased the ābumps in her humpsā (Cammy ass mod) with science and frame data. Resulting in increased footsies at the cost of a bigger hurt-box (who knew?) anyway⦠here ya go!
http://chuckmangione.deviantart.com/#/d49w1uk
Itās my first mod, and i hope to do something similar with the rest of her dlc costumes. Note: this is only a model edit and does not change textures etcā¦

Chun-Li - Jeans Pack
**UPDATE 15/09/11!: **Added 7 colors (Light-Blue, Red, Yellow, Green, Pink, Navy-Blue and Brown) to complete the pack of 10. Rearranged the colors to coincide with the game selector.
- I have yet to resolve an artifact (yellow lines) of reflection in the pants of Chun-Li, since it does not appear to be due to the texture map of the outfit. As soon as I find the solution, Iāll update immediately.
FYI, I just got a DMCA takedown notice from the ESAāof which Capcom is a memberāfor the āBionic Commando - Nathan Spencer v3ā mod from Ex Infiris.
Whether this is just a mistake by an overzealous bureaucrat or an indication of Capcom turning on the modding community, I canāt really say at this point, but Iām going to give Capcom the benefit of the doubt. Nevertheless, I would recommend everyone go ahead and make backups of any mods you want to keep, especially if itās a character conversion that might be covered by copyright, just to be safe.
EDIT: I just opened a thread over at Capcom Unity about it, so hopefully Iāll hear something back soon. Iāll post here if I hear anything.
Thatās weird, itās a very old mod and the download link is deadā¦
You got a takedown notice for a link to a screenshot on deviantart? o_O
I had a backup of it on mediafire from when I converted it to AE. The link is dead now, of course, since mediafire has to take it down when requested and only put it back if thereās an appeal.
Is anyone working on some new Balrog Skins??? I would love to see Him with a Kimbo Slice themed Skin. Would look pretty nice using a modified Brutal Balrog with a thick ass beard,Tap out trunks and gloves, some Thuggish tattoos,Gold Fist necklace and chest hair to hide the tan lines.

Anyone encountered an inexplicable loss of correct UV coords on certain elements/poly strips before? Itās popping up pretty randomly, isnāt a mapping error, seems resistant to fixing through remapping the affected UV areas.
Strange as hell idd.
http://img84.imageshack.us/img84/1849/lostuvs.jpg
Edit: Seems to happen mostly around UV seams, so gonna test something. The affected stripe is definitely remapping to the area between the two halves of the headscarf. Those UV areas arenāt stitched though, and the badly mapped area is offset, why in ze hell mang. Will try various shit out.
Edit 2 Championship Edition: Yeah moving one half of the headscarf UVs to basically just occupy the same space as the other fixed it in this instance. In a lot of other cases that wonāt fly though, so still will be good if anyone has any idea about the basis of this problem.
I screw something up , a kind soul please upload this file: title.emz located in resource/ui/main_menu
thanks =(
Ah, I C. Thanks for the help, Iāll keep looking around as well and see if I can figure it out.
If seliachuyuna pops back in Iāll bug 'im about it as well. ;-p
@roknin
you need piecemonteeās Asset Explorer (aka SF4Viewer) to open the emz bundle, then use it to extract/inject the DDS textures. Have you worked with DDS textures before? If not, thereās some compression details (DXT1/3/5) to be aware of.