I just want his 2nd ultra to be hi tatsu in to the air…and his roll

ken jus needs to b able to get close dammit,

Shippu jinrai Kyaku is back!!! And if Ken is half as fast in walking speed as in his SJK than everything will be OK.

And finally some ranged ultra which could be good to be linked in combos… So I hope you haven’t to hit with the first hit.

Yup Ken’s new ultra looks sick:
http://www.gametrailers.com/video/exclusive-features-super-street/60457 (around 1:10)

Not only that, take a real close look. Every single hit knocks down with taht attack, yet they stay right there. That sounds like prime juggle material to me. FP SRK > FADC > Flaming Ass Beating Kicks of Epic Beastitude imo.

I hope the new ultra goes through fireballs

Oh that’s sweet man. That’s what I was seriously worried aout. That it was gonna end up Like Fei longs, or Cammy’s, that it won’t properly juggle. Good stuff.

But maybe you have to hit with the first kick and end of linking a ultra dream =/

Ken will be godlike if that ultra goes through projectiles.

I want Ken to be godlike

I hope it does full Ultra after SRK > FADC.

That’s what I’m wondering. It starts hitting around half screen so maybe same range as Cammy’s Ultra?

I wouldn’t say God-like, but it would definitely be easier against projectile spammers like Ryu and Sagat.

I hope it goes through projectiles as much as Chun’s Ultra.

i think we should be able to get full after FADC. and i looks like it has enough flames to just about destroy a fireball Lol. but i should be able to go through them tho… my 2 cents

well, depends on the range of the thing :stuck_out_tongue:

not very cool to have an ultra that goes through fireballs, that covers a good chunk of the screen before whiff animation

Hahaha I doubt it will be as good as Chun’s or even Abel’s ultra vs fireballs but we can always hope right :smile:

haha yeah, that’d be too good. I’d be satisfied if the range is same as Cammy’s Ultra.

Even if it went through, it’s relatively slow. He actually whiffs the first kick of the attack because he was too far away, btw, I noticed some people mention that it looks like it starts up a little late or far away, it doesn’t, he just did it too far away for the first hit to connect.

Which is actually good news, it means the first hit doesn’t have to connect to get the full ultra.

Now make Ken a bit faster with his walk speed and most likely he will be fine

I actually don’t hope that. I want Ken to be kinda mid tier, but higher then he is now. Like Top Mid. The lasst thing I want is for him to be OP, and that he becomes overused again. I want only a small group of soldiers only maining him [Just like now], but that hes good enough, and got enough options to get in, and get the job done. Just a bit better then he is now =] MAKES THE WIN SWEETER YO

And I really DON’T think it goes through fireballs. The move doesn’t really got range, unlike chuns which flies across screen, same with abels. Im almost 100% sure he won’t go through a fireball IF you guys mean from Far (Chun/abel) If you guys mean like Balrog, thats possible, but I doubt it actually. Full ultra fadc would be perfect though

It might have alot of invincibility on start up to go through a fireball if really well timed or something?

I think his shinryuken should hit full after FADC so that it’s more damaging and this one shouldn’t but should have some kind of fireball get around trick.
Also finally some chip damage on Ken’s ultra.

Well if Ken doesn’t get the full Ultra off the new Ultra at least let him do Gouken or Cammy like damage off his Ultra when it doesn’t fully connect instead of the smaller damage that he and Balrog currently deal when juggled, especially when hit confirmed.