J.D
3102
if Ultra 2 makes you stand up then the Unblockeable seems like a great tool
it has way more range than U1 so it should work against most of the cast
this would make even more scary since it can be set up from a sweep
crazed
3103
I appreciate that you took the time to make the videos but I wouldn’t use the first one as a reference really because in vanilla Ken can go equal in fireballs with Ryu. That being said, his fp.hado felt like it recovered faster but it might have just been me in super-enthusiastic mode. However, lp.hado didn’t feel like it had faster recovery (it felt like it recovered slower than fp).
Hey hey hey! Leave my girl out of this. SJC into ultra is not easy and Ibuki is too sick. Screw Dudley and Cody though
.
FYI I got FP.SRK > FADC > U2 to connect with and without CH. With CH it was ~220dmg, without it was ~180dmg. Pretty useless but it does work and it does juggle them. Didn’t try it in the corner but tried it near the corner (halfway through the ultra it would reach the corner). Did it on Guy.
U2 can be used anti-fireball from mid-range similar to Ryu’s metsu hadoken, didn’t absorb a fireball, just went through it.
Couldn’t do st.lp to sweep or U2. For reference I can’t do cr.lp > cr.hp in vanilla either :lol: cr.mk > fb > fadc > U2 wasn’t hard it just feels awkward to do.
Ken feels better for sure, can’t really put my finger on it. Anyways, there you go guys Ken SSF4 impressions from a noob.
Jinty
3104
You can combo close st.mk into ultra 2 but l the st.mk still randomly whiffs on characters. I dont think you can do cr.mp>cr.mp/cr.mk in this final build. Also crossup ex tatsu ultra 2 is way easier to land then doing ultra 1 and actually seems useful.
MajenX
3105
Target combo still sucks… you have to be REAL close to get both hits 
(btw, glad to see everyone has the game now lol
keep it up my Ken-mainers are savvy lol)
MajenX
3106
I got some vids up on my channel right now…
[media=youtube]E-rDcL2Gv54[/media]
and another is uploading as I write this…
cross-up lk tatsu into U2 works easy and meterless… very practical!
so Round House Tatsu and EX-SRK are nerfed down to 180 damage
in vanilla SFIV, RH.tatsu did 80 + 40 + 40 + 40 + 40 = 240
and Ex.SRK did 80 + 60 + 50 + 50 = 240
How are they proportioned in Super SFIV ? 
I hope RH.tatsu has 40 + 35 + 35 + 35 +35 = 180 :o
MajenX
3108
RH. tatsu is 60 + 30 + 30 + 30 + 30 = 180 
And EX-SRK is 70 + 30 + 30 + 50 = 180
I`d say the damage is decent considering anti-air mp srk only does 60 damage!
MajenX
3109
BTW, EX-TATSU DOES 210 damage!
It got buffed!
(relatively speaking…)
it does 50 + 40 * 4! so in a bnb combo u will get 160 damage off of it 
more incentive to combo into ex-tatsu now…
MajenX
3110
BTW, EX-TATSU DOES 210 damage!
It got buffed!
(relatively speaking…)
it does 50 + 40 * 4! so in a bnb combo u will get 160 damage off of it 
more incentive to combo into ex-tatsu now…
My bnb (ambigious j. fp > c.lk > st. lp > c. hp > ex-tatsu) still does 310 damage…
Thanks a lot for proving the info so quick!
but damn that RH.tatsu is kinda worthless to perform if you are not up close to be able to do hit with his knee…well unless you have 2 meters to intimidate the opponent…
Now it will only deal 30 + 30 + 30 + 30 = 120 damage :o I guess when Capcom said “now Ken will be able to utilize SRK better in combo” it just meant now you actually have to cast F.SRK instead lol…b/c tatsu sux for damage
And EX-SRK, i think it still does decent damage taking the fact that everyone got their DP nerfed
EX-Tatsu in vanilla was already 50 + 40 + 40 + 40 + 40 = 210 xD
wait, oh damn you got me there …“relatively speaking” lol
Jinty
3113
Didn’t ex tatsu do 210 damage anyway
hm…speaking of Tatsu’s damage nerf
MajenX, could you please give us detailed damage on Medium and Light kick version of Tatsu? 
Oh yeah, what about Air-Tatsu damage?!?!
majen x can you try cr.lk>cr.lp>cr.mk>hado>fadc>ultra 2 and tell me if it connects if so does it also lift the opponent if hes crouching, and maybe try starting it with a crossup short pleaaasssseeee also does rhtatsu still have -1 frame?? try it with zan spamming his ultra 1 if you can jump out of it they might of taken it off
thanks
*edit I forgot to add the cr.mk fixed
MajenX
3116
relatively speaking my friend…
just like Dhalsim got “buffed”
and air lk tatsu into u1 works… but it`s a one frame link and the it has to hit deep… it does 475 damage…
lk tatsu is 60 + 50 = 110 dmg
mk tatsu is 60 + 30 * 3 = 150 dmg
jump lk tatsu is 50 damage, mk is 60 and hk is 70…
MajenX
3117
[media=youtube]7wZvFLYaSkg[/media]
I test u1…
hey MajenX thx for the video! I’m not done watching it just yet, but you are linking c.lp > c.HP with “COUNTER HIT ON” xD lol
(edited) now I’m done watching it 
wow, you can Tatsu-Cross then connect Ultra 2 now damn!!! you don’t even need Ex bar lol… that’s so good!!
MajenX
3119
yeah lol I noticed, but even without counter-hit it seems easier! 
oh, and sorry Moo… the hit confirm hado into ultra 2 is almost impossible for me on this STUPID xbox pad -_- Ill keep trying though... Ill keep you guys posted when I get new vid up…
That is another serious buff!!! yay
crazed
3121
FYI I think there are different versions floating around. The one I tried had only Trials in the Challenges menu.