For anyone that’s interested in practicing with hitboxes on, set Editor.TestPlay.HitJudge= from 0 to 1.
And I realized there’s a team play option, but that’s what the creator used for training mode. Woulda been cool to have teams of 3. Don’t know if it would be like UMK3 of KOF though. Personally, I prefer team fighters.
Id love to see Frankenhooker as another female character, she could detach her limbs and use them as weapons. Would be cool if she popped off one leg and swung it like a baseball bat similar to Herberts shovel…she would add some different color in the game at least. Man, i want a shitload of characters in this game! I need to see Slaughter High now too to see what that killer looks like.
Yeah timer slider all the way to the left is the best way to use the training room…i was trying to mess with the speed settings and have a turbo mode too which is ‘faster=lower numbers’, but my player just stands frozen with any number below 10. Slow mo is possible but i dont want that.
She would look perfect in the game, maybe similar to Poison’s playstyle i guess but some nice kicks with those thick boots she has. Throw Belial in there too while were at it!
That would be a cool character. AFAIK the developers are only working on patches/gameplay fixes and after that will be Terrordrome 2. So could be some time before we see any new content.
If you use Windows 7, go to Nvidia control panel, choose maintain aspect ratio settings and choose GPU. Do that for all 4x3 resolutions the GPU supports (800x600,1024x768 etc)
In Windows XP, use older drivers since the newer ones have some issues.
Intel cards support this as well.
Dont know about AMD cards
I don’t know if anyone knows this yet, but this game has walk cancels from crouching normals. You can use it to chain crouching lk into anything you want, even specials and supers.
I was able to glitch the dummy in training with a multitude of characters by doing c.lk, walk cancel, command grab, lp.