@undamned, would it be possible to make adding controllers an open source program, that way the end user could program any controller they want.
I know I have a few encoders/controllers that are not yet supported and I fully understand that not every controller will be supported but I think if adding controllers is something the end user was able to do it would certainly help the list if controllers grow.
@undamned, Ok would there be a way to add to the list if supported controllers? As if now I can think of 3 controllers/encoders that are not yet supported the zero delay encoder, the xin-mo encoder and game sir controllers.
I already had Zero Delay on my todo list, but Iāll put down the other 2 you mentioned. Thanks!
AS doesnāt carry them, but yeah, I just found out about the 15 pin decoders selling out recently. I recently changed PCB suppliers and got some samples built up. They look fine, so I just ordered production quantities. Hoping to have some back at PAS in 3 weeks.
Iāve been meaning to do a tutorial for a nice little all-in-one MC Cthulhu / UD-USB Decoder setup, but it got buried under a dozen other things on my todo list. Something like this should do fine:
Thereās a spot for a USB plug, but just ignore that (itās for people who want to charge their cell phones and stuff). So you would grab the consoleās controller port power off the MC Cthulhu, run that through the Boost Converter and then run the UD-USB Decoder off of that +5V.
-ud
Did you reach out to me, deadalive? I can help you out anyway i can. I am using a different pinout than ud. I leave my pinout publicly posted on the sale page (go through the pics and you will see it) for either making you own stick or for doing custom compatible wiring. Get a neo extension cable and rearrange the wires to ud and use it as a go-between with my box and udās converter.
Feels like this year has been stuffing my every move Batches of both Screw Terminal and 15-Pin have been in the queue for over a month. Screw Terminals are scheduled to be assembled this weekend.
-ud
Been having trouble updating the firmware on both the DB15s and terminal block versions of the decoder.
<edit> I found my cable that I think came with the decoder, lights are flashing correctly now. guess it was the cable.
However in the bootloader program, the green bar only gets up to 40% and stays there. All options to load the hex file and program/verify are greyed out.
I let it run while I slept last night for 6 hours and it was still at 40%. Any reason for that?
Hey Undamed, really glad to hear that youāve put out this updated firmware. I was reading about the firmware update procedure and how I need to put the board into test mode. Do I need to have access to the test button or can I do the 6 button press with start+select too? Iām using the terminal block version. I donāt have the option to wire the test button directly. This if for the inline converter I made for BrolyLegs and itās a sealed unit.
Also, I donāt suppose I could ask you for an update on when a shipment of decoders will be available again at PAS? Iām working on a couple projects and I want to try your DB15 flavor. Thanks!
For the terminal block boards you actually need to be able to ground the TEST signal. No other way. The DB15 version has an integrated button for this reason, since it is inside of a case.
My assembler is working on the terminal blocks this weekend, so perhaps this coming weekend or the next he can start on the 15 pins. After I do the cases and testing, that puts it sometime in July, hopefully.
-ud
Combobreaker mini cabs did have a special flavour of UD-USB board inside, but nothing to do with ribbon cables. I think they ran the JAMMA connection via ribbon cable?
In other news, a big batch of Terminal Block UD-USB Decoders just shipped to Paradise Arcade Shop today.
-ud