Agreed, TACs are a silly mechanic but I am so curious how this works. If it does in fact turn out to be a Trish only glitch I bet it’ll be gone soon. And I don’t expect this to be as relevant as the Doom TAC since it would require players dropping their middle character for her.
Saitsu
1142
Well it’s also INSANELY easy to do. But she does need the corner. I doubt people left and right will switch out for her as her assists and THC’s leave much to be desired. You’ll still have to build around her. And the TAC shouldn’t be your go to strategy.
Imagine (Insert good point character here [zero, wolvy, wesker), Trish, Phoenix teams. Guess wrong and get put in an infinite.
I agree that a TAC shouldn’t be your go to strategy because it’s risky and not guaranteed. However, I have to disagree on her assists. Peekaboo is beyond dirty and in my opinion a top 10 (15 at worst) assist.
Saitsu
1145
And either way gives you 5 bars (I think…haven’t checked the Up TAC meter gain yet)…I’m gonna troll with this team online.
Also, take Wolvy out of that, if only because his corner carry isn’t as good as the other two.
I’d go Zero, not so much because he’s the best of the three, but because his corner carry and ability to relaunch is a bit more consistent, and because he works better than Wesker without a neutral assist (Low Voltage isn’t enough to get the job done, and Peekaboo is more defensive).
Oh yeah, it’s a solid assist no doubt, I’m just saying it’s not as easy to drop into a team as say…just putting Doom in (either Plasma Beam or Missles suit almost everyone).
Y is this happening before EVO again?
Man, with all those hopscotches, that is a lot of boob bouncing.
This does help my Zero/Trish/IM team for sure, expecially with the semi-free TAC from Zero.
Characters seem to drop out around the same time consistently I don’t think it’s an infinite, although it will kill everyone so that’s hardly relevant. But it gives support the idea characters have some sort of individual limit of how many frames they need to stay on the ground before scaling on the next hit resumes, but they fucked something with Trish.
Maybe some other characters then might have the same hidden property but even if they do they need 1. A jump loop combo that would be an infinite without hit stun scaling. 2. A way to put themselves at this height after a TAC. That would limit the characters that could potentially do this down significantly.
You could just play team DMC, take them to the corner and TAC infinite with Trish while building hella meter for Vergil. This is some good stuff.
Didn’t seth say that trish was like the 1st or one of the first characters the MvC3 team got done finishing so it kinda makes sense that she might have some unexplored thing since they probably redid the engine and TAC mechanics and such after trish was finished during development.
Saitsu
1151
Yeah, I mentioned it in the Trish thread with KSizzle, it’s not really a “true infinite” but you get so many loops in, no one’s staying alive if you finish anyway.
So… TAC is still a shit mechanic.
Hopefully this is offensive enough that they just delete the whole stupid thing.
Saitsu
1153
I wish, TAC’s were a horrid idea from the start. But until then, I have no shame in abusing it.
Also, doing more testing, I can only get two reps of the loop on Dormammu, so he’s actually pretty safe from this.
I’m gonna run down each character, see how many reps I can get, or at least kills.
Cisco
1154
lol, no matter what you guys say about what i wrote. Zero is currently the god tier in forum talk. Funny to only read a bunch of reasons as to why Zero is top 1 because of how godlike his point ability is yet it never seemed to translate as much in actual majors. Placings does not mean tourney wins. As you can see, I placed Zero at the top 4 which is realistic and the people who think that’s ridiculous are only giving me reasons because of how well he does on point. Yes, i have already stated that he is the best point character in the game or maybe below a good Viper. Zero has not been seen to rank consistently or numerously in divisions, nor is he a in a variety of groupings which does not add up to being in the top 3. He can’t make groups/shells, he’ll always be seen as the point man. Sure this is a balanced game,however it really relies on effective set ups and the majority of effective set ups are constructed with Vergil, Magneto, and Wesker. Those 3 have been seen on nearly EVERY team in the US and in Japan. So Zero being top 4 is a high rating already, probably the highest rating given to any character because it’s only due to how overwhelming his point ability is.
Please don’t give me “oh Wesker is easier to use, that’s why people use him” line… Wolverine is allot easier to use yet this does not factor him in as a popular selected choice. Wesker is selected because he fits groupings and applies effective and practicably reliability at any slot. Enough with the cliche and be real. There is nothing about Zero that has been proven to be top 3 worthy aside from a bunch of forum posts. :lol:
Yet people who compete and are actually good at the game–you know, the people who go to, play in, and place highly in those majors you hold in such high esteem–disagree with you, so…you know…
Remember in vanilla, when people said Phoenix wasn’t that good because she wasn’t winning tournaments…then she was? Yeah.
Remember in MvC2, when people said Magneto wasn’t tht good because people weren’t placing high with him? Then everybody was placing with him? Yeah.
If your point character has the capability of making it so the opponent essentially doesn’t even get to play, it doesn’t matter if that character doesn’t fit into a bunch of other positions in hypothetical other team configurations. His lack of a great assist doesn’t make you any less dead.
if you don’t believe zero is top 3 then you are genuinely mentally ill
please seek a doctor
You don’t need to discover an infinite to know that TACs are dumb. The swag combos are the only good thing to come out of the TAC but it’s completely overshadowed by the numerous glitches and exploits that revolve around it.
Ignore button a-go-go, baby!
Well… and Viscant/Jwong/a bunch of other pros. Pros are JUST NOW actually starting to use the cheap ass shit. JUST NOW!
Be prepared for the rise of Zeros/Vergils/Magneto/Dorm.
Cisco
1160
Yes i do. I used this same argument back in the day to defend why Zero was top 1 but when you recall this argument better the issue about phoenix was only 3-4 months. UMVC3 is past 3-4 months old now. Secondly, (i have said it many times) it’s not about winning tourneys. Zero can win a tourney, he has a high chance to because he is the best point character in the game, but the main issue is that ever since UMVC3 came out, he has not been present in a variety of placings. Placings does not mean being in the top 10 of tourney wins but more on the set ups. Vergil, Magneto and Wesker have been seen on every top 10 list in a variety of team set ups this shows how much they offer to teams (there roles are universal) so how can you make a tier list based on teams yet have Zero at top 3? That’s the point.
People always believed Magneto was top 4 eversince. His placing between 3-4 was the one that always got debate because of the fact that Magneto could only play one certain style. Rush down. The closest argument to this is the Storm and Sent analogy, where in the beginning people believed Storm to be #1 and Sent at second but eventually Sentinel became the popular believed #1because of nearly every team needed him on it. 99% of the strongest teams in Marvel had Sentinel, except for MSP. Storm had all tools in MVC2 yet the majority of placings still had Sentinel on it, making him a much more valuable character.
My point is that in reality, Vergil, Magneto, and Wesker have been more valuable to major teams which is why i think it is wrong to consider Zero above them. He has not shown to be as universally valuable as these 3. Top 4 is my opinion and i think it’s fair.