Ummm… I’m gonna stream way later like at my usual time since my life has calmed down again. I hope to see you guys later. I’m gonna go finish up some errands and college and see who shows up later. Deuces~<br>
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<div class=“QuoteAuthor”>@<a href="/profile/65470/Cows_say_meeeow">Cows_say_meeeow</a> said:</div>
<div class=“QuoteText”>Good shit Rikir! <div><br></div><div>Anyone want to completely demolish me in SF4 tomorrow? :)</div></div>
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sure
Well done Rikir. <div><br></div><div>Antstyle, I have NEVER heard a positive thing from someone that has played you. </div><div><br></div><div>Everyone I’ve spoken to about playing you has just said that you mash on buttons all day without thought. </div>
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<div class=“QuoteAuthor”><a href="/profile/30821/Rikir">Rikir</a> said:</div>
<div class=“QuoteText”>Guiiizzzz I made it out in losersss. yayyyy meeee!</div>
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<br><div>Especially with your team that’s pretty damn good. Keep reppin those shit characters Tron, Arthur and Donte. Can’t really kill yourself over losing to PR Rog any ways. Keep it up.</div>
the7k
1645
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<div class=“QuoteAuthor”><a href="/profile/64210/FrostyAU">FrostyAU</a> said:</div>
<div class=“QuoteText”>Well done Rikir. <div><br></div><div>Antstyle, I have NEVER heard a positive thing from someone that has played you. </div><div><br></div><div>Everyone I’ve spoken to about playing you has just said that you mash on buttons all day without thought. <br></div></div>
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It’s honestly not as bad as we (including myself) make it out to be, but he certainly knows how to play Online Marvel. Very few others actually know how to play Online Marvel and we can’t help but see… inconsistencies when we play against him compared to when we play virtually anybody else.<br><br>Fact of the matter is, he’s abusing the stuff that is OP as hell in the online environment. While it might not be totally ineffective offline, it’s certainly much less effective offline. They are tactics which, offline, are rewarding but far too risky and see-through to be effective against an opponent with half a brain. Online, however, these tactics are oppressive and nonpunishable due to input delay making a +6 on block into a +360 on block.<br><br>Then, when we bitch and moan, his response is to lecture with what we’re supposed to do. We already know what we’re SUPPOSED to do. Lack of knowledge was NEVER the problem! The problem is that the solution does not work when you are fighting the input delay more than you are fighting the opponent!<br>
You guys should play offline more.
losing to someone mashing, time to mash harder than them<br>
<div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”> I have yet to play Wasteland (dosbox), but Wasteland 2 is actually in production. Combat looks awesome.</span></font></div><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”><br></span></font></div><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>http://www.youtube.com/watch?v=R9hQWqtxXPU</span></font></div><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”><br></span></font></div><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>And it’s being developed by Obsidian (who are also the original developers)!</span></font></div><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”><br></span></font></div><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>Gameplay itself starts about 2:40 in. It emphasizes customizable UI, which is probably intended to enhance player immersion (as broad a term as that is) and dedication. Also, it’s squad-centered, turn-based combat.</span></font></div><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”><br></span></font></div><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>Ooh, hex-based grid. You don’t see those very often anymore.</span></font></div>
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<div class=“QuoteAuthor”><a href="/profile/20671/the7k">the7k</a> said:</div>
<div class=“QuoteText”>Then, when we bitch and moan, his response is to lecture with what we’re supposed to do. We already know what we’re SUPPOSED to do. Lack of knowledge was NEVER the problem! The problem is that the solution does not work when you are fighting the input delay more than you are fighting the opponent!<br></div>
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I would say lack of knowledge is one of your biggest problems in Marvel.<br>
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<div class=“QuoteAuthor”><a href="/profile/64210/FrostyAU">FrostyAU</a> said:</div>
<div class=“QuoteText”>Well done Rikir. <div><br></div><div>Antstyle, I have NEVER heard a positive thing from someone that has played you. </div><div><br></div><div>Everyone I’ve spoken to about playing you has just said that you mash on buttons all day without thought. </div></div>
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you dont read my posts?<div>time for twing twang</div><div><img src=“http://www.consoleob.com/images/hesw_3.jpg”><br></div>
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<div class=“QuoteAuthor”><a href="/profile/39504/Noble%20Cactus">Noble Cactus</a> wrote: <a href="/discussion/comment/8003216#Comment_8003216" class=“QuoteLink”><span class=“ArrowLink”>»</span></a></div>
<div class=“QuoteText”> I have yet to play Wasteland (dosbox), but Wasteland 2 is actually in production. Combat looks awesome.<br /><br />
<span class=“VideoWrap”><span class=“Video YouTube” id=“youtube-R9hQWqtxXPU”><span class=“VideoPreview”><a href=“http://youtube.com/watch?v=R9hQWqtxXPU”><img src=“http://img.youtube.com/vi/R9hQWqtxXPU/0.jpg” width=“640” height=“385” border=“0” /></a></span><span class=“VideoPlayer”></span></span></span> /><br />
And it’s being developed by Obsidian (who are also the original developers)!<br /><br />
Gameplay itself starts about 2:40 in. It emphasizes customizable UI, which is probably intended to enhance player immersion (as broad a term as that is) and dedication. Also, it’s squad-centered, turn-based combat.<br /><br />
Ooh, hex-based grid. You don’t see those very often anymore.</div>
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<br />
Lets hope that it doesn’t turn out to be an absolute gigantic glitch fest like Obsidian’s other recent RPG’s.
They know how to make a good RPG but god damn their game’s are buggy.
In a hour or two, I’m gonna be streaming myself doing some speedruns/superplays on super nintendo so make sure to come out! I’ll post here again when I go live after I finish these last errands. See you guys there later.<br>
Speedrunning Megaman 7 followed by other random SNES games! Come chill and kick it! <br><br>http://twitch.tv/Bakuhakubasugasu<br>
<font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>http://www.youtube.com/watch?v=XQT6ShIIBh4</span></font><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”><br></span></font></div><div><font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>The humanity. This is one of the weirdest ‘pranks’ ive ever seen @_@</span></font></div>
<font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>http://youtu.be/Fgk4Cd7h6ak</span></font><br>
Thanks for those who came out. Good night OTT. ^_^<br>
Stark gets another shoutout<br>
I went even with Antstyle last time I played (which was back in Dec. I think…), but the reason I dislike playing him is because I feel like he makes me worse at the game rather than better, so why bother in the first place?
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<div class=“QuoteAuthor”><a href="/profile/58020/The%20Ultimator">The Ultimator</a> said:</div>
<div class=“QuoteText”>I went even with Antstyle last time I played (which was back in Dec. I think…), but the reason I dislike playing him is because I feel like he makes me worse at the game rather than better, so why bother in the first place?</div>
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<font face=“Arial, Verdana” size=“2”><span style=“line-height: normal;”>http://www.youtube.com/watch?v=myhynzAu76o </span></font><br>