i think many would say FFVII, overrated, but a good FF nonetheless.

Also, fun fact: Hironobou Sakuguchi the creator of Final Fantasy, left Square Enix after Final Fantasy X. FFX was the last FF Sakuguchi worked on, and that- many people say was when the “New FF Game” hate started. There are three transitions in FF history to me, FF 1-6 Classics, FF 7-10 3D era, FF 11-Present, New Age.

He went on to make Mistwalker along with Nobuo Uematsu (the main composer for the FF series until FFX). They don’t have many games, they did make Lost Odyssey and a new RPG called “The Last Story” (Lol? a poke at Final Fantasy?) I have yet to play the Last Story since it was released in Japan, but it looks great.

http://27.media.tumblr.com/tumblr_lzfomxwKAy1r2l8cwo1_500.jpg

now with 100% less FF talk
whyd they only redo some character art (chun li)

Woah before I reply to this fix the quote box so I can read it easier

She’s low tier but far from bottom.

im not like disagreeing with you its just that i see the same thing but people just never acknowledge that ffxiii was essentially to me a giant shout out that “we realize you guys prefer WRPGS now so we’re going to try to change Jrpgs up a bit”

you know the whole fallout/mass effect dialogue options? FFXIII-2 even tried to squeeze those in.

also everything (lack of exploration, lack of super bosses etc) is present in the popular ff’s.

EDIT-
also never mind to be honest i defend XIII too much. its not as bad as people make it out to be.

Please god tell me that it’s not tsubaki that’s bottom or Carl… Or Arakune or Valkenhayn.

GOD DAMN YOU GAMESTOP!

Regardless there are somethings I disagree in your post

Squall, Cloud and lightning are kind of the same character, Auron is completely different. While those 3 are cold, sometime badass, sometime emo characters that are really detached and cold but become more :slight_smile: later in the story. Auron is just a wise mentor kind of character, he’s badass and stoic but he’s not cold and detached from reality like the other 3 are. He even cracks a joke every once in awhile. Auron’s that guy who has a wise response to everything.

I didn’t say FFXIII didn’t have side quests, i’m just saying there was a lack there of. The 60 missions is the biggest side quest in the game, and it’s just monster hunting basically. No mini-games, no trading quests, no secret items to get it kind made me felt the game was hollow.

The “hardest monster” you said was probably Vercinggetorix the last monster in mission 60? Idk about you, but that guy was not that bad. I died once or twice but by the third try I got him down. His stats compared to a Long Gui’s is also inferior. The Long Gui has way more Strength, Magic and a bit more health. The Long Gui can kill an entire party in one hit if their not in sentinel mode, Vercing takes awhile to do so, at least when he was fighting my Fang, Hope and vanille party. Also yeah I know Sazh and Fang are the best damage dealers but I was just using Sazh as an example.

It’s fine if it goes away with traditions and tries something new (They did that from Twilight Princess to Skyward Sword) but when there’s innovation it better damn well be good. It felt they took away from the game but they didn’t add anything new or unique (except Paradigm system, but I wasn’t too hyped about it anyways).

hmm I see you have declined your post…hmm

It’s between Makoto and Tsubaki.

…wait no it’s just Tsubaki.

Valk is one of the tops, Carl and Ara are both consider high.

i took my post away because we FFing this thread up too much lol.

at best auron became the stoic guy who made a joke, By wise mentor you mean the guy who followed them the whole time but decided that helping them prepare from the get go to accomplish something he had no chance of doing by himself before then yeah he was. He reminds me of kratos aurion from tales of symphonia, they dont rub me the right way.

it didn’t have mini games, i’ll give you that, I’ll also raise you the fact that they didn’t quite fit. yes they should have added them but at the same time, eh. 12 had no minigames and gets not nearly as much shit as 13.

Vercinggetorix just like every monster in game challenge was reflected directly by your set-ups and leveling.
I breezed through FFXIII-2, but i wont say it was easy. i’d have to say it was because i kinda powerleved on accident. i was so desperate to capture a blue chocobo (so adorable) that i spent about 4 hours trying to grab one and i ended up leveling myself enough to remove a decent amount of challenge from the remainder of the game.
XIII? the hunts were easy if you had everything maxed.
VII? maxed out with the right set ups? lol emerald what?

FFX, which is usually also hated by the people who rant about the badness of XIII had some of the hardest bosses and if you go international had one of the hardest in FF history.

Long gui and the turtle family are fascinating. they are tough before you understand how to fight them. you kinda have to admit they were intimidating the first time, once you handled it you tried to get your best time.

the leaving from traditions is fine. JRPGs are so far and few inbetween now and regardless of how unlike previous entries they are they are kinda well polished. if there was not FF1-12 people would enjoy 13 and want little new things here and there to make it better. but because of the experience that people want when they see the name final fantasy a lot of experimentation isn’t allowed.

Parasite Eve

Yo quote wars, let’s go.

I don’t think Auron was “watching from the shadows the whole time” I would think that Auron got teleported somewhere else seperated from Tidus and that he made his way to Luca hoping to find Tidus there. He was in Tidus’ position 10 years ago and he failed, he knows he’s not the hero of the story anymore which is why his the mentor to Tidus so that he can do what Auron could not. The only thing those 3 and Auron have in common is that they are badasses (I didn’t really get Squall as a badass but i’ll take it since there was kind of lack of badasses in FF8). Auron is stoic, calm and collected. So are those 3, but in the beginning except for maybe Squall they start out cold, detached and rude. Auron from the get-go is a mentor to Tidus, but at the same time being mysterious. In a sense his story is that of redemption because he hated himself for not stopping Jecht and Braska that day. His journey with Tidus not only to help prepare the group for the final battle against Sin, but it was also something he, himself needed to deal with his personal demons and his promise to Braska.

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it didn’t have mini games, i’ll give you that, I’ll also raise you the fact that they didn’t quite fit. yes they should have added them but at the same time, eh. 12 had no minigames and gets not nearly as much shit as 13.
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That’s because FF12’s battle system wasn’t as hated. Yes there was technically no more random encounters but it added a flavor of “'uniqueness” to the game. Also the story took an interesting political theme. Though that’s the story for another day. FF12 is also I think one of the few FFs to not have a love interest. On the notion of mini-games. They could have fit somewhere, there could have been Cie’th stone mini-games, mini-games when Sazh and vanille were in the that city. They could have put them in, I don’t think it would have been hard. As for fitting, the story is not exactly the most happy-go-lucky story it’s not dark but it certainly isn’t happy either. But FF7 managed to have mini-games and that series was- at least to me “darker” in themes as compared to the rest of the FFs.

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Vercinggetorix just like every monster in game challenge was reflected directly by your set-ups and leveling.
I breezed through FFXIII-2, but i wont say it was easy. i’d have to say it was because i kinda powerleved on accident. i was so desperate to capture a blue chocobo (so adorable) that i spent about 4 hours trying to grab one and i ended up leveling myself enough to remove a decent amount of challenge from the remainder of the game.
XIII? the hunts were easy if you had everything maxed.
VII? maxed out with the right set ups? lol emerald what?
[/Quote]

I wanted a challenge whereas like in FFX regardless of having high stats, you still had to rely on strategy and the right setups to win. Strategy in FF13 at it’s core is being able to set up paradigms for situations and then just switching when need be (i.e. reaction time for example going SEN/SEN/SEN when a Long Gui is about to stomp) it felt very auto-pilotish.

I can’t say that- FFX is my favorite Final Fantasy. I think it’s mostly because people don’t like Tidus because he’s not a “badass”. But that’s because he never was supposed to be. He’s kinda supposed to be your happy-go-lucky guy. a Kind of protaganist that- despite being such a simple and basic concept was NOT in the FF mainstream series for awhile (I think except Zidane but FF9 is like one of the lesser popular FFs for some reason, probably because of it’s throwback to classic FFs). He’s not Cloud or Squall but hey at least he feels kind of real (maybe too nice, but hey that’s his personality). But I believe it had the best battle system to date (Sphere Grid and being able to use all your party members in a single battle is just too awesome) and one of my favorite stories and party casts. FFX international = Hard mode for real.

There’s like a pattern to beating them, I mean i’ve done it allot already (my fastest is like 7 minutes). Buff Party -> Debuff lags -> RAV RAV SAB the leg Stagger -> COM COM COM the leg, repeat for the other leg. When the head falls Sab sab sab the head, then Rav rav com, then com com com on stagger repeat. Also Sen/sen/sen when he is about to stop and med/med/med when he deals allot of damage.

I didn’t say it was bad. It’s good to innovate and have new mechanics in a game. However- at the same time I don’t want the new mechanics to be uninteresting and uninspired. People say they dislike the RE series for going to Third Person. Well they can’t just do the same formula which they had done for like 5 games already (Zero and Code Veronica included). Besides RE4 is actually really good and had a scary atmosphere. RE5 on the other hand…is an action movie. Zelda keeps the same formula but changes everything about the gameplay concept with each new itteration. Keeping the same concept but refreshing and changing it up with new things every time. It’s what I feel FF should do innovate new mechanics that are worth while. The Paradigm system didn’t really impress me, I felt disappointed that I only controlled one character and the leveling system was basically a more limited version of the Sphere Grid (until you unlock all the jobs that is)

If FF1-12 didn’t exist of course people would enjoy it more. There is a basis to compare it to, if FF13 set the bar then the amount of stuff they would add in a “theoretical non MMORPG FF14” would be all the classic stuff and the “hate” would be pushed on to FF23 or something like that. FF10 was linear, and FF7 was open world but I enjoy both regardless. I think they just conformed way too much to WRPG standards. The game feels hollow, and I’m not saying put in traditional FF stuff. Put in stuff to give more life to the game. I felt that after I beat the game, and then did the missions I was pretty much done with the game. I didn’t want to replay it, and there was litereally nothing left to do. Side quests would be nice, not for the sole reason of there was side quests in previous FFs. but for the reason that it gives me something to do that isn’t the main quest. The actual definition of a side quest.

I’m not saying FF13 was bad or I hate it. Or “Blah blah blah, its new so it sucks”

DAT FF DEBATE.

Man I almost teared up when I opened that.

Probably because I was listening to this

[media=youtube]v9DDGibV9yU[/media]

This damn music makes EVERYTHING sad. Now I feel Chris’s pain.

that roxas twilight town scene at the end when he fused back with sora and his theme was playing was the first time i cried while playing a video game

btw does the game kick you off the leaderboards if you stopped going to ranked? just for the hell of it I went to check how far my rank fell and I wasn’t even on the leaderboards. It’s been like a month since i’ve done a ranked match.

Yeah that scene was pretty deep. Real talk Roxas > Sora.

nah roxas is pretty shitty but that scene was sad, lol.

I think my favorite character is Axel. I’m glad to see the nobodies apparently got their original bodies back in Dream Drop Distance. Maybe Larxene will come back. How the hell do they still have their powers?

Pretty bitch made

god i miss kingdom hearts

yeah well ur a pedo

Spoiler

http://i.imgur.com/gLzNy.jpg

you

LOL

Naa Roxas was the shit. Axel was a boss too though. Did he die in KH2? I really hope not but I have not played any of the handheld KH’s since 1st one (Chain of something) so even after reading that long ass summery I still don’t understand shit.

It’s not rape if she enjoys it. Just sayin’.