What ultra are you guys taking against Poison? She does have a fireball, but it’s crappy and very situation dependent. Do you take U2 to punish rekka or baited DPs, U1 just because, or W just in case? I don’t like taking W here unless I know for sure I’m getting mileage out of both, like against shotos. We need all the damage we can get, it feels like.

All the poisions i’ve versed so far throw the shit outta them fireballs, and it’s super easy to react to so U2 is working a charm. she’s just so succeptable to the U2 punishement from so many attacks. I’d always take U2, it just makes her have to respect you so much more. If comfort U1 is your thing tho i don’t think it really makes a huge diffrence

You should be able to punish DP FADC backdash with U1 and U2 against shotos.
May not work against fei, cammy and akuma as their backdashes are quite long.

if you guys didn’t know, you can combo off Ultra 2 with counter hit standing roundhouse. you can also combo Ultra 2 with EX Mekong Delta Air-Raid(i’m not sure if it works with normal MDA-R). I use Ultra 1 as an Anti air(Dive kick characters like Yun/Yang) and some players who likes to jump too much. Ultra 2 is my personal preference because you can react to fireballs. and does a ton of damage if it’s full.

they are the same speed out to a certain distance then U2 tappers off. but obviously U2 has a ton more range

The only match I’ve seen U1 would be more useful has been the Guy matchup, being the opportunities for U2 are easily avoided.

As a side note, I think Ultra Double is a really bad pick for Rolento. The decrease in damage really makes U1 weak because of combo scaling (since U1 is almost always done in combos) and makes the reward for landing a U2 much less satisfying. I’d say you should pick one or the other depending on the matchup, but I’ve been a Take No Prisoners fan since SFA3.

Ultra double isn’t mean to be attractive for the damage factor. Its there as a deterrent for options but also as serves as a tool for damage.

For example, against Dictator, I would use W ultra. With W Ultra stocked, he can’t EX Psycho Crusher, teleport or devils reverse, but also if he’s low on health, I can kill him with a BnB into U1.
If I would only use U1 in that matchup then he would escape pressure with a slap on the wrist.
If I would only use U2 in that matchup then it would be harder for me to convert into big damage.

Rolento’s W ultra takes a 75% damage reduction so I think its fair trade to lose lets say 100 damage for limiting your opponents choices.

This is all personal preference so you may be more comfortable using another ultra choice.

I say we figure out the best Ultra choices for each matchup as Rolento can use any advantage he can get.
Let me know your thoughts on the below:

Abel - U1
Adon - U1 (U2 is not reliable as an anti-tooth move)
Akuma - W
Boxer - U1 (potentially W to catch EX moves that escape your crossup pressure? needs some testing)
Blanka - W
CViper - U1
Cammy - U1
ChunLi - U1 (W if you play an extremely defensive chunli who fireballs alot)
Cody - U1
Dan - U1
Decapre - U1
DeeJay - W (Fireball is tough to hit with U2 but it acts more as a deterrant to stop DeeJay from controlling space with fireballs)
Dhalsim - U1 / W (unsure yet … haven’t played this match much)
Dudley - U1
EHonda - W
El Fuerte - U1
Elena - U1
ERyu - W
Feilong - U1
Gen - U1
Gouken - W
Guile - W
Guy - U1
Hakan - U1
Hugo - W
Ibuki - U1
Juri - U1
Ken - U1
Dictator - W
Makoto - U1
Oni - W
Poison - W (Fireball is very tough to hit with U2 but if you can stop her fireballing for even a second or two, this is a major advantage … she’s a bitch to fight)
Rolento - W
Rose - U1
Rufus - U1
Ryu - W
Sagat - W
Sakura - W
Seth - U1
Thawk - W
Claw - U1 (maybe W ultra if you’re game to catch wall dives)
Yang - U1
Yun - U1
Zangeif - W

I totally agree that his Ultra choice should be thought of as match specific. I like the idea of creating lists for Ultra match ups! Cheers Carnage!

I can’t help but notice that you never list a matchup where you would exclusively pick U2. I’m not sure I agree with that notion, especially against characters like Ryu, Sagat, Akuma, Rose etc.

But you did say this is your personal opinion, so I have to respect that.

U1 is really all-round … But U2 is tempting due its damage potential. Lately I only use U2 to experiment, im able to pull it a lot more. So much comeback potential and lots of ways to combo it, you just have to be on point to confirm hit/ punish whiffed moves.
IMO W ultra is not worth it, damage is so low, you can successfully land it and still lose the game.

I like it when people jump, so I smash them with U2 pretty much everytime on their landing frames. #gtfowithyourjumping~

My thoughts exactly.

I don’t know, a fully stocked W still does a third on its own, which is decent I think.

It is decent, but honestly… When someone use W against me, i have no fear. By the time you they get full charged W, they are already dead, so the comeback for them becomes less unlikely. On the other hand i can press and i dont fear doing a mistake, i can take 2 mid charged W and i m still good… :wink:
Again just my opinion for now.

Yeah thats true … Ryu, Sagat, Akuma you could go U2 depending on the style/skill level of opponent.
If I play an Ryu/Akuma that just fireballs/teleports all day then yeah I would pick U2.

Personally I like to have the option of U1 at my disposal as then they would have to fear fireballing but also eating a damaging combo.

I’m interested to see any of your guys ultra choices for each MU so chuck em up :slight_smile:

when making your choice, also consider the different things that each ultra can punish

they are both 7 frame start up, but U1 reaches farther during that initial 7 frames. U1 punishes certain sweeps and other blocked normals or low forward fireball strings that U2 cant. U2 obviously has more overall range, but for that first 7 U1 reaches further

i’ll pick double if a character has a fireball and a commonly used tool that U1 can also punish

Just put my 2 cents in there, but then again, I’ve been in HK for the past 2 weeks and am going in cold to the tournament tomorrow. #rustttttttt

Are you going to use Rolento in tourney? Good luck man! I’d love to see some videos!

Only matches I would change to U2 from you list are Hugo (lol) and Dictator.

Dictator because U2 punishes his weird jump arc better than U1, and it can discourage him from whiffing DR mid screen and easily punishes EX PC, teleports, whiffed scissors, and headstomp.

Hugo because once U2 is stocked he can’t really do anything without risking 480 damage thanks to how slow everything he does is.