That’s either a typo or joke to say Wesker is faster with glasses, meaning he’s slower without them. Really? Something that weighs maybe a few ounces is gonna make a full grown man faster or slower?
3rd Strike taunt perks ftw!
Since his shades are on by default, I wonder if with his shades on is he faster than his MvC3 self.
ugh. I didn’t think about this. With that in mind I think there’s a good chance it’ll get removed from the game if it’s got enough playtest locations, and enough people know about this “feature” then there’ll probably be enough accidental X-factor activations to realize that this is a bad idea. The problem is that so many people will probably be used to not having to mash that they wont realize that they can mash, no one will do it, and the developers will leave it in. I hope not.
It’s just a list of “possible” implements. It’s not set in stone yet thankfully. It doesn’t seem right putting them in, since I think that’s kinda stoic and weird coming from Vanilla into Ultimate.
So nothing but a few changes came out of the evo panel? They should have given normal pheonix more health and and dark pheonix less health.
D. Phoenix takes bonus damage from some hypers already. XF nerfing should be number 1 to bringing her in line to the game. Phoenix as a whole, her keepaway away was pretty strong (compared to other’s keepaway) with the homing balls and her rushdown was good. Phoenix had everything but health, which didn’t matter when XF3 D. Phoenix could fill the screen, was hard to block and could blow through 3 characters in 10 seconds.
in the UMvC3 IGN article, Magneto has a new white / gray outfit. Next to him is a picture of him in a comic with no helmet. No biggie, just sayin it’d be cool have a magneto outfit that is beyond colors, one without the helmet :smokin: Other chars got new outfit changes beyond colors, retro sent, 90’s storm with a mohawk, modok with new elvis hair, etc.

Dante is fine huh?
Um…the hitbox on j.S shouldnt be behind him. You cant punish him in the air from behind. Like. Why is that possible…
hard knockdown > otg shoot > mash mash mash > S > air series
He’s just so basic.
But let me stop bitching, I’m probably 98.999 % sure I’m going to main Vergil.
Any youtube vids of UMvC3 at Evo11?
All these changes and still nothing on Spencer besides a new move… Well, if he stays the same I guess that’d be okay.
Also:
half the moves in this game have hitboxes behind them FOR NO FUCKING REASON dont complain about just Dante’s like hes the only person also Dante being basic?? lol right
True. Dante is just one of the few who get SO MUCH off of that bullshit. Hulk is another, but Trish blows Hulk’s shit up.
It has to do with his eyes and light sensitivity etc. His eyes being hypersensitive would make for decreased vision in light environments? It’s a stretch but it makes some sense.
So what was Niitsuma’s “big” announcement? No new stages or character reveal trailers?
So this was posted over on GAF as clarification of the Wesker Sunglasses changed
I guess it’s a projectile? Gives him a speed boost or some such, sadly the health nerf is supposedly putting him in the 800-900k range, but really when you think about it if he’s getting a speed boost special I’m alright with that. I imagine the move is referencing :
Spoiler
[media=youtube]B8fdZFcriMM[/media]
If this is true the second journey of the Wesker Hype Train is in full effect.
“I don’t NEED 1m health, I have SUNGLASSES!”
Another list of changes, this time from our “favourite” Eventscrubs. Not sure where they got this list from, but looks legit.
[details=Spoiler]
• There will be a new strategy guide for Ultimate Marvel vs. Capcom 3 and some of the people at EVO are involved with the process of creating it. It sounded like this will have frame data and be similar to the BradyGames guide released before.
• Capcom considered a DLC spectator mode for the original MvC3.
• While talking about balancing the games the battle director, NeoG, said there are two different schools of thought when it comes to balancing. One is to balance the characters around the game’s tool sets and the other is to give characters unique attributes and balance them out that way. UmvC3 is built around the unique stuff.
• In regards to Venom and Gambit not making the cut, they reiterated that Marvel has a lot of say as to who makes it or not.
• Everyone has mashable attacks in UMvC3, meaning that you can mash the buttons to do more damage.
• Capcom feels the quality assurance team has some really strong players on it overall.
• Someone said they noticed a damage increase in the game, but NeoG said they hadn’t changed how much life stuff takes off. If could be a by product of the shorter lifebars.
• A lot of casual users apparently didn’t see the X factor gauge so Capcom made it more visible. They also wanted to try something new with the lifebars. They’re aware a lot of people don’t like it, and they’re listening. In the newest build they’ve changed the UI a bit, but Capcom couldn’t bring that build with them. The X-Factor gauge isn’t over the top either anymore.
• In regards to balancing games NeoG said they watch tournaments and follow the community when they’re tweaking things. He said Niitsuma must sign off on the changes. They do realize sometimes that things aren’t as balanced as intended. In regards to nerfing characters, they don’t want to go so far that players completely lose the time investment they’ve put in.
• When it was asked if Capcom could balance and buff up all assists so they’re the same power reltively, and the same person also wondered how much the current assists have been changed. They said it’s a tall order to make them all roughly the same. As far as how much they touched them, you’ll have to see when it comes out.
• Hawkeye was created to be very different than Taskmaster.
[SIZE=2]Character specific changes.[/SIZE]
• Spider-Man’s webs travel faster. The Web Ball, Web Swing and Spider-Sting can be cancelled. Crawler assault, button mashing during this does more damage now.
• Doctor Doom’s Photon Array does more damage when mashing. Doom’s mid-air special moves will always knock down now. Jumping Hard has a new variation.
• Arthur has more health.
• X-23’s Talon Attack in the air will cancel out other character’s air moves. They said you have to try this out.
• Iron Man can’t double jump, but now he can do an air dash to cancel out of moves.
• Amaterasu can change weapons in mid air.
• MODOK can cancel out of of a move in mid jump by dashing.
• Hsien-Ko has more things up her sleeve, literally, more projectiles she can throw.
• Akuma has less health.
• Chun-Li has a new attack which is a different version of her Spinning Bird Kick.
• Felicia can now do a delta kick in the air.
• Phoenix has less health now.
• Hulk has a new move, another charge attack.
• Captain America has a double jump.
• Wesker can speed up if he hits you with his sunglasses.
• Chris can now cancel out of his gun attacks by doing another special move.
• Shuma-Gorath can absorb his opponent’s meter or make it go down by using a standard throw.
• Super-Skrull’s Meteor Smash can be done in mid-air now.
• Zero’s Max Buster shot can be used to cancel other moves. Say if you do his Shoryuken, you can cancel it with a max shot.
• Sentinel has slightly less health. Very slight, probably dropped him down from 910,000 to 900,000.
• Thor’s command grab has slightly increased range.
• Dante with the Devil Trigger going can triple jump and air dash twice in a row.
• Deadpool can cancel out of special moves while warping.
• Dormammu can do Liberation and Dark Spell in the air now.
• Trish’s mid air Maxmimum Voltage can followed up after wards for another attack on a grounded opponent.
• Tron is one that’s getting slightly nerfed. Her Gustaf Fire assist is losing its invicibility. Servbot launcher can be executed three times in a row now, though.
• Crouching Hard with Haggar knocks down now.
• Morrigan has a new move that can absorb her opponent’s meter. Probably the fireball mentioned earlier.
• These characters all have new moves. Some of these were announced previously though. C. Viper, Spencer, She-Hulk, Magneto, Storm, Wolverine (Swiss Cheese) and Taskmaster.
[/quote]
Dante getting a buff is just ridiculous, he was already the most annoying character on the game. “That makes me a sad panda”.
I can’t wait to see Frank’s, Nemesis’ and Rocket Racoon’s game models though.
I wouldn’t mind Phoenix to get nerfed even more, laying 1 trap on the floor at a time, not 5 before your character is even out
She needed nerfing but not her health, she’s still going to be as insane as ever.
why are people worried about xfactor while mashing , I’ve not seen haggar players have this issue