You’re using hyper grav as your assist right? Here’s what I came up with:
[list]
[](flush with corner), c.:l: s.
:h::s:, neutral sjc.
:h:, qcf+:l: (land), back j.
u+:h:, qcf+:l: (land), s.:h::s:, sjc.
:h: dj.
d+:h::s: (land), :a1:, qcf+:l (OTG), :atk:+:s: (sideswitch), qcb+:l:, dpf+:atk::atk:, (wait for sideswitch), qcf+:atk::atk:
[](flush with corner), c.:l: s.
:h::s:, neutral sjc.
:h:, qcf+:l: (land), back j.
u+:h:, qcf+:l: (land), s.:h::s:, (wait), forward sjc.
:h:, back dj.:h::s: (land), back dash, j.qcf+:l: (OTG), qcb+:l:, :a1:+:a2:
[](flush with corner), c.:l: s.
:h::s:, neutral sjc.
:h:, qcf+:l: (land), back j.
u+:h:, qcf+:l: (land), dash (sideswitch), s.:h::s:, neutral sjc.
:h: forward dj.
d+:h::s: (land), dash, j.qcf+:l: (OTG, land), wave dashx2, dpf+:atk::atk:, (wait for sideswitch), qcf+:atk::atk:
[](flush with corner), c.:l: s.
:h::s:, neutral sjc.
:h:, qcf+:l: (land), back j.
u+:h:, qcf+:l: (land), s.:h::s:, sjc.
:h: dj.
d+:h::s: (land), qcf+:l: (OTG), dpf+:atk::atk: (shield returns and sideswitches), qcf+:atk::atk:
[/list]
and all of these can be modified to work midscreen or corner facing out simply by omitting optional sideswitches or altering the jump directions. combos avg 890k-934k. (Cap sideswitch tech for life yo)
It also gave me insight to new corner adaptations. I just released the latest Vergil vid on the front page a week or so back, I’m debating doing the Cap one next…as I’m still seeing people use the vanilla corner combos…which we should all be well passed by now.