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[]I’ll explain blockstrings further in tut whenever i feel like doing it. but for now c.LP c.LP s.HK puts you 0 on block and far from opponent. unless you cancel into EX duck (which leaves u +1) or LP MGB (-2) you’re gonna have to work all over again
[]Scaling. And trying to not get you into the habit of pressing too many buttons on block because Dudley has no range. Most characters Dudley cant do3 jabs into s.Hk on so you have to start ou confirming from 1-2 jabs at most 2. I’m setting up for blockstrigns and pressure also dudley’s grab range is shit. he cant grab past 2 jabs from point blank
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Trust the tut you’ll get better also @ breaker this thread its best for me to only answer questions or mellow. unless i can see where ur dudley is at so i can trust ur judgement.
There will be no progress if people dont play the game, wait for tut, and keep getting theory fighter questions answered for free.
but you’re making these fggts wait for tut, it’s your fault. you’re the one to blame for all of this. waiting for tut = no fucking progress, i think you should reconsider… but it’s just advice.
good stuff, i didn’t know dudley had any capability (potential?) to “kara” into anything with his normals. euhh wait actually come to think it you or mellow mentioned something about f.mk kara throw a long time ago. maybe i just thought it wasn’t worth the trouble doing it that time or would be any of use… until now to connect that target combo.
by the way if i remember right i think 1-2-3, s.HK xx EX MGB works on cody as well, is there a reason why he was left out?
I only put characters the links work on 100% of the time.
Vs Cody even with a +7 c.LK, 1-2-3 will not link into s.HK
I took how Hakan too if you guys remember this vid (that will now go unlisted)
[media=youtube]FFnfMSKXc6c[/media]
1-2-3, s.HK will work on Cody and Hakan in uh… empty jump situations… not even 100% of the time.
Did record/playback and on both sides of the screen, does not work 100% vs cody unless there’s a f.MK lv2/3 focus ect.
Not aboout to put something in the tut that isnt 100%.
I won’t put in throwing out MP MGB vs characters with shit grab range and no 3F normals because i’m not going to teach how to play past the tut.
tl;dr King tut’s word is written in stone. (papyrus? sand?)
It’s like putting in Punish Combos that Vega can be hit by f.MK s.MP s.HK
He can, but it’s 50-50
Not about to have someone throw a match because they believed in the tut.
Besides people already don’t play the game. I won’t give a straight answer until someone finds it out on their own.
When that happens I just say why its not in the tut.
Also comments on it working on Cody/Hakan will be removed.
Tut/Dictator
Duck Straight either continues the juggle or starts as a launcher
Duck straight will only hit from max juggles like lp jet upper ex mgb, c.HK
Duck Upper takes off 2 hits of juggle
Duck upper will only hit if there’s 5 or more hits of
EX MGB > U2 6 htis
EX MGB > Straight > 6 hits
EX MGB > Upper > 4 hits
free juggle EX SSB > Duck Straight > free juggle still
Free juggle EX SSB > Duck Upper > 5 hits (from free it takes off 2 so free > 6 > leaves with 5
if you dont understand that you’ll just have to experiment its not hard
Okay thanks for that but i don’t understand that :
free juggle EX SSB > Duck Straight > free juggle still
Free juggle EX SSB > Duck Upper > 5 hits (from free it takes off 2 so free > 6 > leaves with 5
EX SSB > Duck straight ? Only with ex duck straight no ?
Duck straight continues juggle, it does not take away from current juggle
Duck Upper will juggle until there’s only 4 hits of U2 juggle left
Launcher > Duck Upper = 4 hit u2
free juggle > duck upper (2hits) = 5 hit u2
free juggle > duck upper(2hits) > duck upper (only will hit once) = 4 hit u2
free juggle > LP Jet Upper > Duck straight > ?
I don’t know…
How can i do a LP jet upper in juggle ? I just did LP jet upper > Duck straight > U2 (6 hits) without anything before…