Does f.mk, cr.mp, st.hk work on everyone? I can’t be bothered to check.
Yes, its universal.
if you’re willing to do f.MK c.MP s.HK just do c.HP s.HK. More Stun Less scaling and half the work.
I suggest everyone getting into Dudley’s punish combos either learn f.MK s.HK and f.MK s.MP s.HK or if people would rather not, just use f.MK s.HK xx HP Jet Upper OR c.HP s.HK xx EX MGB.
f.mk c.mp s.hk don’t worth the trouble imo, the thing is that c.hp s.hk does not move you forward, and sometimes you need that, so, c.hp s.hk is out of question in some cases, I guess I only use it versus guile when I bait a wakeup flashkick that was too far away for them to cancel it, I kinda need to captalize in this match or I usually lose…
stick to f.mk s.hk is just fine when f.mk s.mp s.hk can’t be used that is, still a lot of damage and stun.
Personally I find f.mk, cr.mp, st.hk very easy to do. If f.mk, st.mp, st.hk is worth doing on the characters it works on then I don’t see any reason why f.mk, cr.mp, st.hk wouldn’t be worth learning, especially since it works on crouchers too.
Yeah cr.hp, st.hk is the ideal but it’s not suitable to every situation.
EDIT: Who does f.mk, st.mp, st.mp, st.hk work on? I know it works on Dhalsim and Abel.
Always works on Dhalsim and Dee Jay, can work on Dudley and Abel but certain distances can make the stand roundhouse whiff on those two.
too many questions.
watch the first minute of the tut or go to the Q&A thread
if you’re not gonna play the game why ask
[media=youtube]9oISHuT_fIw[/media]
did you already choose a song for your next tutorial, i thought maybe i could help out with my fine taste in music.
[media=youtube]oOrlQcHfUvA[/media]
Buffering is obviously going to have the bar theme since I always use the menu theme on the last video.
You can suggest what could go well with either
OSs
Resets
and BS and Pressure.
has to be from the final soundtrack of Streets of Rage Remake (v5)
On subject of tut
I’m recording today (not looking forward to how i play post tut)
here’s the order of Option Selects
Do you’s guys have anything to say on Option Selects before everything’s finalized?
Any questions and or suggestions? (no renegades ( no account with join date 2012 with only posts in dud forums)
lemme know now cuz there is not going to be an Advanced Level 3 in the future…
Safe jumps from soft knockdowns? I would assume that you mean from unteched soft knockdowns or from duck upper juggles?
btw you can use lp mgb option select just like the yun option select vs backdashers, ex duck upper / straight, u1/u2, sweep OS, etc.
wait for tut
but srs I think (thought?) I put "how to set up safe jumps from soft knockdowns"
I’m writing everyting out in notepad atm.
It’s going to be "how to set up a safe jump from an unteched soft knockdown)
same for meaty set ups from soft knockdowns. It’s going to show how to set up a meaty after you’ve done a set up for a teched meaty.
It’s really simple stuff
In all my videos I try to show as much as possible through action with as little text as possible so other languages can get something out of the videos too.
I’ve never gotten feedback from someone of another language but i still try to make tut for everyone
I hope this video doesn’t turn out to be too long.
I’m using vidya game music and I dont want to use multpe tracks because it’s already not everyone’s cup of tea. I dont want to have the tracks looping too long either.
what?
did you mean “can you use”?
no, because then I’m asking you, and I don’t ask, I give. IT was a suggestion you can use in your video since not one dudley backdashes at all.
No need to wait bro. Live and breathe training mode.
But yeah that makes more sense. Most people are mostly visual learners (myself included) and it helps with the language barrier.
If the song is like 3-4 minutes and you loop it once more to cover like a 8-10 minute vid then it shouldn’t be overkill imo.
(((((((c.MK)))))))
Normal OS vs Backdash
{c.LK c.LK link)
INPUT: ???
Normal OS vs Backdash
{c.LP c.LK link)
INPUT:???
(((((((Ultra 1))))))
like this?
I won’t really get into OSs that aren’t on opponent’s wake up until blockstrings and pressure.
I mean I will but I wont go into detail on how to use them until BS n P.
OS n P covers meatys/ safe jumps and option selects from mainly c.LK, f.HK and Jump ins.
anything else brah? (also i’m not going to explain why i have c.LP there yet it’s 1F faster than c.LK, start up wise.
players that stand grab are more open to c.LP, c.LK than c.LK c.LP
BS and pressure again will explain what c.LP, c.LK is capable of in blockstrings and on wake up ect ect ect ect ect complications
lol what the hell?
gentlemen.
stay on topic of tut
the next 4 and last videos
I’ve already finalized the theme of level 3
also remove the video from previous post thnx
anti air st.mk meaty f.mk or f.hp like in tut is so good online.