Toronto September Thread

how about more matchups?

i wouldnt bet it -_- ur evolving too fast! haha

and as for your hate towards wat cyrus is doing… its understandable, since even i can beat him most of the time. :smiley:

calm down, boy.

You don’t need to place high in order to teach someone. Placing high only ensures that people will listen.

Anyone at any level can teach.

i dont care about this argument. and i just wanna say that i have no hard feelings of any kind. everyone is entitled to whatever the hell they want to think.
but ask ANY player at york who plays 3s (and knows the difference between regular and Kara dp)…ive done it to EVERYONE.
and i do it consistently. i dont care what u think and to be honest 7/10 is very reasonable. so if u wanna bring ur 10 bucks down to york and watch me K.dp repeatedly, ur welcome to.
otherwise…continue babbling about some miniscule bulshit no one cares about anymore.

o and i never said i was “teaching” 3s rofl
any half-decent player knows how limited the uses of K.dp is. it just doesnt happen enough. its just a sort of flair. as a good friend said…“k.dp is useless. but if u do it against someone, they dont forget.”

hell u wanna learn 3s, stick to basics. thats all im gonna “teach”

ps: i hope andrew is joking
MM anytime cruxxxaaaaay

“anti scrub software” :lame: :lame:

…tell her I say hi

Great games against Jay/YellowS4 and Adam (wtf’s his srk name? :p) today.

It’s official – Adam’s ken pwns me, japanese sticks OR american sticks. I agree with C Royd on anyone at any level being able to teach, as I could teach partition to quite a few people, but jeff could still hand me my ass on a platter when it comes to that shit.

I don’t know if I lagged on getting this posted but, incase you hadn’t seen it:

http://www.shoryuken.com/forums/showthread.php?t=99059

And last but not least, can someone confirm or deny existance of a tourney @ Lovegetty this weekend, cause I have not found it yet. More tourney info stuff posted at soulcal & tekkencan later tonight (or er … today).

the Kara uppercut is far from “Limited”. The karauppercut is used in juggle situations where nothing but a Super would have connected. This saves meter, does more damage than the super, and in fact, gets you more meter

haha of course im joking cyrus :smiley:

if nethin i consider you one of my rivals

ereet; adam’s srk name is adamb lol

ok thats true…
but the only time the kara uppercut can be used is shallow jumpins or when standing directly besides the character (or doing a close cancel like S.MP or C.MK)
but personally i think theres always a better choice.
but i could be wrong.

ur thing does make a lot of sense tho lol

(example:
u can do cross up mk, s.mp, dp, k.dp…
or u can just do x up mk, s.mp, s.hp, dp with similar damage and mediocre difficulty)

someone showed me a new rugal’s strat on cvs2 today.
his jumpin dive kick is invisible as long as you time it properly.
well… my atm machine i.a.n. thought so.
but then again… he thought wrong. :badboy:

no, the Kara Uppercut can be used when you can juggle with another uppercut. There are times when you uppercut someone when they’re in th air and it hits really high. You can land and do another uppercut. Sometimes you hit them at an angle where you can’t land another regular uppercut from the ground and need to kara uppercut. The lower to the ground they are when you hit them out of the air, the more likely your need for the kara uppercut.

To put yourself in a situation where you have to choose between comboing into an uppercut and then another uppercut or comboing into a super and then pick the 1st choice is stupid. If you can’t perform the kara uppercut 100% (and i mean exactly 100%), there is no reason for you to even make an attempt at it (unless of course you’re just practicing) because you are taking the chance of missing the uppercut, thus dealing less damage when a bigger combo could have replaced it.

Unless you’re Melvin. Melvin doesnt miss his kara uppercuts.

I think it’s better to do the super and not kara dp.

Ryan’s right.

it always makes sense mathematically to do the super every time if you have the meter. The kara uppercut is so inconsistent that whatever it is that is giving you the opportunity to do the jab uppercut that you are put into thes situations:

  1. standing/crouching normal into jab SRK, jab srk
  2. jab srk, jab srk
  3. super
  4. standing/crouching normal into super
  5. standing/crouching normal into mp uppercut into super

1 and 2 usually jsut end at the 1st SRK because you are basically doing the combo assuming that you’re going to miss the 2nd srk. These are “ok. I dont have meter” combos.

3 is used in a wakeup/baitout situation. Does more damage than just jab srk

4 and 5 are the ones you see the most and also the ones that are easiest to do. You basically wont fuck up low MK into super when you get that parry you want. However, i guarantee you will fuck up low MK into jab srk, jab srk.

so out of those 5 scenerios, 1 is limited to a wakeup situation, and 2 of them get struck off the list due to complications in even executing the combos. The one situations left are the ones where you are comboing into super.

all of that sounded kinda confusing.

No I meant to always super.

  1. jab srk, kara srk.

NO

do: jab srk, super.

ok then, Ryan is always wrong. To an extent.

There are situations where you do a combo like (mp, fp, jab srk) or (low mk xx jab srk)and then the guy has a ridiculously low amount of health left (pixels). If you also have a low amount of life, it actually makes sense to do the super afterwards because it will guarantee you the kill even though it’s a stupid juggle.

I’ve done ex bird kick with Chun Li in the corner only to leave a guy at 2 or 3 pixels of health left. So i followed up with SA2. Yes. Believe it or not, that combos. It killed him.

C-Royd and Mopreme are the best at 3rd strike!!!

Does jab srk, kara srk,super work?

ok never mind…i just tried it and it doesnt work…unless maybe if ther dizzy.

what are you talking about you stupid paki that’s in my video.
it works when you cancel the uppercut into the super, but not when you juggle with it without the cancel

no, i’m not wrong. it’s always right to waste meter.

if the first DP is a high hit (opponent high in air) just do s.MK and it hits always.
or dash DP. either way.
Kara DP nice but i still fail to see ur point marv
like why would u do super after a DP juggle? only 2 or 3 of the super hits would hit.