Even if your statistics about the sales aren’t flawed (which they are), there is still a problem - your sample population is people who buy these games for console, but your target population is all people who play fighting games…your sample is not representative of all the people that you are generalizing about.
Does fighter_guy9999 even play fighting games? I mean, the last thread wasn’t conducive to FGD at all (neither is this shitty thread) and I get the vibe he’s a massive scrub.
You moron. All those games past the SNES/Genesis were frickin launch titles (or DOA, which just plain wins by default). That’s why all those games sold like the hos on the Rutgers WNCAA team. Every launch title ever sells like 2 million copies.
I’m not even going to add to the arguent against you.
Take some advice with you as your thread dies:
-leave the forum for a while and get yourself a new screen name to LURK with for a while
Get to know what the real good games for you are (there’s going to be a crowd that you fit right into)
-come back and post up in already existing forums without arguing for a while.
-earn new respect with well thought-out posts and a drive to become a better player
Making your own thread (especially such a stupid one) as such a newbie is going to get a hostile response here
No. Doesn’t work that way. DoA always sold because it was released during a launch season. It was mainly purchased for graphics(by the average gamer). Same goes for CvS2(sans graphics whore reason) and MvC1 for the Dreamcast. And another thing: Capcom, or any other fighting game developer, didn’t really care as much about console sales because a majority of their income was from the arcades when they were still around. Why do you think fighting games on consoles are rare in Japan? No one plays console fighters. Everyone is in the arcade. And that’s how it was for us back in the day. That, and if you want to factor in hardware limitations on home consoles.
Did you know the demand for AE and SFAA was pretty high? The game was fairly hard to find. Same goes for CCC2(mainly for the ST port). But, guess what? Capcom didn’t ship out as many copies because they knew the interest for these old games were no longer there.
You do realize that they throw out a projected number of sales BEFORE they ship the product out, right? Games like SFAA, AE, and CCC2 had low print runs because they weren’t expected to sell well.
Who gives a shit about the old games? It’s all about the new games and bringing those to America and not leaving them stuck in Japan. That’s the problem with the fighting game scene right now.
Adding things? Fine tuning the engine? Fuck is you talking about? You keep dropping the names, but you don’t go any deeper than that.