Tips for sakura's advanced combos?

If you jump in on Viper you get cl.mk xx tatsu, cl.hp xx tatsu, cr.hp xx tatsu, cr.mk xx shou. I thought it was already here but I guess not. Also, after fireball FADC in the corner you can get entirely different combos depending n the character :confused:

thats cause it was posted in here SSF4 Sakura Character Specific Combos

I believe with that one, like Cammy, your cl.fp has to be done on the later of the two frames you can link it on…so it being inconsistent makes me not list it; however, if you can late-tatsu hit confirm, you can go for it and if you don’t get the late tatsu you can still st.lk I believe (on Cammy 100% sure, Viper, I don’t remember, probably though).

GET AT MY CHARACTERS SPECIFICS BRO

I’ve never missed the Viper one because of inconsistency O.o didn’t know it was frame specific like that.

It could also be spacing I would assume. Say for example you start your cl.mk tatsu loop from not quite as close as possible, but were still close enough for cl.fp, that could also make the late tatsu hit on your third rep. Character specifics get me pretty hype so I try and figure out many of them. :smiley:

  1. You cancel the HP Shou on the 2nd hit, press forward, tap focus, press forward to get the fastest dash possible and then plink the cl.hp.

I don’t understand your FADC. Instructions. Don’t you have to focus cancel then input fwd, fwd? Or have I really been missing out on something all this time haha