Links to scans:
Page 1: Kara throwing
Page 2: Tier list, Ryu, Ken, Yang
Page 3: Yun, Remy, Alex, Necro, Chun
Page 4: Q, Oro, Dudley, Twelve, Elena, Hugo
Page 5: Akuma, Makoto, Ibuki, Urien, Sean
B4 Tournament Report
I figured I’d share this for nostalgic purposes and laughs. Also in this issue: Spider-Man (main article), Incredible Crisis, UFC, and Ogre Battle 64. That should give an idea about the time period :lol:
Also, the results for the B4 US Street Fighter tournament under the Tournament Report are in here!
3s results:
- Alex Valle
- Hsien Chang
- John Choi
- Eddie Lee
- Mike Watson
- Martin Vega
- Jason Wilson
- Mike Devonish
- Henry Cen
- Joey Cuellar
- Arturo Sanchez
- Ray Teruya Jr.
It also listed tournaments coming up, including the National Marvel vs Capcom 2 Championship at Super Just Games in Illinois.
In another T&T I have, it had the high scores section and J.R. Rodriguez has 102 wins somewhere. I forget who was second but I’m pretty sure it was around 80 or less.
They start out with explaining that 3rd Strike is the 3rd game in the series and how they covered the game when it came out in Arcades. Then they go into kara-throwing. The whole first page covers it and has a list of ranges from 1-10, with Ibuki’s being a 1 and Hugo’s being a 9.
Then it goes into a tier list as follows:
Top Tier: Chun, Akuma, Ryu, Remy, Alex
2nd Tier: Ken, Makoto, Ibuki, Yang, Yun, Hugo, Urien, Oro
3rd Tier: Elena, Necro, Dudley, Q
4th Tier: Sean, Twelve
Then it goes into 1 combo for each character. I wasn’t in the scene (I was pretty young) but I didn’t think people knew about Genei-jin stuff back then.
Ryu combo: Cross up hk, cr jab, cr short, cr jab xx shinkuu
Ken combo: Walk up cr. short x3 xx shippu
Yang: cr. forward xx EX chops
Yun: In corner, jump in hp, st. strong, st. fierce, st. f+fierce xx genei-jin, shoulder, st. f+mk, jab shoulder, st. forward, jab shoulder
Remy: neutral throw, light of justice x2
Alex: St. Strong xx EX flash chop
Necro: f+strong xx spin punch xx electric snake
Chun-li: df+hk, cr. forward xx houyouko sj cancel fierce x2
Q: jump in deep fierce, st. forward xx dashing head xx critical combo
Oro: st. strong xx tengu, f+strong, st. strong, f+strong, repeat until tengu ends
Dudley: EX MGB, jab MGB xx corkscrew blow
Twelve: EX NDL xx XNDL
Elena: jump in strong fierce combo, cr. short xx spinning beat
Hugo: EX clap into megaton press
Akuma: sweep xx demon
Makoto: roundhouse karakusa, st. fierce xx fierce hayate
Ibuki: jab, strong, fierce xx EX kazekiri xx kasumi suzaku
Urien: cr. fierce xx chariot tackle xx tyrant slaughter
Sean: deep jump in roundhouse, st. roundhouse, xx hadoburst
A lot of the xx’s I listed are listed as 2-in-1’s. As you can see, with the exception of maybe Ken and Chun, we’ve come a long way in evolving in terms of combos that are BnB’s but these seem like the foundation for the most part of how we play today.
Reading these I felt like I was reading almost the barebones of what we know now, like a car completely stock, to coming what we have now which would be the equivalent to a super tuned vehicle. I can only imagine what an issue with MvC2 would be like compared to what we know today.
So yeah, just felt like sharing.