Heh, he was quite crazy but broke tier in Bouncer was anyone who had an unblockable and whoever had the best/fastest one was the better character. Him and Sion had probably the most abuseable ones. They can knock you down and perform unblockable on wake-up and repeat until you died because the game lacked any wake-up options like roll or whatever combined with their fast recovery time on unblockable moves = good game.
Vegeta crouching punch infinite FTW.
Star Wars Ep III versus tiers are as follows:
Top:
Cin Drallig
General Grievous (Both have attacks that are immune to sabre shunting. Sabre shunting is basically parrying except you can just mash it out and itâll still work.)
Second:
Count Dooku (force lightning glitch to do big damage, invincible side step, and quickest light strike in the game)
Anakin Skywalker (force lightning glitch to do big damage, more damaging comboes than dooku, and PSYCHO CRUSHER super)
Middle:
Mace Windu
Obi Wan
Bottom:
Darth Vader
Obi Wan (Old)
Joke Tier:
Serra Ketto (She can be punished for missed throw attempts; since she does a huge flip if she misses. Everyone else basically has like a SPD missed throw animation. Her attacks are really slow and predictable. Oh and she has a really hard time comboing her critical strike which means she does dick for damage.)
Yea itâs broken. Donât play it.
I would be really interested to see tiers for Primal Rage and the first two Clayfighters.
Wow that is literally the gayest super ever.:wtf:
lol i love how nobody reads. As for Tiers for clay fighter 2 im not sure.
Yu Yu Hakusho: Dark Tournament(crap PS2 game)
God tier- Genkai (spirit reflect owns all)
top- Risho (has unblockables) Chu (has an easy infinite)
no one else in the game matters.
WTFâŚ
RasputinâŚFTW
ya for Clay fighters TE version. not for part 1
V.G. Max(PC)
Best-
Kaori. Only character who can do marvel style air combos, with invincible launcher.
Excellent-
Satomi
Chiho. Very poorly designed, itâs so bad that she shouldnât even be in the game.
Good-
Masako
Tamao
Reimi. Would be up there if she can do any damages at all.
Yuka
Yumiko
Unplayable-
Jun(but fun!) This poor grappler has only one special grab that cannot be jumped out of in reaction.
Manami
Variable Geo Max Multi Character Combo Exhibition by Endless Fight
Just because FatalFuryD posted. :wgrin:
Primal Rage All Character Combo Exhibition by Mortal Kombat Kompetetive
Iâm aware of that video. Unfortunately, even though itâs only VGM exhibition video available on YouTube, and it has a very good editing, it could be so much better.
1)Most OTG combos there can be avoided by using breakfall(downx2 when knocked down, right when your character hits ground). They may work on Chiho(who cannot breakfall but has delayed getup instead), but if the combo video maker was aware of that fact, then itâs just lazy not to use Chiho as dummy.
2)Invalid combos. The Chiho combo, for instance, is impossible because the meter just doesnât build up enough for the second shadow activation.
3)The video doesnât take advantage of the fact that everyone has different falling speed.
4)There just are better combos. Kaori can do off my head at least 28 hitter.
If some of you actually play that game(the only reason I said it was âshittyâ was because all other folks who I came across regard it as âshitty.â), please let me know the compatible FRAPs version. Itâd help me make a video thatâs much better than that video.
Haha, that Rasputin super was so gay. The match vid of Rasp Vs Hanzou wasnât too bad.
Did anyone really play Double Dragon V: The Shadow Falls for SNES? That game sucked so hard. I remember Billy/Jimmyâs crouching fierce were good. I stopped playing after like half an hour of play though.
What about TMNT: Tournament Fighters?
I knew the mummy and Reggie fils-aime/Rajah were good but why is Kaori s***?
Damn someone else actually played this crap piece of a game?
Just out of curiousity, what do you base these on?
Is it based off of who has the easiest super to hit? As far as i can tell, the characters are like, the same otherwise. Then again, i didnt play enough of it to find differences, nor did i really care enough until someone else brought this game up.
Im glad that this game showed up in the âshitty games threadâ. Puts a smile on my face.
furix and i played this game for couple of weeks. it was fun while it lasted, i guess.
the biggest problem with this game is that hit stun is all messed up. most attacks have very short hit stuns, so many characters canât even do their prescribed close weak x 3~4 combo. so what it basically came down to deciding the tiers is âhigher tier = more combo options and/or reliable big damage options than lower tiersâ. iâll break down each tiers in detail.
S:
natsuki - she is without doubt the best character in the game. she is the only character in the game whose close strong actually combos from close weak chain. once she caps the combo with close strong (which blows the opponent away), she can start rapid-firing her ridiculously fast far weak. there is actually a long recovery after far weak x 3, but the game allows you to break your combo sequence by pressing guard. and since guarding has next to no recovery in this game, natsuki can keep on doing far weak x 2 > guard > far weak x 2 > guard > ⌠over and over again. the highest combo iâve had with her is 28 hits. all of this, of course, fills up her super meter really fast as well. she also turns out to have a very good far strong, which tracks very well and also allows her to reset into her close combo.
A:
miyu - she has a close weak x 4 combo that stuns and launches the opponent, which she can follow up with far weak x 2 or strong (alyssa). her far weak is very fast, although not nearly as fast compared to natsuki or ninaâs. she also has excellent health, and her super is extremely powerful.
mai - maiâs attacks are relatively slow but they do TONS of damage. her far strong is especially devastating, since they track very well. mai pretty much needs to rely on whiff punishments due to lack of effective combos, but still fares extremely well with most of the cast.
arika ultimate - arika ultimate is very well rounded and has decent combo options both in close range and far range. she doesnât have any real weakness, and her super is the strongest in the game.
B:
similar to A tier, except that their damage options are not as good. furix thinks nina belongs in A tier just for her ability to fill up her super meter really fast, though.
C:
nao has a decent combo in the distance, but thatâs about it. shizuru have a far strong that is relatively fast, and reels the opponent in her range, but other than that she is nothing special. haruka have very powerful attacks, similar to mai, except she has trouble landing most of them since she is very slow. arika just feels crippled compared to her ultimate version, and also has trouble filling up her super bar.
D:
all lack decent combos, and their strongs (both close and far) are way too slow and unreliable. nina ultimate is the worst of the bunch, but is saved from dropping to garbage tier because cat mikoto is just horrible.
F:
cat mikoto is a joke character. worst health, worst damage output in the game.
what a long write up for such a crappy game.
Just to say for the SO3 battle mode stuff⌠From what ive seen id go with abel since he has that infintie in every mode. Though its hard to space correctly. And one of the fates⌠I forget which version. The one with deminson door. shruuuuug Though even saying that im not even going to try and pretend like ive acctualy looked for anything broken in the first place.
Thanks dude. Guess imma have to start using Natsuki whenever i play the game with my friends. At least until i get Ultimate Arika. ^_^;
Yeah i havent played it enough to unlock people. After reading this, it makes me want to play it just so i dont lose everytime to my friends who are button mashingâŚlolâŚ
When i get back home to Chicago in May iâll have to challenge you in it or something. Then we can play a real game after that, hahaha.
Kaori does shitty damage, has only one really useful move ( the three hit autocombo into backdash teleport, which strangely enough is a lot like Beastâs) and a bunch of unsafe stuff ( tornado has mad startup as does her claw fireball, which can also be shielded, divekick is only good against jumpers. her whole game revolves around hit and run essentially, which in this game does not help against Beast and Sett who each can kill you in two or three mistakes, believe it or not.
EDIT: the little bomb of light she throws is kind of useful as well, but doesnât mean much.
to elaborate on the tiers a little:
Sett has a stupidly good mummy-wrapping geyser move that hits exactly where youâre standing out of the floor ( like Guilty Gear Eddie drills without the skill ), a fireball he can repeatedly cancel into itself, a ridiculously safe psycho crusher / dash type move he can cancel into itself endlessly on block ( and you canât jump it, nothing beats it on startup when coming out of blockstun from it, all you can do is pray ) and the best normals in the game, arguably. Plus his teleport shift has crazy invincibility for some reason, forward and backward versions.
Beast is equally stupid, having a painful autocombo into teleport-runaway move, a flame breath move than when hitting meaty does INSANE damage, and a ridiculously good roar move that creates a flash that will hit you WHEREVER YOU ARE ON THE SCREEN. iâm not sure who thought he was fairâŚ
Mephis has the best zoning game outside of Sett, what with throwing lightning all over the place, off the screen, and a big ass range on his jumping FP.
Rajahâs HCB+P (spinny swords) is good for forcing people to make mistakes and zoning, and his thunderclap ( f,qcf+p) stops a LOT of stuff. he has Chun-Li lightning legs for some reason ( b+hk ) should someone try and rush him down
Voodoo can repeatedly cancel Eagles into each other if youâre fast (hcf+p) for some odd glitchy reason or other. combine this with voodoo doll for a good zoning game, even though she has little else.
Shaq hasâŚwell, good normals and that stupidly slow spinny blade. Come to think of it he might be worse than KaoriâŚi should rework the tiers a littleâŚ
Although, outside of that, theyâre pretty accurate considering that Iâve actually played comp in this game.
SHAQ FU FOR EVO MUFUGGAS :x