Tick Throw setups and the Scrub Rule

what the fuck is wrong with you. YOU are the Orignial Poster, not Urien. And I believe you to be truly honourable.

Gotta love a Shoryu that goes strait up… I might not stick with Urien, but I’m sure as hell not switching to Sean.

I play the way I do because I enjoy it. I don’t want to, and will not, try to force my perspective on others. They can fight their way, I can fight mine. One person wins, one person loses. I’m not going to /ragequit over people throwing me, and they’re not going to /ragequit over me not throwing them. People here sure get pissed off easily.

All I was asking why you think Urien is overpowered. All unblockables can be parried, and almost every special move is unsafe on block. Whereas Ken can completely rape you from knocking you down once while keeping a really safe position. I wanted to know why you think Urien is overpowered, not to hear your sarcastic PMSing. How difficult is it to answer the question, I wonder.

stop thinking everyone is against you, the ppl here really just want to help you out, but you keep rebuttling everyone’s advice, now ppl arent going to seem that nice on this thread anymore because you irritated a lot of ppl here.
all i can say is, this is the wrong forum to bring up the s**** rule perspective because no one here cares for it.
and i dont think he was trying to say that urien is overpowered, because urien isnt, and he clearly stated he meant op as in original poster.

WOW, I’m retarded. I never heard anyone use OP as “Original Poster”, I’m really sorry about that. Please ignore my idiocy.

Anyway, I guess I really am fighting too hard on it. They are really the best options after all, I guess I’m overthinking, and with a very pessimistic point of view. All I need to really concentrate on is my horrible read and my situation would shed more light on the situation then my random and negative posts.

Sorry for going so overboard about a little situation, and thank you for those who have helped me. I may have an odd way of discussing it, but I really do appreciate it.

It’s OK!

If you think about it you’ll soon understand that either you’re playing the wrong game (with a system that includes fundamentals you find morally unacceptable) or that the best way to get around this so that it doesn’t ruin your game is to practice against it.

You’ll eat a lot of throws in the process but once your teching and escaping is down, you’ll enjoy the game a lot more and eventually laugh at the time you thought throws were a problem. This isn’t SF2 WW with no reversals or teching- there is always a way out.

In the world of gaming, I’ve never seen a game that fit that description hahaha

It depends, I’m either decent at a game I first start (In which case I find nothing for me to work on and will eventually give up) OR it’s a game like Third Strike, where the difference between a seasoned player and someone just starting out is so easy to spot, that you instantly know there’s something to work against.

I’ll eat all the throws I need until the solution is drilled into my head. I have all the materials now, just gotta work on the structure.

first step in overcoming a problem is admitting there is a problem

I’ll give you props for learning, there have been scrubbier posters who just won’t stfu about their opinions

obvious troll is obvious

as i said before PLLZZZZ for the love of everything that is 3s do NOT listen to bodler

I was thinking of challenging him today. Just to see if he would EX roll through my aegis into a tiger uppercut ftw.

Well I guess I’ll comment here because this thread is entertaining enough.

Everyone knows that there is no reason to use honorable rules. Because to put it simply they don’t exist. Take it from an arcade perspective, which is how 3s should be played. You have paid 50 cents or 1$ to play. Dumbing down or weakening how you play is an option which you cannot afford when you pay money for each game. The entire point of playing a character in a fighting game is to use the specific options that are unique to each of them. But to leave something out like throwing or tick throwing is to go against the mechanics of the game. Parrying, blocking, jumping, poking, etc. are exactly the same. I’ve always wondered what makes throwing dishonorable where as those are options are not?

I can tell you that almost all the machines in Tokyo are 3 out of 5. If I’m playing RX or Sugiyama down at Hey arcade in Akihabara, where machines are 1$ per game, I’m going to be using everything I have to win. I don’t win very often in those circumstances, but if i left even 1 thing out of my game, let alone one thing out of the mechanics available to all characters, I would greatly decrease my chances of winning which are already pretty low.

I should also point out that players who play 3rd at an upper level are constantly looking for any single weakness or pattern on the very 1st round. They are looking at what you can deal with and what you have problems with. Throwing is not something you can leave out of your game, because it is a glaring hole.

I’m not trying to sound elitist, and I don’t want to tell anyone how they should play. But you should play your best if you are trying to improve. If you just want to play casually, and have no desire to be a winner, the fighting game scene may not be the thing to look for.

And on Teching, crouch tech is pretty damn awesome when dealing with Tic Throws. But being able to tech throws with proper timing is pretty much a priceless ability.

Things to do with Urien: As mentioned Headbutt and RH Knee Drop are really useful in the corner. I would also say c.jab/c.short light tackle is useful sometimes. If you have bar to ex headbutt, you can try that. But mostly Urien out in the open is a dangerous Urien. If you are Urien you want to get out of the corner. Thus go for Rh Kneedrop if they walk forward to throw.

Good luck to the OP, keep playing 3rd :tup:

Very cool perspective. Personally, there are no arcades around me in about a 2 hour radius. With gas the way it is, I can’t just hop down to toronto and spend all my money in an arcade with a 2 hour drive back. That’s alot of money!

But you’re right in the way you’re thinking. Since there are no arcades around here, I’ve been playing with a very “Online game” perspective, although I would love nothing more then to hop down to Toronto and check out the scene there. I actually used to play a 3D fighter called KwonHo, which was hosted by ijji.com (I was in the top 10) and so I have realized that I can play with my mindset in a solid way. I also realized the game is very simple in comparison to 3s, and it took me almost 2 years to reach the top before! My progress is slow and painful, and I hope I can possibly be ready for the arcade scene once I move out.

I’d love to make it to an arcade. I wonder if my perspective will change once I’m there?

Thanks for the comment, very interesting to think about ^^

For the past 3 pages, TL;DR… so sorry if someone already said this, but when you are getting trapped in grab set ups, just hold up and your character will not be able to be tick thrown. He/she will jump on the soonest frame after the jab/short and at that point you will be in the air, where you can do a j.roundhouse or start a charge and land for a strong/EX headbutt. But if you want to get better technical skill, you should practice teching the throws, because that improves your reaction speed (one of the most important skills in Third Strike).

In any case, throw away your scrub rule or prepare to be scrubby, lonely and frustrated for the rest of your Street Fighter career.

I can’t tech throws. I have a friend who says he can always SEE the throw come out in time to tech it. I personally think he’s just very good at anticipating, since how do you see a move that comes out in two frames? Is he blowing smoke, or is there something to what he’s saying?

What he’s most likely seeing is when the opponent purposefully walks forward to get into perfect range for a throw. It’s what I try to look for when I’m really stuck like that (although I personally haven’t been very successful with teching it myself)

You have 4 frames to tech it, so it’s mostly a combination of watching your opponent purposefully get into range and another part of knowing your opponent.

I could be wrong of course, but that’s personally what I try to look for.

you guess. or you can late tech, which is teching after seeing your character getting grabbed.

ughh this is a terrible thread but I’ll answer.

Option select crouch throw.

Crouch, and press LP+LK.

If they try to throw you, you will automatically tech throw.
If they try to fake out, you will do a dwn LP, which comes out quick to poke them away.

Also, grabs are fairly easy to see coming. After empty jumps, wakeups, anything that makes them land in range (whiffed LP headbutt into a grab is quite cool) of a grab, you can usually option select grab (see above post) or grab em and get away with a tech, a poke or a grab.

yeah you can option select but watch out for the down parry. also, you used to play kwonho? you should try out tekken/vf/other 3d fighters.

I actually do play VF5.

I’m also getting Tekken 6 when it comes out in a year or two (whenever they plan to release it)

I personally think Tekken is really bizarre since you just kind of throw combos at eachother instead of using footsies / setups, but I have alot of friends that swear by Tekken.

I was debating on grabbing a PS3 for T5DR, but then T6 is going to be released on the 360, so I’ve second guessed myself.

That and my Hori EX2 doesn’t work on the ps3 hahaha