The Zero MvC3 "Team" Thread

I think Strider is much better as an anchor. His assist might be the best assist in the game, and he’s probably a top 5 anchor right now. On the Zero/Wesker team you can easily build meter for him (focus on resets and meterless corner loops with Zero). On the Vergil team though I think you might have meter issues sometimes, but I still think it’s one of the top Zero teams. For the Doom teams I would go with Zero/Vergil/Doom: teleporting touch of death backed by beam assist… you really can’t go wrong.

I’m liking that Ultimate is getting us all to diversify our teams. Like 80% of us were playing Zero/Dante/Assist in vanilla. I’m really liking Zero/Iron Man/Strange and that’s a team that’s basically mine and mine alone. I take back anything I said about wanting to keep the DHC glitch. There’s so much more variety with it gone.

My completely n00btastic theory-fighter has come up with the team of Zero(Ryuenjin)/Dante(Jam Session)/Frank West(Shopping Cart).

Zero is, well, Zero. He’s on point with 2 bitchin assists to help him ruin my opponent’s day.

Once Zero dies is when things get unique. Dante is the ACTUAL anchor of this list, order be damned. The reason he is second is so he can come in, rack up one of those epic combos of his, and then TAC out to Frank. Boom, lvl 4 Frank with a Jam Session Assist. And finally, Dante is last, because he’s a beast all by himself - especially if I’ve saved my X-Factor.

I really like how many people are using Zero/Vergil/Strider. This IMO shows that many people are seeing good things from this team. My favorite team until now.
Some teams I like:

Zero/Vergil/Strider
Zero/Vergil/Wesker
Zero/Doom/Strider
Zero/Frank/Dante
Zero/Vergil/Strange

Trying to experiment more with Firebrand, Hawkeye, and Nova. Nemesis, I love the character (not as much as Vergil and Strider :wink: ) but his synergy with Zero apparently is pretty sucky.

This is awesome, I meant to follow up and ask, is Zero’s uncounterable TAC still in the game? This would mean that 3 evidence + a Blockstring = guaranteed Turnabout mode. Block string, Maya super DHC Sougenmu, unblockable combo, uncounterable TAC back into Wright and land an Objection! Fingers crossed that that’s still in, otherwise the meter burn on this might not be worth it.

The biggest problem with the Maya into Sougenmu shenanigans is the fact Zero is much better at protecting Wright (as an assist with Ryujin) when he’s in Sougenmu mode. If he’s already in Sougenmu mode you can’t DHC him in using Sougenmu.

Edit:

To add on to the above though, a Zero/Wright/Dante team could end up being really really good. Dante has tools that really help out Wright. Jam session as an assist is great at covering for evidence gathering, and landing a Wright/Dante combination hyper with Wright out can literally give Wright turnabout mode instantly.

UltraDavid showing some Wright/Dante shenanigans - http://www.youtube.com/watch?v=uoclmhWPIHM

(Note: I wonder if the above could somehow swap out Doom missiles for Ryujin when the combo was still on the ground. Something that should probably be tested)

Zero can follow up on the powered up PTW assist also. You have to time a medium command dash right after the person hits the wall. If you do it before they hit the wall you’ll end up causing them to fly out of your range (presuming midscreen on hit).

I don’t feel that Zero/Doom/Strider is that good. Great for zero, but strider is situationally good for Doom. He doesn’t provide the lockdown assist Doom needed in vanilla ( but may have changed, but I don’t think it has. I play a lot of Doom).

I like Zero/Strider/Sent, and Strider/Doom/Sent. Zero/Vergil/Strider sounds interesting.
My most success has come from Zero/Doom/Dante.

Doom gets a full combo from Strider’s assist, that why is so good together. Zero also gets a full combo even though is more situation.
And Strider/Doom/Sentinel is godlie based on nostalgic factor :sad:.

I want to use Zero/Nova/Doom, but Doom’s beam assist does awkward things now. It pops them up in the air a lot more than it did in vanilla. Makes it difficult to get a hit confirm off of it. Thinking of switching to Hidden Missiles and see what I can work out with that.

[media=youtube]7MCIfeFWv0o[/media]
Switch to 720p so you can see the video better. Damage is 999.000k. Builds 2 meters with up exchange.

Zero + Frank is pretty nice.
DHC works from anywhere so that’s nice. Zero gets a lightning loop after Survival Techniques in the corner.

Zero gets:

  • Combos from forward air throw (anywhere), back air throw (anywhere), and forward ground grab (corner).
  • An assist that helps Zero lockdown and mixup a lot better not scaling ANY parts of his full BnB.
  • Combo extensions.
  • Cart assist sets up Zero’s unblockable with Sougenmu. *

Frank gets:

  • Someone that can THC into him without any assists, from anywhere, getting Frank into Lv.4.
    • Zero can do a Sougenmu combo from an unblockable and get Frank to Lv.4 plus him getting one of Zero’s great powered up assists.
  • DHC Partner.

I like this duo. Sadly, Frank doesn’t get any combo extensions with Zero’s Ryuenjin (which is what I use so Vergil can combo from his ground grabs). I have to rely on Vergil’s assist so Frank can get into Lv.4 solo. But apart from that, I see them playing together pretty nicely.

Ramza and Myself have been playing with the Doom Missile assist a lot and have found some ridiculous stuff. Check out the combo and general discussion threads, I’ve got some notation and I think he managed to get some video up.

I’ve been really liking zero/dante/vergil. I know I should be on the vergil boards, but is vergil a comeback character with x-factor?

Yes IMO. He can combo from any of his grabs that with XF they are going to hurt. From air grabs he can easily kill you even without XF with enough meter. The only thing is that he is not going to be able to mix up that badly by himself without getting using Round Trip or Spiral Swords, so get used to holding dat button.

I like that team too, but I will play it Zero/Vergil/Dante in that order. Zero/Vergil DHC is so much better than Zero/Dante now and Dante can play anchor very very well even if he doesn’t excel on it like let’s say Wesker, Arthur, Strider, Phoenix, Akuma, Spencer, Haweye, etc.

I think I need to drop sentinel. I just can’t have him as anchor. Not good enough for it imo.

I put doom as anchor but I don’t know who to use 2nd now :\ I thought of putting sent as 2nd but I don’t know how good that could be. I was also thinking of putting dante in the 2nd slot. Anyone have any suggestions? And please… no vergil

You can make Sentinel work as an anchor if you play patiently with a lot of footsies. Also, Sent’s assist is still very good for Zero, and you shouldn’t be relying on you anchor too often anyways.

I also want to drop Sentinel due to his lack of anchor abilities in this game. I was fine with Sent anchor in Vanilla, but now because of the general changes to the game and the kind of teams you’ll be dealing with in the late game (fuck Hawkeye) when you just have Sentinel make it a really scary choice to have him last. I’ve had a lot of success with Arthur anchor, but I can’t help but feel it’s just because everyone I fight is a scrub. The second people realize all they have to do is snap in Arthur and kill him like he’s Jean Grey, your comeback factor is gone.

I want to keep Dante because the Jam Session assist is still the best assist for Zero, but the DHC to his DT sucks now. Zero with 2 meters should be the touch of death. With Vergil DHC that’s still possible, but Vergil’s assists aren’t anywhere near as useful as his brother’s. I also want to keep Sentinel because the drones, according to the strategy guide, is his best assist, and that’s pretty accurate next to Jam Session. But having Sentinel on the team feels like a liability now in a game where everyone’s gonna have a character that makes Sentinel irrelevant, like (fucking) Hawkeye anchors, or even Arthur anchors if people wise up. I wish Dante wasn’t the only one with a giant multihitting pillar assist.

God I miss my old team. ;_;

You know what game we’re playing? The last character on your team is the most important. Look at MarlinPie’s old team (Viper/Magneto/Amaterasu.) That team might as well have been called “Team Ammy Assist.” The pinning assist and the Triple Team Hyper tricks with that team is what made it so good. Same goes with Zero/Dante/Sentinel. That team was all about the drones.

I think it’s bit of an over reaction to call Sentinel useless. I think Zero/Vergil/Sentinel, Zero/Dante/Sentinel, and Zero/Vergil/Dante can all viably work. With the Vergil TOD DHC you shouldn’t be too relient on your anchor anyways, and with Vergil on your team you could pop XF2 with after Zero dies OR tag him out and use him as your anchor with Sent on point. I feel like you can play this game a lot like Mvc2 and have a relatively weak character as your anchor and use their godlike assist. Especially if you’re packing TOD DHC’s.

Or you could just play Zero/Vergil/Dante and have Date who is a surprisingly good anchor.

Do you guys think having sent second and doom anchor would be alright? I can play a good doom anchor but my sent anchor is complete ass. Plus, doom is naturally a better choice for it. And I only really need drones for zero. Beam would cover sent well enough, probably.

Agree with Toast. Sent is not going to compete with any of the other anchors. Drones assist and Jam Session are great, but let’s look at Combofiend’s old and new team.

So Combofiend has a great point in She-Hulk or Nemesis, 2 potent anchors (especially Spencer), one assist to get in or continue pressure (arrows), 2 mediocre/decent assists, DHC Synergy, and high health.

I think I still have that MVC2 mentality that this team shouldn’t work. Where’s the godlike assist, the battery, the user? This team should suck. But I am starting to think this game is way different. 3 great characters on point with one of them having a good assist is starting to look the way it should be. That’s the good thing about Combo’s team, Yipes team, Marlinpie’s team, that they can switch the orders of the characters to whichever and the point character has no problem killing a character, applying pressure, building meter, pop XF and make a comeback etc. I think the mentality of Point/Support/Useless Character with Godlike Assist has to go. It is shaping to be more of:

Battery/Point-Anchor-Assist/Anchor-Assist. That looks way more vague and not so specific like in marvel 2, but that’s why make team building in this game so interesting.

Sentinel is not that bad of a character, but I think is the equivalent of having Cammy as your assist in MVC2. It’s good, and Cammy is good, but looking at Commando, Cyclops, Psylocke makes you jealous. My main problem with Sent is that he gets opened up very very easily, and in a game where you can’t just chicken jump away because you can die from an air grab into full combo, he really isn’t reliable. Amaterasu has even lower health, but the amount of options she has in any placements on a team are uncomparable.

I’ve been recommending Zero/Vergil/Dante to a lot of people because IMO if they lose with that team, they can’t complain. You have 3 great assists in Dante, Vergil’s Rapid Slash (and in DT this assist is one of the best in the game IMO), and Zero’s invinsibile cross over counter that leads into a combo and allows Vergil to combo from any grab. You can truly put any of the in any order and it will work. Yeah you might not have drones, tron’s gustaff fire in vanilla, haggar lariat, but you have solid assists that you can make your team work with. Same goes with Zero//Vergil/Doom, Zero/Vergil/Ammy, Zero/Dante/Doom, Zero/Nova/Frank, and many other teams. So go to the lab everybody and figure out your teams, time is limitless.

I really don’t like Strider at all. He is boring in terms of personality and gameplay. Who are some good characters that go well with Zero and Vergil and aren’t named Doom?

Arthur, if you’re brave. Best assist, best anchor, risky business.

Basically think of Arthur as Phoenix, except you have to use his assist.