The Tekken 6 Thread - December 08 for PS3 JPN port, no info on US/World

Hehe, I got a lot of patients with fighting games, man ;o

But still, I’ll take your advice and go ahead and use Dragonuv.
However, if I recall correctly I think I know who you are.

BTW, goto Arcade UFO when it opens!! =)
(Date has not been announced yet, but expect it to open soon)

evilj- for REALLY basic bob stuff, you already know of d/f+2. If youre using f+3 as an ender, be sure to take advantage of the fact that youre dropping them right in front of you. Otherwise its worthless and youre better off ending with 1+2, 1+2 or some other easy, mindless ender.

use db+3 as a quick low poke (its punishable, ofcourse). Also dont forget about his hell sweep (crouch dash 4), and u/f+3+4,4 or something afterwards. (sorry, someone else might be able to help you a bit better with that on here). Also, mess around with b+3 if they are on the floor rolling around. Might even get f+3 and then b+3. Also, dont forget about wr2,2.

Either ways, I dont really play Bob, but I try to play a little bit of him here and there just so I can play a little smarter against him. Note that this is just some real basic stuff, but it seems like thats all youre asking for, for now. When you want to learn more, you’ll have to go to TZ for the full buzz.

pozer- yeah i’ll definitely stop by ufo when I visit austin. I’ll talk to ryan about it in a bit. I’ll show you some t6 stuff while im there.

are you a doctor

oh and if you want to learn bob just watch youtube

You better, and you will!
I know your teachings won’t go to waste, because I actually do look forward into taking the game seriously. And when I pick a game I want to stay serious with, I usually stick with it.

So, yar!! Teach me! :woot:

I am the doctor of love!!!

No wait, I posted a link of that video Doctor Dick from youtube, I think its Not Safe For Work (NSFW).
Funny video, tho.

Question hows king? hes my main. but also want to pick up Leo

Overall he’s similar to his DR self, just has better ways to get iSW in combos now thanks to B!. In fact, its the only post B! move you should do, as everything else that isn’t a throw doesn’t do as much dmg.

-His old combos with f+3 don’t work anymore, gotta use his new df+4,3 string in lifting juggles
-He’s better at punishing long range whiffs now thanks to b+1,2
-Thanks to a new throw his grab game is better against those that can’t read hands
Overall he’s solid, but AKing is slightly better this time

Thanks

why is ganny low tier now? i play him and yoshi and it seems they both been toned down from what i heard. what about bruce also?

All the things that made Ganryu good before(safe launchers, braindead oki) are worthless now since a handful of those move got new properties/animations. Realistically he wasn’t good until late in DR’s lifetime when people started playing him turtle-style.

Yoshimitsu actually got better in some ways, ppl just need to adjust to his new BS.

Bruce is solid now.

what about my main shemale Leo?

great character. Awesome juggles, with bound ending with awesome oki right afterwards. Character has great mixups as well. Overall, a fantastic character. There is just so much you can do with her, and yet she is pretty simple to play with.

how good is raven? thinkin of pickin him up. how bout lei?

i want to learn zafina, but heard she aint too good.

I’m probably late on this but, Gamechariot Gamechariot is showing Tekken 6 vids now. So…yay new stuff. I don’t have Youtube so this is completely new to me. :shake:

Raven is much better than the he was in DR. I dont know much about the character personally, but I know he can carry to the wall very easily even after a bound and still cause PLENTY of damage. We played tissuemon’s raven to death when he was here for a couple of weeks. Too good.

as for lei- lei is better than raven. One of the best in the game. I could write a freaking book about this character.

Lei is really good in this game, probably his best incarnation since tag. He has really good lows and 50/50 options.

This is the part I don’t understand. A LOT of US Lei players say he sucked in 5.0-DR. And now they’re singing praises(for the most part) and the only major changes I see are changes to formerly unsafe yet unlaunchable moves, a damage boost, and additions to his overall movelist. A good deal of the shit I see now in T6 is just adjustments of the shit he had in DR.

Well whatever the reason, he’s better. It’s the little things. I don’t go on zaibatsu or talk theory fighter, I can only comment on my own observations and experience in person.

The additions are a plus, it seems harder to hit him in general, and to see his lows. He can punish with them faster and his juggles do more damage in general. In DR, it feels like I could get cleaned hit about 4-5 times and I was dead. In this game, it feels like 3-4… whether that’s because of lei, or bound or wall, it don’t matter.

In tekken 4, he was like bottom 3 imo. Tekken 5.0 he was still not great, DR I thought he was a solid character, not tops but solid.

Sometimes characters always get better Ling for example, has gotten better throughout the years but that doesn’t mean they go up in the tier listing. If anything she’s low in tekken 6 because everyone else got much better. I don’t even play her anymore and she’s been my main. Her short arms are bad.

On the otherhand, I haven’t played lei since tag and was actually considering picking him up as my secondary next to devil jin. I sold out and went to Bob though :frowning: My scrub bob was already getting wins. I might pick up lei or julia.

yeah she seems good to play. I may play as her If i ever get to a machine. I see that she is pretty high in the rankings too. :wink:

I don’t know much about T6 Lei, but he still seems to rely on 50/50 mixups to get the job done. He’s probably better on damage, but that’s goes for mostly everybody on T6 thanks to bound(Lei seems to benefit from it more though). His shenanigans and new animations are great because they make him a fresh character again and give him more options, but it’s only a matter of time until we get used to his new shit(like with Yoshi :mad: )

I would like to see a Lei expert point out the finer details though.

Saotome- but really, those adjustments were what changed him from a completely shit character to something amazing. He was great in DR as well btw. The changes you listed well warrant his increased ranking.

The very MAIN thing is easy damage. In 5.0 it was near impossible to be damaging with Lei… and now he is on par with the other characters, and better than most. This is off any launcher. Lei also has fantastic options on the wall now.

Moves like d+4,4 and d/f+1,1 make him awesome at close-range. d/f+1 is ridiculously fast. I was talking to crow about this and even he mentioned you cant fight lei head-on. Only way is to stay away and bait, now. Lets not forget snk 1,2,1,2. Really I use this mostly for the 1,2,1 part into panther. This puts a lot of pressure on the opponent as snk 1,2~f goes into snk; 1,2,1~f is panther… and 1,2,1,2~f is snake again (granted the last hit is high… but its something to use from time to time if they get used to spamming something after the 1,2,1).

bt d+1 seems to be much quicker now(though I could be mistaken… but it beats out a LOT of stuff it wouldnt beat in the previous games) Add to this the damage you can NOW get compared to his previous iterations, and its game time. Also you have your d/b+4. Its tougher to launch with JUST d/b+4 this time around… but d/b+4,4 still knocksdown at any range. However any decent lei player will learn this range quickly and use it to his advantage. D/b+4~snk, ss pnt 2, 2, f n 2, bound? its great.

Another new gem is b+4. This is a very quick low (similar to steve’s db3). b+4~B goes into backturn afterwards. If the b+4 connects, you have a mixup.

Drunken stance is something I also enjoy a lot. Tapping f once will send you flying forward in a very drunkard style dash. The dash will look ridiculously vulnerable… he dashes quickly and stops right in your face with his drunk little fists. think jackie chan (as if you couldnt). Great thing about this is that you can cancel out of the dash at any time. Not only that, you can even cancel regular MOVES out of this. Basically think really long drunken dash… but in the middle of it I can whip out a d/b+4. This just adds a whole new element to this stance and ofcourse makes the opponent think more than twice. Also, I love going into drunken stance after a wall combo.
You can either dru 1 into the wall… do a low… or use dru 1+3 or 2+4. This is his old Drg1 throw. The break for this is now 1+2, though the throw comes out very quickly if youre right at the wall and they are right there. Also, he will attempt to throw twice if the first one misses (though I dont care much for this). Either ways, if you do it correctly, the wr3 on the wall can also CROSS OVER. This means the youre now sandwiched between the wal and the opponent, with your opponent on the floor and youre facing the wall (back to the opponent). This is good news for you. If they roll, bt d+1 will connect. If they use a 3 to get up with, your bt d+1 will connect as well.
And if you want to have the cross over guaranteed after the throw on the wall… a d+4 will do the trick every single time.
There is also the subject of his ground stances. I wont lie… I thought they looked cool and what not, but I absolutely hated them at first. I thought they ruined the only good thing lei had going for him since 5.0. I couldnt have been more wrong… the freedom lei has between all his ground stances is ridiculos. These stances I use more for baiting than anything else. I try not going directly into the stances while close to the opponent. However the fact that I can wake up directly in drunken by pressing 1+2 in any of the ground stances is great.
Simple scenario… say youre on the ground head away feet towards face down. a 1+2 will make you rise immediately into drunken stance… however you will be backturned. Backturn drunken will make your opponents think its open season. However now you can even bust out a bt d+1 while in drunken… and again RIDICULOUSLY fast.
Another thing I like about the ground stances… I could do the typical 4~3 slide… which would cross up the opponent. Typically a 3 is guaranteed after this. However as soon as this slide connects I immediately hit 1+2 again to rise into bt drunken… to give me yet another mixup, again with great damage either ways.

There is a lot more to it than just this. I know the changes arent much… its just bits and pieces here and there… but this has completely changed lei’s FEEL in this game. It actually makes him seem like a complete character capable of hanging with the big boys… which he does.