And no problem! Much as I act out, I really do enjoy playing the stage and challenges in general. So I’m definitely going to give the others a try as well, and I still have a ton of LW’s stages to go through too I believe.
Speaking of which:
Second video should be up tomorrow (my next round of Cheep Cheep attempts!).
Named after one of my favorite EarthBound/MOTHER songs, it’s another winter themed level. This stage is on the easier side of things with 2 checkpoints and plenty of power ups.
Has anybody successfully created an ice stage? I was working on the beginning part of one last night with the intention on posting a vid here to see if I was doing too much and should just scrap it or keep going. I ended up falling asleep (new job and lots of learning = days feel like I wake up to go to work and then go home and sleep to wake up and work).
I’ll post the video when I get home but if anybody has any ID codes of ice levels please post them. Thanks.
I’m kinda only playing this game very occasionally these days. If anyone wants control of the OP on this thread, do tell. Y’all seem to be much, much more active
i can’t beat my own level (chadouken hard type). outside of beating it to upload it i have not beaten it at all since then. nobody has cleared it either. its just infuriating all the way and not fair IMO.
its pretty much like if you lose the helmet you need to restart the level no matter how far into the level you are. i’m going to have to take it down…the regular version will remain up tho. i scrapped the ice level as it was in the video. i may put ice in the next underground level i make but we’ll see. hard to make things aesthetically pleasing without being redundant. i think i’m going to focus on crazy crullers 2 first.
@debs I think Chadouken Hard Type is plenty fair. Definitely a bit harder, but it’s doable and very rewarding when you beat it. Nothing in it feels cheap. Once I discovered I could spin jump through the 3-stacked Spinys, everything else is all about timing and a little memorization. I say leave it up and let it be a “Super Expert” level.
Yeah man one will get knocked off then, turns itself around then the second one will get knocked off. It’s cool but takes time. If it’s just one it turns itself around never getting knocked down.
-in the first area, go all the way right and land on the pipe as if you’re going to exit the area and then go back to the area with the door. the fish won’t accumulate and it makes it much easier to get through the door.
-in the area with the door and the vines in the other half of the level, if you aren’t quick enough to where the fish hasn’t loaded on screen, go back through the door and re enter and immediately jump down and start the vine section. climb and then jump from vine to vine rather than climbing all of the vines to get through the area faster to avoid the fish.
Soooo many ideas…but damn if I just lack the creativity. And don’t get me started on time. The coaster stage gave me an idea to make some based on rides I know of. That and I need more stars for more stages!