The Street Fighter V Lounge - McRibs for the good, The Purge of 2016 for the bad

Because if you beg on TYM long enough, colt may just buff Version A so much that he becomes the new top tier.

Here are my realistic expectations regarding the story mode:

->6 hours of playtime
->100.000 of FM for completing
->Cammy comes out of the closet, but unfortunately for Chun it’s not her, she wants to be with all the dolls
->Juri and Poison starts a relationship
->It’s revealed that Ibuki did a breasts surgery because she’s tired of looking for dicks
->Nash and Guile has a threesome with a french lady who gets pregnant, gives birth to Remy and nobody gives a shit who’s the father
->Necalli pulling off the Vin Diesel stomp on the Shadaloo base after saying “the s-street… always w-wins”
->Laura is revealed to be the daughter of Blanka hence the electricity powers
->Ono makes a Stan Lee cameo inside a brothel with the girls playing with his Blanka doll
->Capcom puts Inafune to mock him for leaving the company
->Mika and Nadeshiko destroy Bison once and for all with their asses making his head explodes from the fierce impact
->Post credits scene is Ono asking why we are still watching story mode if it’s over, then he realizes that it’s us expecting a preview of Season 2… he says there isn’t one because the budget went down but if the game sells 3 more million copies then it will probably happen.
->If it does then Season 2 will be composed of Ingrid, Rufus, El Fuerte, USF4 Elena, Fat DeeJay and Pretzel Motion Akuma

Seems accurate…

this man alone will be enough to ignite a race war globally.

Update news:

http://www.capcom-unity.com/harrisony/blog/2016/06/09/sfv-cinematic-story-and-additional-june-updates

Paging @yung_balrog where you at bro? I’ll start the circle jerk!

3-4 hours? I was only expecting 1-2. That’s…actually pretty nice.

And all the DLC characters are playable? I suppose that’s more reason to re-visit it as well.

Just wish they had given us this info earlier…

Jist of article is

Story mode will be 3 to 4 hour experience.

You will actually be able to PLAY unreleased characters Juri, Rog and Urien in the story mode.

Zenny has been scratched off the dlc plans and premium content will now require psn/steam currency (as it should have been)

Free trial period for characters will end on patch release

Edit: too late…

and LOL @ this shit…

I knew they were too incompetent to figure out this basic shit. Called it a ways back.

Thats a one up from MKXs story. You could fight unreleased characters but they’re actually letting you play them. You know dudes gonna be thirsty in the story mode just to LAB. We got 2 training modes now lol

So the story mode will let us play all 6 fucking dlc characters months before they’re all officially in the game.
Before I question how does that work…that is beautiful.

Also not one iota of information about their “updates” to the rage quitting punishment system they have.

SFV Cinematic Story and Additional June Updates

Hey everyone!

Big news today! June will be a huge month for Street Fighter V as we introduce the biggest update to the game yet. Tons and tons of new content is in the pipeline and we can’t wait to tell you all about what’s in the works. But first, hit the jump and let’s talk about what’s coming to all SFV players in late June.

Cinematic Story: “A Shadow Falls”

The SFV Story Expansion is a 3~4 hour experience titled “A Shadow Falls” and will be released at the end of this month as free DLC to all SFV players. The 5 chapter story takes place between Street Fighter IV and Street Fighter III and bridges the events that happen in between the two stories. This is the first time in franchise history that fans will be able to play through this type of cinematic experience in a Street Fighter game.

The Street Fighter V Cinematic Story Expansion, “A Shadow Falls,” depicts the ultimate battle between the evil Shadaloo organization and the heroic World Warriors who rise up against them. Seven “Black Moons” are deployed by Shadaloo, granting M. Bison unimaginable power and enveloping the earth in total darkness. Seeing the moons mysteriously appear in the sky, Ryu, Ken, and Chun-Li embark on an epic journey around the world to retrieve fragment pieces that are the key to stopping the “Black Moons” before it’s too late. Along the way, they encounter the rest of the World Warriors, each of whom have their own agendas and motivations in mind. The final battle between good and evil begins now… who will RISE UP?

The next related piece of awesome news: all six DLC characters are fully playable in the story mode. That’s right, in addition to Alex, Guile, and Ibuki, that means that Balrog, Urien, and Juri are also playable! The official release of these characters will not be until later in the year, which means everyone will get to play them in advance through this mode. For the DLC characters that haven’t been released at the time the story comes out, those characters shouldn’t be considered final or tournament ready, as they still need to be properly polished and balanced. So, think of this as a free preview of the characters and enjoy playing with them before they get officially released in the other competitive game modes.

Finally, you’ll be able to earn Fight Money from completing the story mode as well! A higher difficulty becomes unlocked after clearing the normal mode, which you can also earn extra Fight Money from:

Normal Mode= 30,000 FM

Extra Mode*= 50,000 FM

TOTAL= 80,000 FM

*Extra Mode (higher difficulty) unlocks after you complete Normal mode

In-Game Currency System Changes

We have an important announcement regarding the in-game currency system. We will no longer be introducing Zenny to Street Fighter V as a real money currency option. After extensive testing and development, we came to the conclusion that it was not necessary in order to carry out our original vision for the product. Instead, we will be utilizing the PlayStation Store and Steam stores to carry out real money transactions.

Our plan for the in-game economy of SFV was always to provide players with choice. Fight Money remains as the basic currency that players can earn for FREE through gameplay and utilize to purchase characters and other awesome downloadable content like stages and costumes. For players who want to just purchase the content outright, instead of introducing Zenny, the process will be much more familiar with purchases happening through the established first party infrastructures.

The in-game store will be upgraded with the PlayStation Store and Steam real money purchase options as part of the update in late June. At the same time, the free trial period for Alex and Guile will come to an end as we previously had stated. Players will need to either obtain the characters through Fight Money, real money, or the season pass to continue using them after the update. We hope that everyone has enjoyed throwing down with these fearsome fighters and feels inclined to pick them up after testing them out during the free trial period!

We know fans have also been wondering about how content will be priced, so we created this handy chart which breaks down the content in Fight Money and real money pricing:

Fight Money

Real Currency
New Characters
100,000
$ 5.99 / € 5.99

New Stages
70,000
$ 3.99 / € 3.99

Alternate Stages
40,000
$ 1.99 / € 1.99

Story Costumes
40,000
$ 1.99 / € 1.99

Premium Costumes

$ 3.99 / € 3.99

Additional Content in June Update

The premium Battle Costumes for every character released so far will go on sale this month, and will be available for purchase with real currency only. Now everyone will have access to this hunk of a man:

Story mode costumes will also be available for purchase this month, meaning you will no longer need to complete the Character Stories to gain access to the content. Story mode costumes can be purchased with either Fight Money or real currency. We’ll be breaking down all of the costumes coming with the June update in another blog this month. There may be even more surprises in store, so stayed tuned!

Future Content

Daily Challenges are currently being re-tooled and optimized for the game, and we will share the new timing of this feature as soon as we more details. The feature will now be called “Targets,” and they will still be daily goals for players to complete and generate Fight Money, which can be used to purchase in-game content like new characters and costumes. New single player modes including Extra Battle and Versus CPU are also in the works. We’ll share more details on these modes and features as soon as we can.

That’s all for now, but stay tuned as we’ll take a closer look at the many June update features in the days and weeks ahead.

CAPCOM ARE DOING SOMETHING RIGHT! CAPCOM ARE DOING SOMETHING RIGHT! SOMEBODY PINCH ME!!!

Aight, add Naeras on Steam. I’ll be on in roughly an hour. =)

WOW ALL DLC will be playable in storymode…including balrog Urien and Juri

URIEN HAS CLOTHES ON. LOL

So, Capcom finally learn something. Beta testing for every DLC character is a great idea (KI did that with Rash, thayt’s the best way to have a lot of feedback)

80k FM for the story mode isn’t that much though.

No more zennys. I’m wondering what will my 1500 zennies on my japanese account (from the volcanic edition) will become.

“Daily Challenges are currently being re-tooled and optimized for the game, and we will share the new timing of this feature as soon as we more details. The feature will now be called “Targets,” and they will still be daily goals for players to complete and generate Fight Money, which can be used to purchase in-game content like new characters and costumes. New single player modes including Extra Battle and Versus CPU are also in the works. We’ll share more details on these modes and features as soon as we can.”

Meh, wasn’t that supposed to launch soon after launch ?

Yeah, I know, I complain a lot, sorry :bawling:

On the one hand I’m happy to see Capcom abandoning the idiot Zenny shop idea. On the other hand it seems like one of the few jobs that they did invest in for SFV was an actuary as it really feels like the fight money generation rate and prices are very much designed to eventually drive people to spend actual money on stuff and that there will basically be almost no degree of grinding that can avoid this.

“Story doesn’t matter in fighting games”

“But Urien will be playable in SF5 in story mode”

“STORY MODE MATTERS IN FIGHTING GAMES! MORE STORIES PLEASE”

Guess I’ll be replaying story mode alot then. But it does raise the question. 5 chapters? They must be long chapters then. I guess that also means chapters aren’t going the MK route where chapters where characters. So in each chapter you play as certain characters. Wonder if this means we’ll be playing as ALL the characters.