I don’t think he’s bad, I just think not making his SPD throw invul was silly. It already has pretty slow start-up, why then make it worse by doing that?
I play Mika and Birdie. Flying Peach is the only special Mika got that isn’t a command grab. None of them are throw invincible and her grab range is worse than gief’s. I need to burn meter for Birdie to have his grabs to be throw invincible. This shit is ass backwards.
Guys is it confirmed that EVERY character will be 100 000k fight money (I’ve read that Alex is that price)?
Because I already have like 330 000k and I just farmed some survival mode (I am waiting for more server stability and more training to go online), so it seems suspicious to me.
Yeah, and the story costumes will apparently be like 40k. Not sure how they expect us to get all these things, unless those costumes are also purchasable with Zenny. If they are, I have no idea what I’m even going to spend FM on.
I am trying to get into the game but so far it plays like a shitty version of 3s without parry. I can already postulate that Juri will not even play similar to how I remember given the changes of other characters.
I don’t know, the way I see it SFV is built with emphasis on advantage/ punishment. So if you get thrown out of SPD then you’re probably doing it in the wrong situation.
It’s more than that. I had games with insane teleporting - but here I was getting massive hanging frames. The jerkiness in that video was present in real-time! Not only was my opponent teleporting - I was also!
Unless that’s like the ultimate next level tier of breaking, but it would be odd if so - we were both in the UK.
If you’re being throw out of a 5 frame command grab, by a 5 frame regular grab, it means you’re trying to command grab from a frame disadvantage. Stop churning butter during block stun.