Thing is, there is nothing stopping them to make the animation trigger only on one side.
We are talking about a company that gave Juri a secret code to increase her boob size in the Lilith costume ( hoping it gets a pass cause Lilith’s boobs were also non existent )
You are misunderstanding me. I’m not saying the boob physics were the bug. I’m saying the lack of them on the 1P was the bug. Instead of fixing the bug, they applied it to the 2P side.
If there would be a change that I want to see for Ryu with that tool for a hack SFV that would be the return of original 3s Denjin Hadouken and Shinkuu Hadouken that has tracking like Meido Gohado.
Aight now that i’m not on my phone i can reply to this, as i hate typing on phone.
Idk man,mods that edit move can be fun but i find them to be a waste in the end.You spend a lot of time tweaking and getting endless crashes before you get something to work only to make a move that’s either broken or just weird.
It’s a good way to tweak the game and make an informative video of how some characters could get some buffs / nerfs and showcase it, but since all of those are ignored i don’t bother anymore.
Tracking? You mean like different angles or legit homing ability?
I definitely plan on doing something about Ryu’s hados tho, especially the VT1 ones. In addition to “fixing” all the SFV-isms I hate I want the characters to feel better to play as well.
I just had a dream about a fighting game that was completely positional based.
Summary
Attacks do more damage if you hit your Opponent in the designated areas. It would be character specific.
Like if you’re within throw range of a grappler, you’re health starts ticking down.
If a shoto perfectly DP ant-airs you, it causes more damage than a raw DP.
If a rush down character can lock you down in the corner, your health ticks down.
I’m still sleepy so this might be wack, seem cool to me
I mean eventually I wanted this to be like a community thing, at least here on SRK if people were interested. But if I end up with nobody to play with I’m definitely wasting my time lol.
There was something like that in Karnov’s Revenge. Hit someone at a specific accessory too much (Like the grappler’s boots and the clown’s mask) and it falls off and they get dizzy.