That’s actually what they teach a lot of players these days. It’s managing risk vs reward, but of course even in a game like Poker no matter how good you are you can occasionally get screwed. Which it’s funny you mention Phil since he has some of the most epic meltdowns.
That’s the point I was trying to make before that while the best player will always have the highest chance of winning, the difference between #1 and the rest of the players is determined by how the games structured. Some games simply have less skill to them than others. That’s a sad reality.
I think as well playing the counter tight style is quite demoralising which is what I was saying the other day. Especially if you play a character with a shit V trigger. You can play perfect for 80 seconds against a messy player to then just lose it all because you were within one pixel off Cr.mk.
That’s where a lot of the games imbalance comes for me. The normals,specials are actually ok balance wise, it’s the insane triggers that seem to go against the whole commitment design. You have to commit - unless this red bar is flashing then you can do what you want.
I’m playing Dota, and since it’s Steam you can change your name as many times as you want, so I changed my name to " United Airlines Employee " and every game someone says something about it. lol
Highland I actually also try to play a style like you’ve described. I think it’s also how many top players play. It definitely leads to more wins and it feels good to win, but playing that way is also what led to my feeling of “fighting against the game’s poor design” rather than just a feeling of enjoyment of playing. When I win it’s like I won in spite of the game’s poor design rather than because it was a good game that I was good at. Although in a way it’s also satisfying to win that way because I can feel like I’m conquering the fact that the game isn’t designed how I might like.
But at the end of the day, if I don’t get that feeling of enjoyment while playing, why should I play? I dunno.
This is the entire Alex vs Rashid matchup which I think is one of the most extreme examples in this game. It’s not a character matchup at all, it’s entirely player based, Alex has nothing to deter or control Rashid with, you just have to let him play his game and do your best to take advantage of what you think the Rashid’s plays are going to be.
So yesterday I played against a really good nash, had some decent games, lots of neutral and by lots of neutral I mean to say lots of doing nothing and walking and blocking fireballs and stuff. Won some lost some.
Meet up against him again, I’m playing urien, he’s playing akuma this time. First round he perfects me with a bunch of jumping and demonflip BS since my urien AA wasn’t on point. But I realized that dude literally wasn’t doing anything more than jump mixups. It would be jump divekick or fireball or regular jump or demonflip palm… but aggressively. So I adjusted and went into full AA mode. Started to AA all his jumpins at not really looking for anything else. What I realized was that it’s actually pretty easy to AA with uriens st.hk if I’m ready for it… but I’m always to busy trying to be offensive.
Something that I rarely do, yet did against him was the epiphany, it’s something that I identified in top players long ago, but didn’t do myself because I felt that I didn’t have the reactions to deal with dash:
Just walk forward INTO my opponents poke range… and just wait, not forever… but I learned to dance around in his poke range and just block his attacks. I wasn’t to concerned with stopping a dash… at worst if I don’t react well I can still tech the throw. All I was doing was staying in his space, looking for the AA, and if 4 or more beats passed I would throw out an attack ( a beat is an obvious point where I’m in my attack range for uriens st.mk,cr.mk or st.hp) he would almost always jump or attack at beat 1 2 or 3. Mostly beat 2 and 3 though. Previously I tend to attack at beat 1 and beat 2 exclusively which means that I had my mind on the ground and not the air most of the time, plus anyone decent at seeing rhythm would know that they had a really good chance of jumping in on me at beat 1 or 2.
In fact I’d say that most jumpins against me and most of the fireballs I get jumped are beat 2… meaning I’ll pas on the super obvious fireball… wait for a jump or something…l not see it, then go for a fireball… and that’s when I get jumped in on.
Point being that watching like punk play against momochi… this is how he seems to play. He willl walk into range for his attacks, stay there for an amount of time… then throw out his attack. He VERY RARELY will do something to telegraph his poke like walking from outside of range, then as soon as he gets in range, do the poke. That’s another one that bites me quite a bit… whereas now I realize that walking into my big button range and not doing something can actually be an AA bait, whereas before I considered it just a wiff punish bait.
Doesn’t mean I’ll necessarily get much better, but I’m learnin, slowly but surely, maybe this will help some other golds or something :shrug:
i’m drunk off some kind of American whiskEy. shit made me play sf5 better and i didn’t get that mad for losing to stupid stuff. it’s the only way to play sffive. seriously try it. i was playing this game like it was hakuto no ken and it was awesome. i won. i won when i was more retarded than when i was sober. i hate this game so much. no offens Crash and Burn. if you love it more power to you. ima wait for sfsnix.
pretty much. I feel a few characters break this mold and are able to play a different sort of game, but it’s just not the way I want to play fighting games.
Oh, I deleted everyone from Twitch cause it was giving me this obscene bug where it kept showing me everything you guys were doing but at the center of my screen, even when I refreshed. I already reported it to Twitch. All I had to do was clear out my cache and search history from my PC, and it got rid of the problem, having zero friends on Twitch was another alternative to fixing the problem, but now I can add people again. Had nothing to do with you, I accepted your new request.