What I have gathered from the latest Arcadia/Tougeki Damashii issues:
Arakune
“Chishiki wo musaboru madou no tankyuusha” (“Knowledge-coveting investigator of the evil ways”)
It moves slowly, but its transforming and teleporting antics make it a tricky character.
The Zero Vector is an air-exclusive projectile that travels at a slow pace in a “special” (unusual?) path/orbit.
P naraba Q is a “feint” move (presumably its teleport), while y, two-dash is a rushing attack.
As you have seen in the videos, the f maru g Distortion Drive is a dive-bomb-style aerial attack that travels straight down, while the f inverse fires a beam directly upwards (TD says it is useful for anti-air and combos).
Bang Shishigami
“Kanki afureru ninja no touryou” (“The ninja leader overflowing with manly spirit”)
As you know by now, his dp+C moves are command throws and the f, b, f+B moves are rushing attacks.
The effect of his throwing nails are determined by the button used:
A = poison (slow life drain)
B = capture (containment - unsure how it works)
C = the nails “bounce” (to what degree I have yet to see)
D = three nails are thrown in a fan formation (this obviously decreases the number of remaining nails by three)
Litchi Faye Ling
Note: My Japanese expertise falls short of the task of properly translating Litchi’s move names, so any help is appreciated.
Drive: Mantenbou (Myriad Heavens Staff)
Special moves available without the Mantenbou
Sangen Kyaku: Haku
qcf+A
Sangen Kyaku: Hatsu
qcf+B
Sangen Kyaku: Chuu
qcf+C
Tou Nan Sei Hoku
hcf+D
Special moves available with the Mantenbou
Ikki Tsukan
hcf+D
Tsuika Kougeki
A/B/C (after Ikki Tsukan)
Tsubame Gaeshi
dp+D
Distortion Drives
Ryoku Ichi Iro
qcfx2+C
This move visually resembles Terry Bogard’s Power Geyser. Apparently, it does not come out very quickly, and it is suggested that it might come into its own when used in conjunction with the summoning of the Mantenbou.
Kokushi Musou
qcfx2+D (without the Mantenbou)
Daisharin
qcbx2+D (with the Mantenbou, can be done in the air)
Sangen Kyaku: Haku = Three Origins Kick: White
Sangen Kyaku: Hatsu = Three Origins Kick: Discharge
Sangen Kyaku: Chuu = Three Origins Kick: Middle
Tou Nan Sei Hoku = East South West North
Ikki Tsukan = Piercing at a Stroke
Tsuika Kougeki = Follow-up Attack
Tsubame Gaeshi = Swallow Return (Swallow Feller)
Ryoku Ichi Iro = Green One Colour
Kokushi Musou = Peerless Patriot
Daisharin = Large Wheel/Hectic Activity
Carl Clover
?Togajin wo oishi ningyoutsukai? (?The puppetmaster who pursues criminals?)
Note: All of Carl’s move names are musical terms, hence most of them are in Italian.
Drive: Automaton (self-operating machine/autonomous robot)
Vivace (“lively”)
qcf+A/B
Allegretto (“moderately fast”)
dp+C
Cantabile (“singable”/“songlike”)
qcb+C (in the air)
Nirvana moves
Con Anima (“with spirit”/“with soul”)
hcb+D
Command throw.
Con Fuoco (“with fire”)
hcf+D
Rushing attack.
Distortion Drives
Uruwashii no Cantata (Beautiful Cantata)
hcb, f+C
Tsuioko no Rhapsody (Rhapsody of Reminiscences)
qcfx2+D