Oh no I will agree with that I am a little jaded and bitter no doubt. But playing it reinforced that. Im not saying the game sucks, but playing it, I never felt like it had any of those moments I talked about before. S3K remember seeing the death egg in lava reef, it slowly rising in the sky in hidden palace zone, you seeing the mural on the wall, then going to sky palace zone it setting off into the sky. The game told a silent story amazing well, and it was quite charming. Knuckles last boss with metal sonic turning(and again im not horny about sonic CD, I feel its more novelty and neat than a good game per say)again robotnik, him using the hyper emerald and as he uses it eventually more and more if you take to long angel island will completely fall and crash and you get a game over. That sorta stuff was really cool to me, and I still remember it to this day. But this game just has again novelty stuff to me, thats kinda fun for 5 seconds. Like oh mean bean machine… thats… neat… Next… oh bean throwing little bombs at me as a mini boss… neat but novelty wears off quickly.
Like when I look back at this game, the same way I look back on S3K(again if I even live that long who knows), what will I remember from it? I wont remember anything new, ill remember the same thing I already remember from when I played S2, chemical plant zone is awesome, it has cool music too, flying battery zone is awesome… but… I already knew that. Ill remember that sonic is fun when I was younger. So its like a nostalgic trip, but it doesnt add anything new to the series. The stages arent that amazing to me, most the new bosses are ho-hum. I mean again is there any boss makes me remember knuckles last boss, with that silent story of metal sonic turning on robotnik? No boss did that for me here. Theres a lot of novelty bosses that make you remember when sonic was fun… Does that make sense?
Personally grips as well, i know not everyone agrees, I dont care about sonics 2 sprites, I like 3. Some people dont like hyper sonic, you know what I think hes awesome, he also is in the lure of the story with the master emeralds so as a kid the story makes him make sense even if he is slightly redundant and just flashing different colors. But you know what, to me thats still neat, and goes just that extra step.
And of course no one will ever convince me other wise the juice is not worth the squeeze in this game. The amount of blue spheres you have to do, for what you get, is ridiculous and obnoxious its not enough…
I mean I dunno if anyone has ever played any of the fan games, and hell honestly maybe even the creators of this game made some of them. But has anyone played the one fan game where the first level takes place supposedly sorta takes place in like a ghetto sky sanctuary and you see the death egg or was it the last boss of sonic 2(its been awhile), but you see it falling down in the background as you run through the stage, and eventually you run down the tower, and then the second area you run down to the forest and theres lighting in the background. I mean its a fan game, but its a new level, and thats a pretty neat level to me and cool. And all these new levels in this game, were just again, I dont remember anything about them specifically as awesome or standing out. Just a means to a an end.