I figured you couldn’t combo into grabs. I wonder if this applies to Akuma’s Raging Demon as well. Also, as for the Haggar thing, I think it only applies to his air grab which is the one grab he’s shown combo’ing into in his vids.
Looks like She-Hulk’s best DHC option (and probably only) will be her dropkick super. KFCing into Sunday Driver from blockstun sounds like it might work as well.
I can ONLY play Cammy. So if I can do it you can too. And due to her Cannon Strike nerf I will not be touching AE. But that’s a whole other off-topic issue I have. I hate how Capcom eff’s with Cammy all the time, they refuse to keep her in the top tier position if they have the power to change it. Guess that’s why Chun will always be the head bitch in charge of SF.
what i want to know is can you super anti air grab someone who is being brought it after you ko someone…if thats the case…once you ko someone its letterally game over for them right after grab you could probably gamma crush for big damage
It has already been said that incoming characters in the CES build have some sort of grab immunity. However, X-23’s level 3 still works, but that means that it is most likely a strike into an animation as opposed to a grab.
I’m very optimistic in maining She-hulk/Akuma/Sentinel, i just want honest opinions as to what you guys think (theory) about this in comparison to X-23/Dante/Sentinel
It’s probably on video, it’ll get uploaded at some point. But the car has a big hitbox and hit the opponent as he was trying to jump over. I don’t think it goes that far horizontally because I’ve whiffed the grab outside of range and the car hasn’t hit the opponent.
So… kinda like Jin’s Blodia Punch? If it connects does she do the whole “Sunday drivers” routine? Or does it act more like a Jin’s Bloodia Punch? Anyways, I loved the podcast. Lots of good stuff!
The car just did one hit for not much much damage and no cinematic. I don’t remember whether it launched really, but I wanna say it just flipped the opponent out a bit.