The Rindoukan Bible — Printed Makoto Guidebook

I really love how you have pictures showing the ranges on her various attacks. That’s some great stuff. I wonder how much it would cost to print out a high quality version of this (hardbound, uber-quality paper, ect)?

EDIT: I was wrong about EX Tsurugi

I’ve played AE for all of about ten hours total probably, but Makoto is definitely my favorite character in the game. As a super duper newbie, I gotta say, this is the best guide I’ve pretty much ever seen. The organization, explanations, pictures and everything are just great.

Amazing job dude. O_O

EX Tsurugi is an overhead.

How much would you charge for a printed version? :slight_smile:

I can wait until next year for it to complete!

It would be nice to have a hard copy so I dont have to stare at my phone all day

IT IS!!! WTF? I’ve been using her for this long and I was completely unaware. What else am i missing? Is there some 100% combo starting from f+LP?

Yes: f+LP xx accidental Fukiage. They’ll 100% you.

Amazing work Blackadde! A few things I noticed that were missing. FADC after HP.hayate is viable in AE. Not only can you combo into LP… but you can reset with karakusa or s.MP frame trap. f.HK corpse hop didn’t seem to make an appearance (crucial against charge characters.) Also maybe the kara karakusas (blockakusa, f.lk, s.lk) should be given their own section. Setups for these are crucial. I personally think blockakusa is her strongest tool. It gives us a one frame grab mid block string.

I agree with everything, except the FADC-after-HP-Hayate being “viable”. I never get the s.LP link in-match, ever. And I think it’s too much of a gamble to use 2 ex-bars to try to reset or frame-trap the opponent; most opponents mash jab, mash grab, or mash reversal after they see FADC->forward dash.

phew long weekend over. CCup was fun but i need a SF break so i’ll get back to this when i get some rest.

Why you slackin off OP?

sorry man. i got a lot of bad stuff going on in my personal life i have to attend to. plus, i have to wait till v2012 to really flesh out the remaining portions.

I tried to download but when it stopped after the title page. It didn’t happened the first time either. Does it has something to do with Adobe or my server itself?

I’d like to add to the Guy section that you can OS block his Run tactics. Hold down-back, then back, you won’t get hit either way because the overhead is so much slower than the slide.

i’m still doing this thing, promise! just waiting for v2012.

Damn this is really well put together. Good shit.

Also, What’s S.Jump?

Safe jump

I was thinking about picking up makoto today, and I stumbled upon this. This is possibly the best guide for a character I’ve ever seen in my life, i wish every character in the game had a bible…

What… the… hell.

When I saw a PDF file, I thought this would be a disorganized/amateur/ugly document with bunched up info all over the place.

I am pleasantly surprised to see the quality and cleanliness of the document.
The layout/images looks so… pro!

Nice work!!

Very impressive work ! Now it’s always in my phone : )
When will you update with AE2012 content ?

Thanks a lot for this =)

Don’t forget 632146HP karakarakusa. It increases the range just barely enough to grab characters immediately after HP Hayate, without the delay of other karas.